TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 battleships, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 battleships, 3 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Western United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 1 aaGun, 1 harbour and 3 infantry
Americans roll dice for 2 battleships in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/7 hits
Italians roll dice for 1 aaGun, 4 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/8 hits
1 aaGun owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Gibraltar, round 3 : 1/4 hits
Italians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 6/7 hits
2 mech_infantrys owned by the Americans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Battle in Philippines
Non Combat Move - Americans
Place Units - Americans
3 battleships, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs