Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
2 fighters moved from Russia to 5 Sea Zone
3 fighters moved from Russia to Karelia S.S.R.
1 bomber moved from Morocco to Caucasus
1 infantry moved from Northwestern Europe to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
Combat - British
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Caucasus causes 3 damage total.
Battle in 5 Sea Zone
British attack with 1 armour, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 2 transports in 5 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 5 Sea Zone
British win with 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Non Combat Move - British
1 carrier moved from 8 Sea Zone to 5 Sea Zone
3 fighters moved from Karelia S.S.R. to Russia
2 fighters moved from Russia to Anglo-Egyptian Sudan
1 bomber moved from Caucasus to Russia
Place Units - British
1 transport placed in 6 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
1 fighter placed in 8 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to 5 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 6 Sea Zone: 1 transport
EDIT: Adding units owned by British to 7 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 15 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 14 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for British :
5 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 transports
7 Sea Zone : 1 transport
8 Sea Zone : 1 fighter
14 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 armour, 2 fighters and 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Australia : 2 infantry
Karelia S.S.R. : 1 artillery and 1 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag
Russia : 1 bomber and 3 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Production/PUs Summary :
Russians : 13 / 14
Germans : 47 / 51
British : 28 / 28
Japanese : 42 / 49
Americans : 38 / 40
my laptop crashed once so I replayed and make edit to match the result.
I also change the landing spot from Finland to Baltic state indeed
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Vologda
1 fighter moved from Caucasus to Vologda
1 artillery and 3 infantry moved from India to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 29 Sea Zone
1 artillery and 3 infantry moved from 29 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 artillery moved from Japan to 60 Sea Zone
1 artillery and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
Combat - Japanese
Battle in Vologda
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Caucasus to Egypt
1 fighter moved from 35 Sea Zone to Egypt
1 fighter moved from Vologda to Caucasus
1 aaGun, 3 armour, 1 artillery and 2 infantry moved from Yunnan to Szechwan
2 armour moved from French Indo-China Thailand to Szechwan
6 artilleries and 12 infantry moved from India to Persia
1 battleship and 1 carrier moved from 35 Sea Zone to 29 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 60 Sea Zone to 64 Sea Zone
2 submarines moved from 34 Sea Zone to 15 Sea Zone
1 submarine moved from 17 Sea Zone to 14 Sea Zone
Place Units - Japanese
3 armour placed in India
2 armour placed in French Indo-China Thailand
1 destroyer placed in 37 Sea Zone
1 transport placed in 60 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Territory Summary for Japanese :
14 Sea Zone : 1 submarine
15 Sea Zone : 2 submarines
29 Sea Zone : 1 battleship, 1 carrier and 2 transports
37 Sea Zone : 1 destroyer
60 Sea Zone : 1 battleship and 1 transport
64 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Alaska : 1 flag, 1 artillery
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 fighter
East Indies : 1 factory
Egypt : 2 fighters
Evenki National Okrug : 1 flag
French Indo-China Thailand : 2 armour and 1 factory
French Madagascar : 1 flag, 1 artillery and 3 infantry
India : 1 flag, 3 armour and 1 factory
Iwo Jima : 1 infantry
Japan : 1 artillery and 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 6 artilleries and 12 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 5 armour, 1 artillery and 2 infantry
Vologda : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 11 / 14
Germans : 47 / 51
British : 27 / 28
Japanese : 47 / 47
Americans : 36 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
2 fighters moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 artillery and 1 infantry moved from Morocco to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 bomber moved from Anglo-Egyptian Sudan to Caucasus
2 fighters moved from Eastern United States to 7 Sea Zone
1 carrier and 1 fighter moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Alaska
1 fighter moved from 53 Sea Zone to Alaska
Combat - Americans
Battle in 14 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 14 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alaska
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter and 2 infantry in Alaska, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Caucasus causes 3 damage total.
Non Combat Move - Americans
3 fighters moved from Anglo-Egyptian Sudan to Russia
1 bomber moved from Caucasus to Russia
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from 14 Sea Zone to 5 Sea Zone
1 carrier moved from 13 Sea Zone to 7 Sea Zone
1 aaGun moved from Morocco to Algeria
3 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Eastern Canada
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 fighter moved from 14 Sea Zone to United Kingdom
1 fighter moved from Alaska to Western Canada
1 battleship, 1 carrier and 1 destroyer moved from 53 Sea Zone to 54 Sea Zone
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 1 transport placed in 11 Sea Zone
1 fighter and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Territory Summary for Americans :
5 Sea Zone : 1 carrier and 1 fighter
6 Sea Zone : 1 transport
7 Sea Zone : 1 carrier and 2 fighters
10 Sea Zone : 2 transports
11 Sea Zone : 1 destroyer and 2 transports
14 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
65 Sea Zone : 1 transport
Alaska : 2 infantry
Algeria : 1 flag, 1 aaGun and 1 infantry
Anglo-Egyptian Sudan : 1 armour, 1 artillery and 2 infantry
Central United States : 1 aaGun
Eastern Canada : 4 infantry
Eastern United States : 1 factory, 1 fighter and 5 infantry
Hawaiian Islands : 1 infantry
Karelia S.S.R. : 1 fighter
Midway : 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Russia : 1 bomber and 3 fighters
United Kingdom : 1 fighter
Wake Island : 1 flag
Western Canada : 1 fighter
Western United States : 1 factory
Production/PUs Summary :
Russians : 11 / 14
Germans : 44 / 51
British : 27 / 28
Japanese : 45 / 47
Americans : 41 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Germans
1 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Archangel
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Archangel
1 bomber moved from Russia to Egypt
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Egypt causes 1 damage total.
Non Combat Move - Russians
1 bomber moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from West Russia to Russia
1 fighter moved from Archangel to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total
Territory Summary for Russians :
Anglo-Egyptian Sudan : 1 bomber
Archangel : 1 infantry
Karelia S.S.R. : 1 factory
Russia : 2 aaGuns, 2 armour, 1 artillery, 1 factory, 2 fighters and 4 infantry
Vologda : 1 artillery and 1 infantry
West Russia : 1 flag, 2 infantry
Production/PUs Summary :
Russians : 18 / 20
Germans : 39 / 51
British : 27 / 28
Japanese : 43 / 47
Americans : 41 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 6x factory, 1x factory; Remaining resources: 44 PUs;
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to 6 Sea Zone
2 infantry moved from Germany to Baltic States
1 armour moved from Germany to Northwestern Europe
Germans take Northwestern Europe from British
1 artillery and 1 infantry moved from Caucasus to West Russia
2 fighters moved from Caucasus to West Russia
1 fighter moved from Germany to West Russia
1 bomber moved from Germany to Baltic States
1 armour moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
Combat - Germans
Battle in West Russia
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in West Russia, round 2 : 4/5 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 6 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits
British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters moved from West Russia to Caucasus
1 bomber moved from Baltic States to Germany
1 bomber moved from 6 Sea Zone to Germany
1 armour moved from Northwestern Europe to Germany
1 armour moved from Kazakh S.S.R. to Caucasus
1 aaGun, 1 artillery and 2 infantry moved from France to Germany
2 fighters moved from Egypt to Caucasus
3 armour and 4 artilleries moved from Persia to Caucasus
1 armour moved from Persia to Egypt
Place Units - Germans
4 infantry placed in Caucasus
2 infantry placed in Egypt
2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Territory Summary for Germans :
Baltic States : 2 infantry
Caucasus : 1 flag, 4 armour, 8 artilleries, 1 factory, 5 fighters and 9 infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory and 6 infantry
France : 6 infantry
Germany : 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 1 factory and 9 infantry
Italy : 1 factory
Kazakh S.S.R. : 1 flag
Libya : 1 infantry
Persia : 1 flag
Trans-Jordan : 1 flag
West Russia : 1 artillery and 1 infantry
Production/PUs Summary :
Russians : 14 / 20
Germans : 47 / 47
British : 23 / 28
Japanese : 43 / 47
Americans : 41 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 6x factory, 1x factory; Remaining resources: 44 PUs;
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to 6 Sea Zone
2 infantry moved from Germany to Baltic States
1 armour moved from Germany to Northwestern Europe
Germans take Northwestern Europe from British
1 artillery and 1 infantry moved from Caucasus to West Russia
2 fighters moved from Caucasus to West Russia
1 fighter moved from Germany to West Russia
1 bomber moved from Germany to Baltic States
1 armour moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
Combat - Germans
Battle in West Russia
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in West Russia, round 2 : 4/5 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 6 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits
British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters moved from West Russia to Caucasus
1 bomber moved from Baltic States to Germany
1 bomber moved from 6 Sea Zone to Germany
1 armour moved from Northwestern Europe to Germany
1 armour moved from Kazakh S.S.R. to Caucasus
1 aaGun, 1 artillery and 2 infantry moved from France to Germany
2 fighters moved from Egypt to Caucasus
3 armour and 4 artilleries moved from Persia to Caucasus
1 armour moved from Persia to Egypt
Place Units - Germans
4 infantry placed in Caucasus
2 infantry placed in Egypt
2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 4 artilleries and 5 infantry
EDIT: Adding units owned by Germans to West Russia: 4 artilleries and 5 infantry
EDIT: Removing units owned by Germans from Caucasus: 3 armour
EDIT: Adding units owned by Germans to West Russia: 3 armour
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Baltic States : 2 infantry
Caucasus : 1 flag, 1 armour, 4 artilleries, 1 factory, 5 fighters and 4 infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory and 6 infantry
France : 6 infantry
Germany : 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 1 factory and 9 infantry
Italy : 1 factory
Kazakh S.S.R. : 1 flag
Libya : 1 infantry
Persia : 1 flag
Trans-Jordan : 1 flag
West Russia : 3 armour, 5 artilleries and 6 infantry
Production/PUs Summary :
Russians : 14 / 20
Germans : 47 / 47
British : 23 / 28
Japanese : 43 / 47
Americans : 41 / 41
Within the edit I moved some units from Caucasus to West Russia.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia S.S.R. to Baltic States
3 fighters moved from 5 Sea Zone to Baltic States
1 bomber moved from Russia to Baltic States
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
British take Finland from Germans
1 armour and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
1 armour and 1 artillery moved from 3 Sea Zone to Finland
1 artillery moved from Karelia S.S.R. to Finland
Combat - British
Battle in Baltic States
British attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 3 fighters and 1 infantry in Baltic States, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Baltic States
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters moved from Baltic States to Russia
1 carrier moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
2 fighters moved from Anglo-Egyptian Sudan to Russia
1 bomber moved from Baltic States to United Kingdom
1 submarine moved from 14 Sea Zone to 12 Sea Zone
Place Units - British
6 infantry placed in United Kingdom
1 fighter placed in 7 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to 5 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 24 PUs; end with 24 PUs total
Territory Summary for British :
3 Sea Zone : 1 destroyer and 3 transports
5 Sea Zone : 1 fighter
7 Sea Zone : 1 carrier and 1 fighter
12 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 armour and 1 infantry
Eastern Australia : 2 infantry
Finland : 1 flag, 1 armour, 2 artilleries and 4 infantry
Morocco : 1 flag
Russia : 7 fighters
United Kingdom : 1 aaGun, 1 bomber, 1 factory and 6 infantry
Production/PUs Summary :
Russians : 14 / 20
Germans : 46 / 47
British : 24 / 24
Japanese : 43 / 47
Americans : 41 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 submarines moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Caucasus to Anglo-Egyptian Sudan
2 fighters moved from Egypt to Anglo-Egyptian Sudan
1 artillery and 3 infantry moved from French Madagascar to 29 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 infantry and 2 transports moved from 29 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 fighter moved from 64 Sea Zone to 65 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from 57 Sea Zone to Midway
1 fighter moved from 64 Sea Zone to Midway
1 transport moved from 64 Sea Zone to 60 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 64 Sea Zone to 57 Sea Zone
Combat - Japanese
Battle in 65 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 65 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Midway, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 14 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 14 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 14 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 14 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 submarines in 14 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 2 submarines in 14 Sea Zone, round 6 : 0/2 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 2 submarines in 14 Sea Zone, round 7 : 0/2 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Japanese lost in 14 Sea Zone
Japanese roll dice for 1 submarine in 14 Sea Zone, round 8 : 0/1 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 8 : 1/1 hits
1 submarine owned by the Japanese lost in 14 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Anglo-Egyptian Sudan
Japanese attack with 1 artillery, 3 fighters and 3 infantry
Russians defend with 1 bomber; British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Anglo-Egyptian Sudan, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Anglo-Egyptian Sudan, round 2 : 2/7 hits
British roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits
1 infantry owned by the British, 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anglo-Egyptian Sudan
3 fighters owned by the Japanese retreated
Japanese roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 2 armour, 1 artillery and 1 bomber in Anglo-Egyptian Sudan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Anglo-Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 2 armour, 1 artillery and 1 bomber in Anglo-Egyptian Sudan, round 4 : 2/4 hits
1 artillery owned by the Japanese lost in Anglo-Egyptian Sudan
British win with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Anglo-Egyptian Sudan to Caucasus
2 fighters moved from Anglo-Egyptian Sudan to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
5 armour, 1 artillery and 2 infantry moved from Szechwan to Kazakh S.S.R.
2 armour moved from French Indo-China Thailand to Szechwan
3 armour moved from India to Kazakh S.S.R.
1 fighter moved from Midway to 57 Sea Zone
1 fighter moved from 65 Sea Zone to 57 Sea Zone
6 artilleries and 11 infantry moved from Persia to Kazakh S.S.R.
Place Units - Japanese
1 bomber and 2 fighters placed in India
1 bomber placed in French Indo-China Thailand
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Territory Summary for Japanese :
34 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
57 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
60 Sea Zone : 1 transport
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 fighter
East Indies : 1 factory
Evenki National Okrug : 1 flag
French Indo-China Thailand : 1 bomber and 1 factory
French Madagascar : 1 flag
India : 1 flag, 1 bomber, 1 factory and 2 fighters
Japan : 1 factory and 1 infantry
Kazakh S.S.R. : 8 armour, 7 artilleries and 13 infantry
Midway : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun and 2 armour
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 14 / 20
Germans : 46 / 47
British : 24 / 24
Japanese : 43 / 43
Americans : 41 / 41
Oh boy, what a sea battle! Those japanese subs were really bad :x
In Anglo Egyptian Sudan, I assumed that the bomber should survive and took only inf as casualties. I hope thats fine!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 bomber moved from Anglo-Egyptian Sudan to Caucasus
1 infantry moved from Vologda to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
Combat - Russians
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Non Combat Move - Russians
1 bomber moved from Caucasus to Russia
1 artillery moved from Vologda to Russia
1 infantry moved from Archangel to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total
Territory Summary for Russians :
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Russia : 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 10 infantry
Production/PUs Summary :
Russians : 15 / 16
Germans : 46 / 47
British : 24 / 24
Japanese : 42 / 43
Americans : 41 / 42
I’m attacking Russia with everything I have. :evil:
That means 9 inf, 9 art, 4 arm, 5 fig, 2 bom. How shall I treat the russian bomber?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 41 PUs;
Germans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from West Russia to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour, 4 artilleries, 5 fighters and 4 infantry moved from Caucasus to Russia
2 bombers moved from Germany to Russia
1 artillery and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Libya to Algeria
Germans take Algeria from Americans
1 armour moved from West Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Russia
2 armour, 5 artilleries and 5 infantry moved from West Russia to Russia
Combat - Germans
Battle in Anglo-Egyptian Sudan
Germans attack with 1 artillery and 3 infantry
British defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits
British roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Russia
Germans attack with 4 armour, 9 artilleries, 2 bombers, 5 fighters and 9 infantry
British defend with 7 fighters; Russians defend with 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 10 infantry; Americans defend with 6 fighters
AA fire in Russia : 0/6 hits
Germans roll dice for 4 armour, 9 artilleries, 2 bombers, 5 fighters and 9 infantry in Russia, round 2 : 10/29 hits
Russians roll dice for 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 15 fighters and 10 infantry in Russia, round 2 : 16/31 hits
1 bomber owned by the Russians, 7 infantry owned by the Russians, 9 infantry owned by the Germans, 7 artilleries owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
4 armour owned by the Germans and 2 artilleries owned by the Germans retreated to West Russia
Russians win with 2 armour, 3 artilleries, 15 fighters and 3 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 7 artilleries and 9 infantry
Casualties for Russians: 2 aaGuns, 1 bomber and 7 infantry
Non Combat Move - Germans
3 fighters moved from Russia to West Russia
2 bombers and 2 fighters moved from Russia to Caucasus
2 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Germany to France
Place Units - Germans
1 artillery and 1 infantry placed in Caucasus
Germans undo move 1.
2 infantry placed in Caucasus
1 infantry placed in Egypt
1 infantry placed in Caucasus
3 armour, 2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Territory Summary for Germans :
Algeria : 1 infantry
Anglo-Egyptian Sudan : 1 flag, 1 artillery and 3 infantry
Archangel : 1 flag
Caucasus : 1 flag, 2 bombers, 1 factory, 2 fighters and 3 infantry
Egypt : 1 flag, 1 armour, 1 factory and 1 infantry
France : 7 infantry
Germany : 1 aaGun, 4 armour, 5 artilleries, 1 factory and 9 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag
Libya : 2 infantry
Persia : 1 flag
Trans-Jordan : 1 flag
West Russia : 4 armour, 2 artilleries and 3 fighters
Production/PUs Summary :
Russians : 12 / 16
Germans : 50 / 50
British : 24 / 24
Japanese : 42 / 43
Americans : 40 / 42
I took your bomber and AAGuns as casualties.
If you don’t agree, you can edit them back into the game.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries and 3 infantry; Remaining resources: 3 PUs;
Combat Move - British
3 transports moved from 3 Sea Zone to 6 Sea Zone
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
British take Baltic States from Germans
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 artilleries moved from Finland to Karelia S.S.R.
4 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 infantry moved from 5 Sea Zone to Baltic States
Combat - British
Battle in Karelia S.S.R.
British attack with 2 artilleries and 8 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 2 artilleries and 8 infantry in Karelia S.S.R., round 2 : 2/10 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Non Combat Move - British
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from Russia to 5 Sea Zone
5 fighters moved from Russia to Karelia S.S.R.
5 fighters moved from Karelia S.S.R. to Finland
1 armour moved from Finland to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Finland
5 fighters moved from Finland to Norway
1 fighter moved from Finland to Norway
1 fighter moved from 7 Sea Zone to United Kingdom
1 bomber moved from Germany to Norway
1 fighter moved from Norway to United Kingdom
1 submarine moved from 12 Sea Zone to 19 Sea Zone
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 29 PUs total
Territory Summary for British :
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
19 Sea Zone : 1 submarine
Baltic States : 1 flag, 2 infantry
Eastern Australia : 2 infantry
Finland : 1 flag
Karelia S.S.R. : 1 armour, 2 artilleries and 8 infantry
Morocco : 1 flag
Norway : 1 bomber and 5 fighters
United Kingdom : 1 aaGun, 3 artilleries, 1 factory, 2 fighters and 3 infantry
Production/PUs Summary :
Russians : 14 / 16
Germans : 46 / 50
British : 26 / 29
Japanese : 42 / 43
Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries and 3 infantry; Remaining resources: 3 PUs;
Combat Move - British
3 transports moved from 3 Sea Zone to 6 Sea Zone
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
British take Baltic States from Germans
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 artilleries moved from Finland to Karelia S.S.R.
4 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 infantry moved from 5 Sea Zone to Baltic States
Combat - British
Battle in Karelia S.S.R.
British attack with 2 artilleries and 8 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 2 artilleries and 8 infantry in Karelia S.S.R., round 2 : 2/10 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Non Combat Move - British
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from Russia to 5 Sea Zone
5 fighters moved from Russia to Karelia S.S.R.
5 fighters moved from Karelia S.S.R. to Finland
1 armour moved from Finland to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Finland
5 fighters moved from Finland to Norway
1 fighter moved from Finland to Norway
1 fighter moved from 7 Sea Zone to United Kingdom
1 bomber moved from Germany to Norway
1 fighter moved from Norway to United Kingdom
1 submarine moved from 12 Sea Zone to 19 Sea Zone
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 29 PUs total
Territory Summary for British :
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
19 Sea Zone : 1 submarine
Baltic States : 1 flag, 2 infantry
Eastern Australia : 2 infantry
Finland : 1 flag
Karelia S.S.R. : 1 armour, 2 artilleries and 8 infantry
Morocco : 1 flag
Norway : 1 bomber and 5 fighters
United Kingdom : 1 aaGun, 3 artilleries, 1 factory, 2 fighters and 3 infantry
Production/PUs Summary :
Russians : 14 / 16
Germans : 46 / 50
British : 26 / 29
Japanese : 42 / 43
Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 armour moved from Szechwan to Evenki National Okrug
1 armour moved from Kazakh S.S.R. to Vologda
Japanese take Novosibirsk from Russians
Japanese take Vologda from Russians
7 armour, 7 artilleries and 13 infantry moved from Kazakh S.S.R. to Russia
1 bomber moved from India to Russia
1 bomber moved from French Indo-China Thailand to Russia
2 fighters moved from India to Russia
1 fighter moved from Caucasus to Russia
1 infantry moved from Persia to 34 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Evenki National Okrug, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Russia
Japanese attack with 7 armour, 7 artilleries, 2 bombers, 3 fighters and 13 infantry
Russians defend with 2 armour, 3 artilleries, 1 factory, 2 fighters and 3 infantry; Americans defend with 6 fighters
Japanese roll dice for 7 armour, 7 artilleries, 2 bombers, 3 fighters and 13 infantry in Russia, round 2 : 8/32 hits
Russians roll dice for 2 armour, 3 artilleries, 8 fighters and 3 infantry in Russia, round 2 : 6/16 hits
3 infantry owned by the Russians, 2 armour owned by the Russians, 6 infantry owned by the Japanese and 3 artilleries owned by the Russians lost in Russia
Japanese roll dice for 7 armour, 7 artilleries, 2 bombers, 3 fighters and 7 infantry in Russia, round 3 : 9/26 hits
Russians roll dice for 8 fighters in Russia, round 3 : 5/8 hits
6 fighters owned by the Americans, 5 infantry owned by the Japanese and 2 fighters owned by the Russians lost in Russia
Japanese captures 16PUs while taking Russians capital
Japanese win, taking Russia from Russians with 7 armour, 7 artilleries, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 80
Casualties for Japanese: 11 infantry
Casualties for Russians: 2 armour, 3 artilleries, 2 fighters and 3 infantry
Casualties for Americans: 6 fighters
Non Combat Move - Japanese
1 aaGun moved from Szechwan to Kazakh S.S.R.
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 57 Sea Zone to 50 Sea Zone
1 artillery and 2 infantry moved from 50 Sea Zone to Caroline Islands
2 bombers and 3 fighters moved from Russia to West Russia
Place Units - Japanese
1 destroyer, 4 submarines and 1 transport placed in 60 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 72 PUs total
Territory Summary for Japanese :
28 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
50 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
60 Sea Zone : 1 destroyer, 4 submarines and 1 transport
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 artillery and 3 infantry
East Indies : 1 factory
Evenki National Okrug : 1 flag, 1 armour
French Indo-China Thailand : 1 factory
French Madagascar : 1 flag
India : 1 flag, 1 factory
Japan : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 aaGun
Midway : 1 flag
New Guinea : 1 infantry
Novosibirsk : 1 flag
Russia : 1 flag, 7 armour, 7 artilleries, 1 factory and 2 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Union of South Africa : 1 flag, 1 infantry
Vologda : 1 flag, 1 armour
West Russia : 2 bombers and 3 fighters
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 2 / 0
Germans : 46 / 50
British : 24 / 29
Japanese : 56 / 72
Americans : 40 / 42
I don’ think I can recover from current situation so…well done :-D
Good luck on your tournament. This was a great game!
Thank you 8-)
The game went quite good for me and in Caucasus I had some luck too.
But yes, it was a great game and a lot of fun to play with you :-D
If you like, we can play another frienldy game :wink: