Giallo (axis) vs Karl7 (allies+16)

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    Ouch… You forgot France

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter and 13 infantry moved from Kweichow to Shensi

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Kweichow to Shensi

    Turn Complete - Russians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 36 Sea Zone to 33 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Burma to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Yunnan
                2 fighters moved from 36 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 mech_infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 fighters moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 36 Sea Zone to Yunnan
                1 bomber moved from French Indo China to West India
                1 bomber moved from French Indo China to West India
                2 artilleries moved from India to West India
                1 tactical_bomber moved from India to West India

    Combat - Japanese
                Battle in West India
                    Japanese attack with 2 artilleries, 2 bombers and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking West India from UK_Pacific with 2 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from West India to India
                1 tactical_bomber moved from West India to India
                5 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
                3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 submarines placed in 36 Sea Zone
                2 infantry placed in Malaya
                3 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,2,4,4,1,5
                Japanese collect 22 PUs (6 lost to blockades); end with 22 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 1 mech_infantry and 7 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to Iraq
                6 fighters moved from French Equatorial Africa to Egypt
                4 fighters moved from French West Africa to Egypt
                1 armour moved from Korea to Buryatia
                      Americans take Buryatia from Japanese
                2 armour moved from Siberia to Soviet Far East
                1 armour moved from Sakha to Soviet Far East
                2 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                5 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 armour moved from Korea to Buryatia
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to 103 Sea Zone
                1 submarine moved from 107 Sea Zone to 103 Sea Zone
                6 fighters moved from Eastern United States to 103 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Soviet Far East
                    Americans attack with 3 armour
                    Japanese defend with 1 armour and 1 mech_infantry
                    Americans win, taking Soviet Far East from Japanese with 3 armour remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Yunnan
                    Americans attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kwangsi
                    Americans attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                    Americans win, taking Kwangsi from Japanese with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 103 Sea Zone
                    Americans attack with 1 bomber, 6 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                5 carriers, 3 destroyers, 5 submarines and 3 transports moved from 107 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 107 Sea Zone to 106 Sea Zone
                1 bomber moved from 103 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                6 fighters moved from 103 Sea Zone to 101 Sea Zone
                5 fighters and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 mech_infantry moved from Formosa to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 bomber moved from Iraq to Egypt

    Place Units - Americans
                1 destroyer and 2 submarines placed in 20 Sea Zone
                1 armour and 1 mech_infantry placed in Korea
                1 submarine placed in 6 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States
                4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 70 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Germans
                2 infantry moved from Kweichow to Szechwan
                5 infantry moved from Anhwe to Hunan
                1 infantry moved from Manchuria to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 fighters placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                2 bombers moved from Normandy Bordeaux to United Kingdom
                3 artilleries, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 6 submarines, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to Eire

    Combat - Italians
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in Eire

    Non Combat Move - Italians
                1 tactical_bomber moved from Southern Italy to 109 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Southern Italy to Western Germany
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Philippines to Kwangtung
                1 fighter moved from Queensland to Caroline Islands
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                ANZAC collect 18 PUs (5 lost to blockades); end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major, 6x factory_minor; Remaining resources: 97 PUs;
                Germans buy 5 infantry, 3 mech_infantrys and 10 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour moved from Iraq to Trans-Jordan
                7 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 armour moved from Persia to Trans-Jordan
                3 armour moved from Caucasus to Iraq
                2 armour and 1 mech_infantry moved from Tsinghai to Szechwan
                3 armour moved from Kazakhstan to Szechwan
                5 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Western Germany
                4 bombers, 2 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Szechwan
                    Germans attack with 5 armour and 1 mech_infantry
                    Russians defend with 1 infantry; Chinese defend with 2 infantry
                    Germans win, taking Szechwan from Chinese with 5 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Germans

    Place Units - Germans
                10 transports placed in 113 Sea Zone
                5 infantry placed in Germany
                3 mech_infantrys placed in Iraq
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                10 transports placed in 113 Sea Zone
                Germans undo move 2.
                3 mech_infantrys placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Persia: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Iraq: 3 armour
                EDIT: Changing PUs for Germans from 0 to 1
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 76 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 fighter and 11 infantry moved from Shensi to Szechwan

    Combat - Russians
                Battle in Szechwan
                    Russians attack with 1 fighter and 11 infantry
                    Germans defend with 5 armour
                    Russians win, taking Szechwan from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 armour
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Shensi to Szechwan
                1 fighter moved from Szechwan to Hunan

    Turn Complete - Russians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_major; Remaining resources: 26 PUs; 6 SuicideAttackTokens;
                Japanese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Yunnan
                1 artillery and 1 mech_infantry moved from French Indo China to Kwangsi
                3 fighters moved from French Indo China to Yunnan
                1 bomber moved from India to Yunnan
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 artilleries moved from West India to India

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 bomber, 3 fighters and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 mech_infantrys
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 mech_infantrys

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber and 3 fighters moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 tactical_bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                3 infantry moved from India to Burma
                1 bomber moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 infantry placed in Japan
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4,1,1,3,3,3,3
                Japanese collect 13 PUs (11 lost to blockades); end with 13 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 9 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour moved from Buryatia to Yenisey
                      Americans take Yakut S.S.R. from Germans
                      Americans take Yenisey from Germans
                3 armour moved from Soviet Far East to Sakha
                1 armour and 1 mech_infantry moved from Korea to Buryatia
                1 bomber moved from Egypt to 92 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from 92 Sea Zone to Suriname
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 5 infantry moved from Eastern United States to Quebec
                5 carriers, 3 destroyers, 6 fighters and 9 submarines moved from 101 Sea Zone to 106 Sea Zone
                6 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun moved from Eastern United States to Quebec
                1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                9 fighters placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                Americans collect 70 PUs (2 lost to blockades); end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Hunan to Yunnan
                1 fighter and 4 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Hunan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British repair damage of 12x factory_major; Remaining resources: 16 PUs;
                British buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Central United States to Eastern United States
                2 armour moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Non Combat Move - British

    Place Units - British
                1 armour and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,3,3,5,4,2,4,3,6,1,3,4,4,2,2,1,5,2,2,5,1,3,2,5,3,2,4,4,3
                British collect 20 PUs (8 lost to blockades); end with 20 PUs total

    Turn Complete - UK_Pacific

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Eire to 109 Sea Zone
                3 artilleries, 4 carriers, 2 cruisers, 5 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                5 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom

    Combat - Italians
                Battle in United Kingdom
                    Italians attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry; Americans defend with 3 bombers
                    British win with 2 aaGuns, 1 armour, 8 artilleries, 1 fighter, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is -66
                    Casualties for British: 3 aaGuns
                    Casualties for Italians: 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
                    Casualties for Americans: 3 bombers

    Non Combat Move - Italians
                3 fighters moved from Southern Italy to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 107 Sea Zone
                1 destroyer moved from 109 Sea Zone to 117 Sea Zone
                6 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • 21 20 19 18 17 16

    take a look if you wanne change the ool in uk!

  • 22 20 19 18 17 16 15 14 12

    Hmm… losing those bombers is a downer… but…

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                      ANZAC take 39 Sea Zone from Japanese
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to Kwangtung

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 26 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

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