@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
15L BerntBernt (Axis) vs. pherman1215 (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from RussiansCombat - Italians
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 artillery moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 1 armour and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to BessarabiaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from RussiansCombat - Italians
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 artillery moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 1 armour and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to BessarabiaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to UralsCombat - Germans
Non Combat Move - Germans
1 submarine moved from 119 Sea Zone to 110 Sea Zone
5 armour and 1 mech_infantry moved from Archangel to Urals
8 infantry moved from Novgorod to Archangel
3 aaGuns, 3 armour, 9 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
8 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
7 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Bessarabia
5 infantry moved from Romania to Bessarabia
7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Holland Belgium
1 aaGun moved from Holland Belgium to France
1 artillery moved from Holland Belgium to FrancePlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in France
5 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Rostov
3 artilleries moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novosibirsk to Rostov
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Novosibirsk to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
2 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 4 artilleries and 12 infantry
Germans defend with 7 artilleries and 4 infantry
Russians win, taking Western Ukraine from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 7 artilleries and 4 infantry
Casualties for Russians: 10 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Tambov
2 aaGuns moved from Bryansk to Tambov
32 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 aaGuns and 8 infantry moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Malaya to Yunnan
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
5 bombers moved from Hopei to Rostov
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 fighters and 2 tactical_bombers moved from Hopei to Kweichow
1 infantry moved from Hopei to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Rostov
Japanese attack with 5 bombers
Russians defend with 5 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 3 bombers
Casualties for Russians: 5 infantryNon Combat Move - Japanese
2 bombers moved from Rostov to Ukraine
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Hopei to 6 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Hopei to Anhwe
2 tactical_bombers moved from Kweichow to Anhwe
2 fighters moved from Kweichow to Anhwe
1 artillery and 7 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
5 bombers moved from Hopei to Rostov
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 fighters and 2 tactical_bombers moved from Hopei to Kweichow
1 infantry moved from Hopei to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Rostov
Japanese attack with 5 bombers
Russians defend with 5 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 3 bombers
Casualties for Russians: 5 infantryNon Combat Move - Japanese
2 bombers moved from Rostov to Ukraine
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Hopei to 6 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Hopei to Anhwe
2 tactical_bombers moved from Kweichow to Anhwe
2 fighters moved from Kweichow to Anhwe
1 artillery and 7 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to HunanPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
5 artilleries and 10 infantry moved from Yunnan to Hunan
1 fighter moved from Kweichow to HunanPlace Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
2 bombers moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 2 bombers and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 bombers moved from Iraq to Egypt
3 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Ethiopia to EgyptPlace Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Urals to Kazakhstan
Italians take Novosibirsk from Russians
Italians take Kazakhstan from RussiansCombat - Italians
Italians creates battle in territory 98 Sea ZoneNon Combat Move - Italians
1 carrier, 2 fighters and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Alexandria
2 aaGuns moved from Ukraine to Rostov
2 infantry moved from Bessarabia to UkrainePlace Units - Italians
2 tactical_bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
It has been your turn for 10 days now.
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15 days…
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