Please click here to see the list of cards that I have begun to develop. (Open it using Excel so that the formatting is correct.)
Okay, so I managed to download Gimp. The trouble is that I’m not at all proficient, so if anybody knows of an excellent tutorial, I’m all ears. I’m away this coming week, but I’ll try to find some time in mid-September to brush up on my skills in the image editing department.
I’ve reached out to YG to inquire where he found the fonts that he used for his National Advantage cards.
I think that, in the context of a card deck, “National Advantages” are just a fixed set of potential capabilities that may be deployed by a given country (e.g., V-2 Rocket, Rasputitsa, etc.).
I’m honestly a huge fan of alternate history, although I’m talking mostly about affecting the neutrality of various minor nations, or else situations in which plausible actions are taken (I refer you back to the possibility for a more aggressive naval building program by the Dutch, for example, which would have somewhat improved their ability to defend the NEI). One good example of an alternate history event is, “White Russian Volunteers,” which stimulates the appearance of Russian exiles fighting on behalf of the Japanese against Russia.
I am trying to build a bit of a deck list, but it’s slow going. If anybody has any suggestions, I’m open to them.
I kind of want to add various rule changes to the exiting game. For example, I think that carriers should defend against air attackers at a 3 or less, rather than at a 2 or less.