@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
but you could hit FOUR TIMES! or more!
Not much fun :-)
All subs hit - and air hit 2, so no need for OOL.
I will continue later this evening…
?? All subs MISSED
USA loses a sub, I lose 2 destroyers. Just like I said
Battle score of 10, 3 units destroyed total. Real big, Bold
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
Americans take 26 Sea Zone from Neutral
1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
Americans take 89 Sea Zone from Neutral
2 submarines moved from 97 Sea Zone to 95 Sea Zone
Americans take 97 Sea Zone from Italians
2 bombers, 2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 2 destroyers and 3 submarines
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 2 destroyers owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Americans Submerged
3 submarines owned by the Italians and 1 submarine owned by the Germans Submerged
Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 submarine
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Tunisia
1 bomber moved from Western United States to Gibraltar
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
2 fighters moved from 26 Sea Zone to New Zealand
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
4 infantry, 1 mech_infantry and 4 transports moved from 25 Sea Zone to 16 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from United Kingdom to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Territory Summary for Americans :
Queensland : 1 artillery
New Zealand : 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag
16 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports
63 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Southeast Mexico : 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Tunisia : 2 bombers, 2 fighters and 1 tactical_bomber
95 Sea Zone : 1 submarine
87 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
97 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 4 submarines
Brazil : 1 flag
Suriname : 2 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 58
Russians : 26 / 36
Japanese : 64 / 69
Americans : 52 / 68
Chinese : 6 / 11
British : 28 / 30
UK_Pacific : 6 / 6
Italians : 15 / 17
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Hopei to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Hopei
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 7 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 50 / 58
Russians : 26 / 36
Japanese : 63 / 69
Americans : 52 / 68
Chinese : 7 / 9
British : 28 / 30
UK_Pacific : 6 / 6
Italians : 15 / 17
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
Combat - British
British creates battle in territory 98 Sea Zone
British creates battle in territory 110 Sea Zone
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 aaGuns, 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Persia
1 infantry moved from West India to India
1 battleship moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
Place Units - British
1 destroyer placed in 106 Sea Zone
2 infantry placed in United Kingdom
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6,5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,3
British collect 19 PUs (9 lost to blockades); end with 20 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 25 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
British Columbia : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 23 infantry
Western United States : 1 artillery and 1 infantry
39 Sea Zone : 1 flag
63 Sea Zone : 1 battleship
Belgian Congo : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alberta Saskatchewan Manitoba : 1 armour
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 aaGuns
Tobruk : 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag
123 Sea Zone : 1 submarine
106 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
Iraq : 1 bomber
92 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Eastern Persia : 1 flag
Persia : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 50 / 58
Russians : 26 / 36
Japanese : 63 / 69
Americans : 52 / 68
Chinese : 7 / 9
British : 28 / 25
UK_Pacific : 6 / 6
Italians : 15 / 17
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
Combat - British
British creates battle in territory 98 Sea Zone
British creates battle in territory 110 Sea Zone
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 aaGuns, 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Persia
1 infantry moved from West India to India
1 battleship moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
Place Units - British
1 destroyer placed in 106 Sea Zone
2 infantry placed in United Kingdom
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6,5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,3
British collect 19 PUs (9 lost to blockades); end with 20 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 25 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Eastern Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
British Columbia : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 23 infantry
Western United States : 1 artillery and 1 infantry
39 Sea Zone : 1 flag
63 Sea Zone : 1 battleship
Belgian Congo : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alberta Saskatchewan Manitoba : 1 armour
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 aaGuns
Tobruk : 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag
123 Sea Zone : 1 submarine
106 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
Iraq : 1 bomber
92 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 50 / 58
Russians : 26 / 36
Japanese : 63 / 69
Americans : 52 / 68
Chinese : 7 / 9
British : 28 / 25
UK_Pacific : 6 / 6
Italians : 15 / 17
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
If you allow, I would like to use the latest map where I have moved two air from Persia to Eastern Persia.
Dice was rolled after my placement so it is OK if you want to stick to the first map.
No, no, thanks for asking but the edit is perfectly fine
Hot game!! As it should be
I’m about to pull the trigger on Italy, hoping you might be able to move before bed tonight
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
Combat - Italians
Italians creates battle in territory 95 Sea Zone
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 aaGuns moved from Northern Italy to Southern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from Yugoslavia to Romania
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total
I hated the convoy dice rule before this game
But then he only moved 1 sub to 97. Which proceeded to rip me for 5…. imagine if he sent 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Tunisia : 3 infantry
Production/PUs Summary :
Germans : 50 / 58
Russians : 25 / 36
Japanese : 63 / 69
Americans : 52 / 68
Chinese : 7 / 9
British : 28 / 25
UK_Pacific : 6 / 6
Italians : 16 / 12
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sweet - G6
Time to wail on the Russians
I look forward to see which surprises you have ready for me :-o
Maybe next time I can send more than 1 subs to z97… I think if I had send more now I would have lost my fleet
I look forward to see which surprises you have ready for me :-o
Good, good :-) Will be while you’re sleeping