@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
15L BerntBernt (Axis) vs. Arthur Bomber Harris (Allies +17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to ManchuriaCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Vologda to Russia
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to ManchuriaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 fighters and 5 tactical_bombers moved from Malaya to Burma
1 bomber moved from Sumatra to Burma
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
7 fighters moved from Japan to 6 Sea Zone
3 artilleries, 11 infantry and 5 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Burma
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Sumatra to BurmaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 17 infantry, 7 mech_infantrys and 7 tactical_bombers
Chinese defend with 3 artilleries and 11 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 6 fighters, 12 infantry, 7 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 5 infantry
Casualties for Chinese: 3 artilleries and 11 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 7 tactical_bombers moved from Burma to Yunnan
1 aaGun moved from Yunnan to Burma
1 aaGun moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kweichow to Hunan
2 cruisers moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to 36 Sea Zone
4 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
4 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
9 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from JapaneseCombat - Americans
Battle in 6 Sea Zone
Americans attack with 8 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 8 fighters, 9 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 fighters, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Szechwan
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 bomber moved from Eastern Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 bomber, 3 infantry and 10 mech_infantrys
Italians defend with 1 armour
British win, taking Caucasus from Italians with 1 bomber, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
British win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
3 aaGuns, 2 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Caucasus to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 armour and 1 infantry
EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 armour and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Samara
Italians take Samara from Russians
1 infantry moved from Rostov to Volgograd
Italians take Volgograd from Russians
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to GibraltarCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Rostov to TambovPlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 bomber and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 8 submarines; Remaining resources: 1 PUs;Combat Move - Germans
20 armour, 15 artilleries, 4 bombers, 2 fighters, 29 infantry, 11 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
6 armour and 2 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in Algeria
Battle in Russia
Germans attack with 26 armour, 15 artilleries, 7 bombers, 2 fighters, 29 infantry, 13 mech_infantrys and 4 tactical_bombers
British defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 4 fighters, 70 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter
Russians win, taking Algeria from French with 1 armour, 1 artillery, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -249
Casualties for Germans: 26 armour, 15 artilleries, 7 bombers, 2 fighters, 29 infantry, 13 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 4 aaGuns, 5 artilleries, 70 infantry and 1 mech_infantryNon Combat Move - Germans
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 8 submarines; Remaining resources: 1 PUs;Combat Move - Germans
20 armour, 15 artilleries, 4 bombers, 2 fighters, 29 infantry, 11 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
6 armour and 2 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in Algeria
Battle in Russia
Germans attack with 26 armour, 15 artilleries, 7 bombers, 2 fighters, 29 infantry, 13 mech_infantrys and 4 tactical_bombers
British defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 4 fighters, 70 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter
Russians win, taking Algeria from French with 1 armour, 1 artillery, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -249
Casualties for Germans: 26 armour, 15 artilleries, 7 bombers, 2 fighters, 29 infantry, 13 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 4 aaGuns, 5 artilleries, 70 infantry and 1 mech_infantryNon Combat Move - Germans
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
-249 IPC is too much for me, good game!
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Ouch, I thought that you were going to win that game! That must have been some horrible dice. You were rated to keep most of your airforce. Combined with the invading Japanese, I thought that you would easily make it to Egypt. That truly hurts. Good game; your play in Asia was superb and you had an unstoppable march to Moscow.





