Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
If you want to scramble a fighter in 37, go ahead and roll for it on the forum and adjust accordingly.
39, not 37
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Philippines
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win, taking Philippines from Japanese, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
2 infantry placed in Western United States
2 fighters placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 artillery and 7 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Suiyuyan
Place Units - Chinese
2 infantry placed in Hopei
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 artillery and 7 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Adding units owned by Chinese to Hopei: 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Persia to Russia
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
3 aaGuns, 1 fighter, 10 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Burma to India
3 mech_infantrys moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
4 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from Egypt to Eastern Persia
4 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
Place Units - British
3 mech_infantrys placed in Persia
1 destroyer and 2 submarines placed in 81 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from 95 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
French defend with 1 fighter; British defend with 1 fighter, 1 harbour and 2 infantry; Americans defend with 1 artillery
Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 2 fighters and 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Bessarabia to Romania
2 aaGuns moved from Ukraine to Rostov
1 carrier moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 artilleries
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 fighters and 3 tactical_bombers moved from Bryansk to Samara
4 bombers moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 armour
Germans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Samara
Germans attack with 3 fighters and 3 tactical_bombers
Russians defend with 2 infantry
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Samara to Bryansk
3 armour, 4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
7 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Romania to Bessarabia
1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from France to Southern France
3 armour moved from Novgorod to Bryansk
4 bombers moved from Archangel to Bryansk
2 mech_infantrys moved from Bryansk to Ukraine
4 infantry moved from Novgorod to Belarus
1 aaGun moved from France to Western Germany
Place Units - Germans
1 tactical_bomber placed in Novgorod
3 armour placed in Ukraine
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Manchuria
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Russia
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
2 fighters and 5 tactical_bombers moved from Malaya to Burma
1 bomber moved from Sumatra to Burma
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
7 fighters moved from Japan to 6 Sea Zone
3 artilleries, 11 infantry and 5 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Burma
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Sumatra to Burma
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 17 infantry, 7 mech_infantrys and 7 tactical_bombers
Chinese defend with 3 artilleries and 11 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 6 fighters, 12 infantry, 7 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 5 infantry
Casualties for Chinese: 3 artilleries and 11 infantry
Non Combat Move - Japanese
2 bombers, 6 fighters and 7 tactical_bombers moved from Burma to Yunnan
1 aaGun moved from Yunnan to Burma
1 aaGun moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kweichow to Hunan
2 cruisers moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to 36 Sea Zone
4 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
4 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
9 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 8 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 8 fighters, 9 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 fighters, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Szechwan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 bomber moved from Eastern Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 3 infantry and 10 mech_infantrys
Italians defend with 1 armour
British win, taking Caucasus from Italians with 1 bomber, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
British win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
3 aaGuns, 2 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Caucasus to Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 armour and 1 infantry
EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Samara
Italians take Samara from Russians
1 infantry moved from Rostov to Volgograd
Italians take Volgograd from Russians
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Rostov to Tambov
Place Units - Italians
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 bomber and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 8 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
20 armour, 15 artilleries, 4 bombers, 2 fighters, 29 infantry, 11 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
6 armour and 2 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
Combat - Germans
Battle in Algeria
Battle in Russia
Germans attack with 26 armour, 15 artilleries, 7 bombers, 2 fighters, 29 infantry, 13 mech_infantrys and 4 tactical_bombers
British defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 4 fighters, 70 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter
Russians win, taking Algeria from French with 1 armour, 1 artillery, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -249
Casualties for Germans: 26 armour, 15 artilleries, 7 bombers, 2 fighters, 29 infantry, 13 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 4 aaGuns, 5 artilleries, 70 infantry and 1 mech_infantry
Non Combat Move - Germans
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 8 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
20 armour, 15 artilleries, 4 bombers, 2 fighters, 29 infantry, 11 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
6 armour and 2 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
Combat - Germans
Battle in Algeria
Battle in Russia
Germans attack with 26 armour, 15 artilleries, 7 bombers, 2 fighters, 29 infantry, 13 mech_infantrys and 4 tactical_bombers
British defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 4 fighters, 70 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter
Russians win, taking Algeria from French with 1 armour, 1 artillery, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -249
Casualties for Germans: 26 armour, 15 artilleries, 7 bombers, 2 fighters, 29 infantry, 13 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 4 aaGuns, 5 artilleries, 70 infantry and 1 mech_infantry
Non Combat Move - Germans
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
-249 IPC is too much for me, good game!
Ouch, I thought that you were going to win that game! That must have been some horrible dice. You were rated to keep most of your airforce. Combined with the invading Japanese, I thought that you would easily make it to Egypt. That truly hurts. Good game; your play in Asia was superb and you had an unstoppable march to Moscow.