@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 1 factory_upgrade and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 14 PUs;
Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
            1 carrier moved from 35 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 56 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from Suiyuyan to Chahar
            5 infantry and 1 mech_infantry moved from Jehol to Chahar
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
            Battle in Chahar
                Japanese attack with 1 artillery, 7 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Australia
Non Combat Move - Japanese
            1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            2 bombers moved from Formosa to 33 Sea Zone
            1 bomber moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 32 Sea Zone to 33 Sea Zone
            1 fighter moved from 32 Sea Zone to 33 Sea Zone
            1 fighter moved from 32 Sea Zone to Japan
            1 tactical_bomber moved from Formosa to 33 Sea Zone
            5 fighters and 4 tactical_bombers moved from Formosa to Korea
            3 infantry moved from Korea to Amur
            2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from Kiangsu to Shantung
            1 aaGun moved from Jehol to Chahar
Place Units - Japanese
            Units in Korea being upgraded or consumed: 1 factory_minor
            1 factory_upgrade and 3 infantry placed in Korea
Turn Complete - Japanese
            Japanese collect 40 PUs; end with 54 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 fighter moved from Yunnan to 41 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 armour, 1 artillery, 3 fighters and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer
                Americans win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Hawaiian Islands
                Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            1 cruiser moved from 91 Sea Zone to 64 Sea Zone
Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
            2 artilleries and 3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Yunnan to Kweichow
            5 infantry moved from Kwangsi to Yunnan
            4 artilleries and 6 infantry moved from Kwangsi to Hunan
Place Units - Chinese
            1 artillery placed in Shensi
            3 artilleries placed in Kweichow
            Chinese undo move 2.
            3 artilleries placed in Kweichow
Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
            British buy 1 armour, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
            1 carrier and 1 fighter moved from 39 Sea Zone to 56 Sea Zone
            1 fighter moved from Yunnan to 56 Sea Zone
            1 infantry moved from French Indo China to Siam
            2 mech_infantrys moved from Yunnan to Siam
            1 fighter and 1 tactical_bomber moved from Yunnan to Siam
            4 infantry and 1 mech_infantry moved from Yunnan to Shan State
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            3 infantry moved from Brazil to Suriname
                  British take Suriname from Dutch
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 submarine moved from 39 Sea Zone to 44 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 56 Sea Zone
Combat - British
            Battle in 44 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Siam
                British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                British win, taking Siam from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Shan State
                British attack with 4 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                British win, taking Shan State from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Americans loiter and taunt
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                Units damaged: 1 battleship owned by the British
                British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 41
                Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                Casualties for British: 1 fighter
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 56 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 56 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            1 mech_infantry moved from Yunnan to Hunan
            1 aaGun and 1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 bomber, 1 infantry and 1 mech_infantry placed in Egypt
            1 armour placed in Union of South Africa
            British undo move 2.
            British undo move 2.
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            1 bomber placed in Union of South Africa
            British undo move 3.
            British undo move 2.
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 bomber and 1 infantry placed in Egypt
Turn Complete - British
            British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
            1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs total
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 2 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
            1 armour moved from Tunisia to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Algeria to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Tanganyika Territory to Kenya
            1 artillery and 1 infantry moved from Belgian Congo to Kenya
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
            1 armour moved from Tunisia to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Algeria to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Tanganyika Territory to Kenya
            1 artillery and 1 infantry moved from Belgian Congo to Kenya
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                Italians win, taking Morocco from French with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Kenya
                Italians attack with 1 artillery and 2 infantry
                ANZAC defend with 1 infantry
                Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Morocco to Tunisia
            3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
            1 destroyer, 1 submarine and 2 transports placed in 97 Sea Zone
            1 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
Combat - ANZAC
Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
Place Units - ANZAC
            2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
            1 infantry moved from French Equatorial Africa to French Central Africa
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - French
            Battle in Anglo Egyptian Sudan
                French attack with 1 infantry
                Italians defend with 1 infantry
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour and 4 bombers; Remaining resources: 2 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour and 4 bombers; Remaining resources: 2 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
            Battle in Gibraltar
Non Combat Move - Germans
            3 aaGuns, 5 artilleries and 30 infantry moved from Slovakia Hungary to Eastern Poland
            9 armour moved from Germany to Eastern Poland
            1 fighter moved from Greece to Eastern Poland
