Actually, if not too late before I make a decision, can you share the game map. It’s not likely but there is a chance that other moves might amend my decision
15L BerntBernt (Axis) vs. Radiant (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 bomber moved from Southern Italy to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer; British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 2 fighters and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from 80 Sea Zone to Italian Somaliland
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Algeria to Tunisia
3 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Romania
1 armour moved from Greece to Romania
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Southern Italy to Northern Italy
1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea ZonePlace Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Queensland to 39 Sea Zone
1 fighter moved from Shan State to India
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French West AfricaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 armour moved from Eastern Poland to Bessarabia
2 artilleries and 11 infantry moved from Romania to Bessarabia
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
9 artilleries and 15 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 mech_infantrys moved from Yugoslavia to Bessarabia
4 armour moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Yugoslavia to BessarabiaCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Germans
2 armour moved from Western Germany to Poland
2 aaGuns moved from Poland to Baltic States
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Holland Belgium to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Algeria to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to France
2 armour moved from Normandy Bordeaux to Northern Italy
2 aaGuns moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Germany
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
3 fighters placed in Western Germany
1 mech_infantry placed in Germany
3 infantry placed in France
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 111 Sea ZoneNon Combat Move - Russians
2 armour and 5 mech_infantrys moved from Caucasus to Bryansk
5 infantry moved from Ukraine to Bryansk
4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 aaGuns, 4 artilleries, 1 fighter and 19 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Archangel to Belarus
2 infantry moved from Kansu to Novosibirsk
6 infantry moved from Yenisey to Timguska
1 infantry moved from Olgiy to TimguskaPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Siam to Burma
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Siam to 45 Sea Zone
1 bomber moved from Siam to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
4 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 artillery and 1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to KwangtungCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 4 fighters and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in MalayaNon Combat Move - Japanese
2 carriers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 36 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 45 Sea Zone to Kwangsi
1 infantry moved from Hopei to Kweichow
2 artilleries moved from Hunan to Kweichow
1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Sakha to Ulaanbaatar
1 armour moved from Siberia to Buryatia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Burma to Kwangsi
1 fighter moved from Burma to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
1 carrier and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 67 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 transports; Remaining resources: 4 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Wake Island to MidwayCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from 101 Sea Zone to Eastern United States
1 fighter moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
1 battleship, 1 carrier and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Alexandria to EgyptCombat - British
Battle in Egypt
British attack with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from India to IraqPlace Units - British
3 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 battleship and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in 39 Sea Zone change ownership: 1 battleship and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Tunisia to Tobruk
Italians take Tobruk from British
1 artillery moved from Gibraltar to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 94 Sea Zone
1 artillery, 2 cruisers and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Italian Somaliland to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 1 bomber, 4 fighters and 3 infantry
British defend with 2 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 24
Casualties for British: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Greece
1 aaGun and 2 armour moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters and 2 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
3 armour and 4 mech_infantrys moved from Bessarabia to Belarus
2 armour moved from Poland to Belarus
9 armour, 1 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
9 artilleries and 15 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Belarus
Germans attack with 14 armour, 9 artilleries, 16 infantry and 9 mech_infantrys
Russians defend with 4 aaGuns, 5 artilleries, 1 fighter and 20 infantry
Germans win, taking Belarus from Russians with 14 armour, 9 artilleries, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 77
Casualties for Germans: 11 infantry
Casualties for Russians: 4 aaGuns, 5 artilleries, 1 fighter and 20 infantryNon Combat Move - Germans
2 artilleries and 9 infantry moved from Bessarabia to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Baltic States to Belarus
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Gibraltar to 92 Sea Zone
3 fighters moved from Western Germany to Gibraltar
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Southern France to France
2 armour moved from Northern Italy to Romania
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
4 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 armour, 4 artilleries, 14 infantry and 9 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
7 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 2 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers moved from Kweichow to Szechwan
2 bombers and 1 fighter moved from Kwangsi to Szechwan
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Szechwan
1 infantry moved from Shensi to Szechwan
1 tactical_bomber moved from 37 Sea Zone to Szechwan
2 fighters moved from 37 Sea Zone to Szechwan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 6 infantry and 6 tactical_bombers
Chinese defend with 2 artilleries, 1 fighter and 17 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 17 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to Kwangsi
3 fighters and 3 tactical_bombers moved from Szechwan to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from Szechwan to Kweichow
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 armour moved from Buryatia to Yenisey
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 carrier and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 aaGun moved from Kwangsi to Yunnan
1 aaGun moved from Kwangsi to YunnanPlace Units - Japanese
1 factory_minor placed in French Indo China
2 fighters, 4 infantry and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
Above avg. results for both big battles for ya. I should get all the luck from here on out, since you used yours all up. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 battleships, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 battleships, 3 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Western United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 1 aaGun, 1 harbour and 3 infantry
Americans roll dice for 2 battleships in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/7 hits
Italians roll dice for 1 aaGun, 4 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/8 hits
1 aaGun owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Gibraltar, round 3 : 1/4 hits
Italians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 6/7 hits
2 mech_infantrys owned by the Americans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Battle in PhilippinesNon Combat Move - Americans
Place Units - Americans
3 battleships, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
Just when I said my luck should get better this happens.
Italians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 6/7 hits
I am done due to luck, rematch?
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I agree that I’ve had all the luck this game, we can do a rematch. You can have Allies for the same bid, or you can PM me a new one.
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Okay. I’ll take a transport in sz 71, art. Alexandria, art. Anglo, and mech. Egypt.
I’ll post the results now.





