TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Americans take 54 Sea Zone from Neutral
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 49 Sea Zone to 33 Sea Zone
5 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
Americans take 1 Sea Zone from Neutral
Americans take 10 Sea Zone from Neutral
1 bomber moved from Hawaiian Islands to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Americans take 26 Sea Zone from Neutral
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern France : 0/2 hits
Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/6 hits
Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 2/5 hits
1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Southern France, round 3 : 1/4 hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Southern France, round 3 : 2/5 hits
1 artillery owned by the Americans, 1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits
Americans roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 0/8 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 3 : 2/6 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in Morocco
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits
Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 4 : 1/4 hits
Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 3 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 3 Sea Zone to Alaska
1 fighter moved from Southern France to 93 Sea Zone
1 bomber moved from Southern France to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs