Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
4 mech_infantrys moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to Northern Territory
1 bomber and 4 fighters moved from India to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
4 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from Western Germany to Scotland
1 armour moved from Shensi to Central Mongolia
Germans take Suiyuyan from Chinese
Germans take Central Mongolia from Russians
3 fighters moved from Denmark to Holland Belgium
3 fighters moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
4 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from Western Germany to Scotland
1 armour moved from Shensi to Central Mongolia
Germans take Suiyuyan from Chinese
Germans take Central Mongolia from Russians
3 fighters moved from Denmark to Holland Belgium
3 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Scotland
Bombing raid in Scotland rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Scotland causes 6 damage total.
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: harbour = 5, factory_major = 8
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from Holland Belgium to Denmark
4 fighters moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from Scotland to Western Germany
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Western Germany to Denmark
4 mech_infantrys moved from Poland to Western Germany
2 artilleries and 1 infantry moved from 112 Sea Zone to Denmark
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Caucasus to Persia
17 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Turkmenistan to Caucasus
6 mech_infantrys moved from Volgograd to Caucasus
3 aaGuns and 3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Tsinghai to Caucasus
Place Units - Germans
3 infantry placed in Southern France
3 bombers placed in Western Germany
4 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 66 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
I went ahead and assumed no scramble. Hope that’s not a problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
4 fighters moved from India to West India
Turn Complete - Russians
I gotta tell ya, nice try on the hidden double fighter slam in Java thing.
Almost didn’t see it coming.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 68 PUs;
Japanese buy 2 artilleries, 3 carriers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
1 destroyer and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
15 armour, 1 artillery, 18 infantry and 4 mech_infantrys moved from Burma to India
Japanese take India from UK_Pacific
2 bombers moved from Kwangsi to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Kwangsi to 42 Sea Zone
3 armour moved from Kweichow to Chahar
Japanese take Hopei from Chinese
3 armour moved from Anhwe to Chahar
1 armour and 1 infantry moved from Jehol to Chahar
1 armour moved from Amur to Chahar
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Japanese win, taking 39 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Chahar
Japanese attack with 8 armour and 1 infantry
Chinese defend with 5 infantry
Japanese win, taking Chahar from Chinese with 8 armour remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Java to Shan State
1 aaGun moved from Burma to India
2 battleships, 7 carriers, 1 cruiser, 4 destroyers and 6 submarines moved from 36 Sea Zone to 37 Sea Zone
9 fighters and 5 tactical_bombers moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 armour moved from Malaya to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 carriers placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 artillery and 2 transports
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Seriously, tho. That was a hella sneaky idea. I may steal that if I ever get a chance.
Thanks, I try to keep it competitive :) I never realized how difficult it was to play the allies. Its incredible how much coordination is involved.
Allies are tough! I’ve been playing as Axis a lot, and it’s soooo much easier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 bomber and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Northern Territory to 42 Sea Zone
13 fighters moved from Iraq to Caucasus
9 armour moved from Iraq to Caucasus
Americans take Northwest Persia from Italians
1 mech_infantry moved from Eastern Persia to Turkmenistan
Americans take Turkmenistan from Germans
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 9 armour and 13 fighters
Germans defend with 3 aaGuns, 2 armour, 3 artilleries and 9 mech_infantrys; Italians defend with 3 armour
retreated to Caucasus
Germans win with 5 armour, 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -27
Casualties for Germans: 3 aaGuns and 3 mech_infantrys
Casualties for Americans: 9 armour
Non Combat Move - Americans
8 fighters moved from Caucasus to Iraq
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tunisia to Algeria
2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from Queensland to Hawaiian Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 49 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 49 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
5 fighters moved from Caucasus to Iraq
Place Units - Americans
3 armour placed in Iraq
1 bomber and 4 fighters placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 16x factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Persia
Combat - British
Battle in 92 Sea Zone
British attack with 2 fighters
Italians defend with 1 transport
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Non Combat Move - British
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 7 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from West India to Eastern Persia
Place Units - British
8 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 transports; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 bomber moved from Southern Italy to Egypt
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Combat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Northwest Persia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Northwest Persia from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 armour moved from Caucasus to Persia
1 mech_infantry moved from Ukraine to Caucasus
3 aaGuns and 6 infantry moved from France to Northern Italy
1 bomber moved from Southern France to Persia
1 bomber moved from Egypt to Persia
Place Units - Italians
4 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 transports; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 bomber moved from Southern Italy to Egypt
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Combat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Northwest Persia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Northwest Persia from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 armour moved from Caucasus to Persia
1 mech_infantry moved from Ukraine to Caucasus
3 aaGuns and 6 infantry moved from France to Northern Italy
1 bomber moved from Southern France to Persia
1 bomber moved from Egypt to Persia
Place Units - Italians
4 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Iraq to Volgograd
Combat - ANZAC
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Removing units owned by ANZAC from Northern Territory: 2 aaGuns
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
EDIT: Removing units owned by ANZAC from Northern Territory: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Removing units owned by ANZAC from Northern Territory: 4 mech_infantrys
EDIT: Adding units owned by ANZAC to Queensland: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 4 armour, 3 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 carriers, 2 destroyers, 4 fighters and 5 submarines moved from 112 Sea Zone to 91 Sea Zone
7 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Central Mongolia to Ulaanbaatar
Germans take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
1 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 artilleries moved from Denmark to 112 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Turkmenistan
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans win, taking Turkmenistan from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 7 bombers, 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 3 transports
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports; Americans defend with 2 carriers, 1 cruiser, 4 destroyers and 6 transports
Units damaged: 1 carrier owned by the British, 1 battleship owned by the British and 2 carriers owned by the Americans
Germans win with 2 bombers, 2 carriers, 4 fighters and 3 transports remaining. Battle score for attacker is 116
Casualties for Germans: 5 bombers, 2 destroyers and 5 submarines
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers and 6 transports
Battle in Gibraltar
Germans attack with 3 artilleries and 3 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 armour and 4 infantry
British win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
2 armour and 6 mech_infantrys moved from Caucasus to Persia
3 artilleries moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Denmark to Southern Italy
2 fighters moved from Denmark to Southern Italy
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
2 aaGuns moved from Western Germany to Northern Italy
1 aaGun moved from Denmark to Western Germany
Place Units - Germans
3 bombers placed in Southern France
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
4 fighters moved from West India to Iraq
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
15 armour, 1 artillery, 18 infantry and 4 mech_infantrys moved from India to West India
5 armour and 1 mech_infantry moved from Burma to West India
2 armour and 1 mech_infantry moved from Yunnan to India
8 armour moved from Chahar to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Battle in West India
Japanese attack with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys
British defend with 1 aaGun
Japanese win, taking Dutch New Guinea from Americans, taking West India from UK_Pacific with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Japanese
1 aaGun moved from India to West India
Place Units - Japanese
1 infantry placed in Japan
3 fighters placed in Japan
2 transports placed in 6 Sea Zone
2 submarines and 1 tactical_bomber placed in 37 Sea Zone
3 submarines placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 submarines and 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 submarines and 1 transport
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs