I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Sounds good. Nice hit on Borneo by the way, with good bomber positioning and sneaky sub dive. ;) That one gave me some headaches. Good way to keep my fighters from stacking Kwangtung. I’ll have to leave some to defend the carrier decks now.
This is the pearl opening discussed in the 1942.2 section, by Marine Iguana and others. It usually works. Basically the only scenario under which it can backfire, is if Japan sweeps sz 53 and takes no hit on their Japan fighter. In that case Japan is required to move their carrier to sz 53 (which obviously sucks for them.) But statistically the USA 1 destroyer, 1 carrier, 1 fighter wills core at least 1 hit, which Japan takes on the fighter. Then they don’t have to move their carrier, and can send it to sz 61, or in this case sz 62 to protect the transports I bought
;)
Anyway, nice UK opener there. Always fun to see some bold UK play in the Pacific. I will roll Japan now.
Catch you in a few dude
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 bomber and 1 fighter moved from Japan to 53 Sea Zone
1 fighter moved from 37 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to Borneo
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Anhwei
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kiangsu to Anhwei
3 infantry moved from Kiangsu to Kwangtung
1 fighter moved from Manchuria to Anhwei
1 fighter moved from French Indo-China Thailand to Yunnan
1 destroyer moved from 60 Sea Zone to 47 Sea Zone
1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 battleship moved from 37 Sea Zone to 47 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 artillery moved from Kwangtung to Anhwei
1 infantry moved from Kwangtung to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Japanese: 2 fighters
Battle in 61 Sea Zone
Japanese attack with 1 battleship and 1 carrier
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 transport
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwei
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 bomber moved from 53 Sea Zone to Wake Island
1 fighter moved from Anhwei to 60 Sea Zone
1 fighter moved from 49 Sea Zone to 61 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from Yunnan to 60 Sea Zone
Place Units - Japanese
2 transports placed in 60 Sea Zone
1 factory placed in East Indies
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
1 unit repaired.
Dive Dive Dive! You American sub is safe, hiding from the sneak attack at the bottom of the harbor. heheh
USA did pretty well at Pearl, they managed to peal off a second Japanese zero before being destroyed! Zip bang! Well done dude.
Catch you on Germany, after USA/Russia make their plays.
Best
Elk
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 11 Sea Zone to 10 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 11 Sea Zone to 10 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser and 1 submarine
Casualties for Americans: 1 submarine
Battle in 10 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 fighter
Germans defend with 2 submarines
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 10 Sea Zone to Eastern Canada
1 fighter moved from 53 Sea Zone to Central United States
1 fighter moved from 53 Sea Zone to Western United States
1 bomber moved from 10 Sea Zone to United Kingdom
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Alaska to Western Canada
1 battleship moved from 56 Sea Zone to 19 Sea Zone
1 armour moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United States
1 infantry moved from Western United States to Western Canada
1 aaGun and 1 infantry moved from Western United States to 56 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to East Mexico
1 fighter and 2 infantry moved from Szechwan to Kazakh S.S.R.
Place Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Ah the Americans have opened. I will be interested to see Stalin’s moves and the dawn of the second round.
:)
What a laugh. I was waiting for your turn. Stupid me. LOL
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Szechwan to Buryatia S.S.R.
1 armour moved from Szechwan to Caucasus
3 armour moved from West Russia to Caucasus
2 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
1 artillery and 1 infantry moved from West Russia to Ukraine S.S.R.
Test summary from TripleA, engine version: 1.8.0.7, time: 14:10:55
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Szechwan to Buryatia S.S.R.
1 armour moved from Szechwan to Caucasus
3 armour moved from West Russia to Caucasus
2 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
1 artillery and 1 infantry moved from West Russia to Ukraine S.S.R.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Szechwan to Buryatia S.S.R.
1 armour moved from Szechwan to Caucasus
3 armour moved from West Russia to Caucasus
2 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
1 artillery and 1 infantry moved from West Russia to Ukraine S.S.R.
Combat - Russians
Russians creates battle in territory 7 Sea Zone
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 4 armour and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians win, taking Caucasus from Germans with 4 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 artilleries and 2 infantry moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to Russia
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 aaGun moved from West Russia to Caucasus
1 aaGun moved from West Russia to Caucasus
1 submarine moved from 7 Sea Zone to 10 Sea Zone
Place Units - Russians
1 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
5 armour and 5 infantry moved from Baltic States to Belorussia
5 armour, 1 artillery and 5 infantry moved from Poland to Belorussia
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
7 infantry moved from Germany to Poland
1 bomber moved from Libya to 33 Sea Zone
1 artillery and 1 infantry moved from Libya to Egypt
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from France to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 destroyer moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from France to Northwestern Europe
1 fighter moved from France to Northwestern Europe
2 fighters moved from Finland to Karelia S.S.R.
3 fighters moved from Libya to Northwestern Europe
1 infantry moved from Algeria to Libya
Combat - Germans
Battle in Belorussia
Germans attack with 10 armour, 1 artillery and 10 infantry
Russians defend with 1 artillery
Germans win, taking Belorussia from Russians with 10 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 33 Sea Zone
Germans attack with 1 bomber
British defend with 1 carrier
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Northwestern Europe
3 aaGuns moved from France to Northwestern Europe
1 bomber moved from Ukraine S.S.R. to Northwestern Europe
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 33 Sea Zone to Libya
Place Units - Germans
1 armour and 1 infantry placed in Italy
1 armour, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
5 armour and 5 infantry moved from Baltic States to Belorussia
5 armour, 1 artillery and 5 infantry moved from Poland to Belorussia
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
7 infantry moved from Germany to Poland
1 bomber moved from Libya to 33 Sea Zone
1 artillery and 1 infantry moved from Libya to Egypt
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from France to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 destroyer moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from France to Northwestern Europe
1 fighter moved from France to Northwestern Europe
2 fighters moved from Finland to Karelia S.S.R.
3 fighters moved from Libya to Northwestern Europe
1 infantry moved from Algeria to Libya
Combat - Germans
Battle in Belorussia
Germans attack with 10 armour, 1 artillery and 10 infantry
Russians defend with 1 artillery
Germans win, taking Belorussia from Russians with 10 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 33 Sea Zone
Germans attack with 1 bomber
British defend with 1 carrier
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Northwestern Europe
3 aaGuns moved from France to Northwestern Europe
1 bomber moved from Ukraine S.S.R. to Northwestern Europe
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 33 Sea Zone to Libya
Place Units - Germans
1 armour and 1 infantry placed in Italy
1 armour, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Germany bomber faced down another deadly deuce to sink your Indian carrier. Pinned an Iron Cross on that bomber crew hehe.
Eastern front was a little bloodier, each Russian unit I attacked there killed a German before they went down. Stacked Belo and brought my fleet to the Black Sea. Went light into Cairo, not trying to give up the ghost just yet. Expanded the Luftwaffe at purchase with a 3rd bomber, a pair of tanks and 7 infantry for the ground.
Back to you Churchill!
:-D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 6 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from Russia to Burma
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from French West Africa to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Combat - British
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
British win, taking Egypt from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Burma to India
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 fighter moved from Szechwan to West Russia
1 fighter moved from Persia to West Russia
1 armour moved from Persia to West Russia
2 infantry moved from Persia to India
2 fighters moved from United Kingdom to West Russia
1 submarine moved from 37 Sea Zone to 34 Sea Zone
1 cruiser moved from 41 Sea Zone to 22 Sea Zone
1 infantry moved from Western Australia to Eastern Australia
Place Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 infantry placed in India
Turn Complete - British
British collect 31 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangtung to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 artillery and 1 infantry moved from Anhwei to Manchuria
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Malaya to French Indo-China Thailand
1 artillery and 3 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Burma
1 armour and 1 infantry moved from Borneo to 47 Sea Zone
1 battleship and 1 destroyer moved from 47 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Burma
2 fighters moved from 60 Sea Zone to Burma
2 fighters moved from 61 Sea Zone to Burma
1 bomber moved from Wake Island to Burma
1 battleship and 1 carrier moved from 61 Sea Zone to 36 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 artilleries and 1 fighter placed in East Indies
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Interesting… That surprising Japanese defense in Burma just cranked up the intensity factor a couple notches.
Back to you FDR!
:-D
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangtung to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 artillery and 1 infantry moved from Anhwei to Manchuria
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Malaya to French Indo-China Thailand
1 artillery and 3 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Burma
1 armour and 1 infantry moved from Borneo to 47 Sea Zone
1 battleship and 1 destroyer moved from 47 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Burma
2 fighters moved from 60 Sea Zone to Burma
2 fighters moved from 61 Sea Zone to Burma
1 bomber moved from Wake Island to Burma
1 battleship and 1 carrier moved from 61 Sea Zone to 36 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 artilleries and 1 fighter placed in East Indies
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry
EDIT: Adding units owned by Japanese to Yunnan: 2 infantry
EDIT: Turning off Edit Mode
Forgot to move the Kwangtung army on Non Com to Yunnan, I edited them into place in the save above.
I admit, I was a little caught off guard there, thought there would be maybe another round or two before the India pocket got all nutso! hehe
Japan bought 3 artillery a fighter and bomber, to keep up the pressure.
Anyways, look forward to checking how the Americans and Russians handle the play. I see the UK is getting their fighter wall up and running. Looks like fun!
Catch you next round dude
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 infantry moved from Kazakh S.S.R. to Szechwan
1 bomber moved from United Kingdom to Germany