            2 fighters moved from Southern Italy to Eastern Poland
            2 bombers moved from Southern Italy to Western Germany
            2 tactical_bombers moved from Southern Italy to Eastern Poland
            3 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
Place Units - Germans
            1 armour placed in Germany
            4 bombers placed in Western Germany
Turn Complete - Germans
            Germans collect 47 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
            3 infantry moved from Central Mongolia to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            2 mech_infantrys moved from Tsinghai to Suiyuyan
            3 armour and 1 mech_infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Hopei to Suiyuyan
            1 infantry moved from Belarus to Baltic States
            4 artilleries and 16 infantry moved from Belarus to Bryansk
            4 artilleries and 14 infantry moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            7 infantry moved from Russia to Bryansk
            8 infantry moved from Timguska to Novosibirsk
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
            3 fighters and 1 tactical_bomber moved from Yunnan to Volgograd
Combat - Russians
Non Combat Move - Russians
            2 aaGuns moved from Belarus to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            1 aaGun moved from Yenisey to Timguska
            1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
            6 infantry moved from Yenisey to Timguska
            1 infantry moved from Belarus to Bryansk
Place Units - Russians
            9 artilleries placed in Russia
Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
            2 bombers moved from Caroline Islands to 56 Sea Zone
            2 infantry moved from Shantung to Kiangsu
            1 artillery and 1 mech_infantry moved from Chahar to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            6 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
            2 bombers moved from Caroline Islands to 56 Sea Zone
            2 infantry moved from Shantung to Kiangsu
            1 artillery and 1 mech_infantry moved from Chahar to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            6 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Kiangsu from Chinese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 carrier, 1 cruiser and 1 fighter; Americans defend with 1 fighter; ANZAC defend with 1 submarine
                Units damaged: 1 carrier owned by the British
                Units damaged: 1 battleship owned by the Japanese
                Units damaged: 1 carrier owned by the Japanese
                Japanese win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 66
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            1 fighter moved from 56 Sea Zone to Western Australia
            2 bombers moved from 56 Sea Zone to Western Australia
            1 tactical_bomber moved from 56 Sea Zone to Western Australia
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            5 infantry moved from Chahar to Jehol
            1 aaGun moved from Chahar to Jehol
            1 infantry moved from Korea to Manchuria
            5 fighters and 4 tactical_bombers moved from Korea to Jehol
            1 fighter moved from Japan to Jehol
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Amur
Place Units - Japanese
            2 armour and 1 infantry placed in Korea
            1 cruiser, 2 destroyers and 2 transports placed in 6 Sea Zone
            Japanese undo move 2.
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
            Japanese collect 36 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            3 artilleries and 3 infantry moved from Shensi to Hopei
            1 fighter moved from Yunnan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 artillery moved from Kweichow to Anhwe
Combat - Chinese
            Battle in Anhwe
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                1 artillery owned by the Chinese retreated to Kweichow
                Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
            5 infantry moved from Yunnan to Hunan
Place Units - Chinese
            3 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Siam to Yunnan
            1 mech_infantry moved from Shan State to Hunan
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                  British take Belgian Congo from Italians
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Trans-Jordan to Egypt
Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Italians Submerged
                British win with 1 bomber remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 2 transports
            Battle in Belgian Congo
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Celebes
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                British win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            1 bomber moved from 97 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 aaGun moved from Burma to India
            1 infantry moved from Burma to Yunnan
            2 aaGuns moved from Yunnan to Hunan
            1 battleship, 1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
            3 infantry moved from Shan State to Malaya
Place Units - British
            1 artillery and 2 infantry placed in Egypt
            British undo move 1.
            1 fighter placed in United Kingdom
            1 artillery and 2 mech_infantrys placed in Egypt
            British undo move 2.
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
            British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
            1 mech_infantry placed in India
            1 carrier and 1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
            UK_Pacific collect 27 PUs; end with 28 PUs total
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 destroyer
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
            1 armour moved from Eastern Poland to Novgorod
                  Italians take Belarus from Russians
                  Italians take Novgorod from Russians
            1 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
            1 armour moved from Eastern Poland to Novgorod
                  Italians take Belarus from Russians
                  Italians take Novgorod from Russians
            1 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
Combat - Italians
            Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
            2 infantry moved from Yugoslavia to Slovakia Hungary
            1 bomber moved from Tunisia to Southern Italy
            2 artilleries and 3 infantry moved from Tunisia to Libya
            1 infantry moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Tobruk to Alexandria
            2 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 cruiser and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Romania to Ukraine
                  Germans take Bessarabia from Russians
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Baltic States
            3 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
            2 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians