@simon33 No scrambles.
L15 Luckyinmaroon (Axis) vs. Radiant (Allies +16)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 7 artilleries; Remaining resources: 2 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 bomber moved from Germany to 93 Sea Zone
1 bomber moved from Germany to 93 Sea Zone
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Germany to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 bombers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Southern France to 93 Sea Zone
1 armour and 1 artillery moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 carrier moved from 93 Sea Zone to 98 Sea Zone
2 bombers moved from Western Germany to Alexandria
1 bomber moved from Western Germany to Alexandria
1 bomber moved from Western Germany to EgyptCombat - Germans
Battle in Egypt
Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry
Germans win, taking Egypt from British with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Alexandria
Germans attack with 1 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 fighters and 2 tactical_bombers
Germans win, taking Alexandria from British with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for British: 2 fighters and 2 tactical_bombersNon Combat Move - Germans
1 fighter moved from Alexandria to 98 Sea Zone
4 bombers moved from Alexandria to Anglo Egyptian Sudan
2 bombers moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Slovakia Hungary
2 artilleries moved from Western Germany to Greater Southern Germany
7 infantry moved from Germany to Slovakia Hungary
4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
2 bombers placed in Western Germany
5 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
7 infantry moved from Yenisey to Timguska
1 fighter moved from Novgorod to Timguska
1 infantry moved from Russia to Samara
3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Belarus to Novgorod
2 armour and 5 mech_infantrys moved from Turkmenistan to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
1 submarine moved from 124 Sea Zone to 125 Sea ZonePlace Units - Russians
2 artilleries placed in Novgorod
3 armour placed in Russia
3 infantry placed in Ukraine
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Celebes to 44 Sea Zone
2 carriers and 2 destroyers moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Java
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 artilleries and 3 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
6 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from French Indo China to Siam
2 bombers moved from Kwangsi to Siam
3 fighters and 2 tactical_bombers moved from Japan to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Celebes to 44 Sea Zone
2 carriers and 2 destroyers moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Java
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 artilleries and 3 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
6 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from French Indo China to Siam
2 bombers moved from Kwangsi to Siam
3 fighters and 2 tactical_bombers moved from Japan to KwangtungCombat - Japanese
Battle in Hawaiian Islands
Battle in Siam
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Siam from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
2 bombers moved from Siam to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
3 infantry moved from Kiangsu to Kiangsi
3 armour moved from Shantung to Kiangsi
2 fighters and 2 tactical_bombers moved from Chahar to Kwangtung
1 aaGun moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Sakha to Amur
1 armour moved from Soviet Far East to AmurPlace Units - Japanese
3 armour placed in Shantung
3 infantry placed in Kiangsu
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 battleships, 1 bomber, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
2 battleships moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 cruiser moved from 50 Sea Zone to 48 Sea Zone
2 battleships moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Midway
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 bomber, 3 fighters and 2 tactical_bombers moved from Gibraltar to Libya
1 fighter moved from Eastern United States to MoroccoPlace Units - Americans
1 bomber and 3 infantry placed in Eastern United States
1 battleship and 3 transports placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 battleships, 1 bomber, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
2 battleships moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 cruiser moved from 50 Sea Zone to 48 Sea Zone
2 battleships moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Midway
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 bomber, 3 fighters and 2 tactical_bombers moved from Gibraltar to Libya
1 fighter moved from Eastern United States to MoroccoPlace Units - Americans
1 bomber and 3 infantry placed in Eastern United States
1 battleship and 3 transports placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
15 infantry moved from Yunnan to SzechwanPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 79 Sea ZoneCombat - British
Battle in Tunisia
British attack with 1 armour, 1 bomber and 3 fighters
Italians defend with 1 artillery and 1 infantry
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber and 3 fighters moved from Tunisia to Libya
1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
3 aaGuns, 1 artillery and 9 infantry moved from Yunnan to Szechwan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from United Kingdom to MoroccoPlace Units - British
3 armour placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,3
British collect 26 PUs (1 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 39 Sea Zone
1 fighter moved from Yunnan to India
1 infantry moved from Yunnan to Szechwan
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
1 battleship placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French West AfricaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 factory_minor and 8 infantry; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 armour moved from Alexandria to Trans-Jordan
Germans take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 factory_minor and 8 infantry; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 armour moved from Alexandria to Trans-Jordan
Germans take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 cruiser
Russians defend with 1 cruiser
Germans win with 2 bombers and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in SyriaNon Combat Move - Germans
2 bombers moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Northern Italy to 98 Sea Zone
6 bombers moved from Anglo Egyptian Sudan to Western Germany
1 aaGun, 2 armour, 5 artilleries and 27 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
2 aaGuns, 5 armour and 1 infantry moved from Germany to Slovakia Hungary
3 armour moved from Western Germany to Slovakia Hungary
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Northern Italy to Egypt
1 transport moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
1 airfield and 1 factory_minor placed in Egypt
2 armour and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
4 aaGuns, 4 artilleries and 24 infantry moved from Novgorod to Archangel
7 artilleries and 11 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Samara to Russia
1 fighter moved from Timguska to Bryansk
9 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Java to 42 Sea Zone
3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
3 armour moved from Kiangsi to Hunan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 5 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Tsagaan Olom to Olgiy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Java to 42 Sea Zone
3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
3 armour moved from Kiangsi to Hunan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 5 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Tsagaan Olom to OlgiyCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 1 fighter
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 3 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Kiangsu to Anhwe
3 armour moved from Shantung to Hunan
1 aaGun and 1 infantry moved from Central Mongolia to Tsagaan Olom
1 armour moved from Amur to Jehol
1 infantry moved from Amur to Buyant-Uhaa
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Kwangtung to Japan
2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangtung to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
3 armour placed in ShantungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from Libya to Tobruk
1 fighter moved from Morocco to Tobruk
1 fighter moved from 91 Sea Zone to Tobruk
1 fighter moved from 91 Sea Zone to Tobruk
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 carrier moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 48 Sea Zone to 33 Sea Zone
1 battleship moved from 30 Sea Zone to 33 Sea Zone
1 battleship moved from 30 Sea Zone to 33 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Western United States
1 bomber moved from Eastern United States to AlgeriaCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
2 battleships, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs