@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Turkmenistan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Ukraine to Caucasus
1 fighter moved from Novgorod to Caucasus
3 artilleries moved from Ukraine to Western Ukraine
1 armour moved from Belarus to Rostov
2 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 submarine moved from 124 Sea Zone to 123 Sea Zone
Place Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 3 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 aaGun, 2 fighters and 3 tactical_bombers moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 bomber moved from Japan to Kwangsi
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 submarine placed in 6 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 battleships moved from 10 Sea Zone to 89 Sea Zone
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 fighters and 1 infantry moved from Central United States to Eastern United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Wake Island
1 cruiser moved from 28 Sea Zone to 50 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 29 PUs;
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 3 fighters moved from United Kingdom to 110 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 7 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the British, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
British roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer
Casualties for British: 1 fighter
Battle in Iraq
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 aaGun moved from Burma to India
2 aaGuns moved from Burma to India
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber and 2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 artilleries and 3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries and 3 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Italians take Egypt from British
1 artillery and 1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Tobruk to Alexandria
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 battleship, 2 cruisers and 2 transports moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 96 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
6 infantry moved from Bulgaria to Romania
1 aaGun moved from Yugoslavia to Romania
1 aaGun and 2 artilleries moved from Southern France to Northern Italy
1 bomber moved from Greece to Southern Italy
2 fighters moved from Greece to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Shan State to Burma
1 fighter moved from Shan State to India
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from French Central Africa to French West Africa
3 infantry moved from Algeria to Tunisia
Combat - French
Battle in 110 Sea Zone
French attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
6 armour moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to United Kingdom
1 fighter and 2 tactical_bombers moved from Holland Belgium to United Kingdom
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
Germans take 125 Sea Zone from Neutral
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Novgorod
Intercept UK? 2 tac, 1 ft, and 2 bombers
No thanks.
OK. I’ll cancel the move for the tacs and just roll them here again.
Airfield.
Rolls: 1@1; Total Hits: 01@1: (2)
damage, if needed
Rolling 1d6:
(2)
Harbor.
Rolls: 1@1; Total Hits: 01@1: (3)
damage, if needed.
Rolling 1d6:
(1)
strangely, I could have sworn I finished this turn already.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
6 armour moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
Germans take 125 Sea Zone from Neutral
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in 123 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Poland to Eastern Poland
1 aaGun and 10 artilleries moved from Germany to Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Norway to Finland
1 bomber moved from Novgorod to Poland
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
1 aaGun, 3 armour and 1 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Germans
9 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 4 infantry moved from Ukraine to Bryansk
4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 armour and 3 infantry moved from Rostov to Bryansk
1 armour, 1 fighter and 2 mech_infantrys moved from Caucasus to Bryansk
5 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
7 artilleries and 16 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
7 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
3 infantry moved from Central Mongolia to Tsagaan Olom
Place Units - Russians
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 45 Sea Zone
Japanese take 36 Sea Zone from Neutral
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 3 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Kwangtung
1 bomber moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 tactical_bomber moved from Jehol to Kwangtung
3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 45 Sea Zone
Japanese take 36 Sea Zone from Neutral
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 3 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Kwangtung
1 bomber moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 tactical_bomber moved from Jehol to Kwangtung
3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Yunnan
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Hawaiian Islands
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 infantry and 1 transport
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Hawaiian Islands from Americans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 10
Casualties for British: 1 infantry and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Jehol to Anhwe
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 artilleries, 1 bomber and 2 infantry placed in Japan
1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 infantry and 6 transports; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship moved from 89 Sea Zone to 91 Sea Zone
1 battleship moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
Americans take 101 Sea Zone from Neutral
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to 123 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 89 Sea Zone
1 fighter moved from Eastern United States to 123 Sea Zone
1 tactical_bomber moved from Eastern United States to 123 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
Americans take 54 Sea Zone from Neutral
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Western United States
Combat - Americans
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
Japanese defend with 1 submarine and 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in 123 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 tactical_bomber moved from 89 Sea Zone to Eastern United States
1 bomber, 1 fighter and 1 tactical_bomber moved from 123 Sea Zone to Iceland
Place Units - Americans
6 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 artilleries and 2 transports; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 5 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
3 infantry moved from Burma to India
1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 87 Sea Zone to 82 Sea Zone
Combat - British
Battle in Egypt
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Ethiopia
Non Combat Move - British
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
Place Units - British
2 transports placed in 106 Sea Zone
3 artilleries placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 27 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 fighter
EDIT: Adding units owned by British to 39 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 15 PUs total
Some Units in 39 Sea Zone change ownership: 1 carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 bomber moved from Southern Italy to 76 Sea Zone
2 fighters moved from Southern Italy to Trans-Jordan
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 harbour and 2 infantry
Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 76 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun and 6 infantry moved from Romania to Eastern Poland
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs