L15 Luckyinmaroon (axis) vs. Pherman1215 (allies +21)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 armour and 2 infantry moved from Albania to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 armour and 2 infantry moved from Albania to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    retreated to 97 Sea Zone
                    British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -22
                    Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for British: 1 carrier and 1 destroyer
                Battle in Yugoslavia
                    Italians attack with 2 armour, 2 artilleries and 4 infantry
                    Neutral_Allies defend with 5 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Italians: 4 infantry
                    Casualties for Neutral_Allies: 5 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 artillery and 3 infantry moved from Tobruk to Libya

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 10 PUs (4 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                      French take 93 Sea Zone from Neutral

    Combat - French
                Battle in 95 Sea Zone
                    French attack with 1 cruiser
                    Italians defend with 1 transport
                    French win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 4 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Romania to Greece
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                3 armour moved from Southern France to Normandy Bordeaux
                1 fighter moved from Western Germany to Greece
                2 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 bomber moved from Western Germany to 95 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 armour moved from France to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 4 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Romania to Greece
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                3 armour moved from Southern France to Normandy Bordeaux
                1 fighter moved from Western Germany to Greece
                2 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 bomber moved from Western Germany to 95 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 armour moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    French defend with 1 cruiser
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Greece
                    Germans attack with 3 armour, 1 fighter and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                1 fighter moved from 97 Sea Zone to Western Germany
                2 armour moved from France to Western Germany
                1 artillery moved from France to Western Germany
                2 mech_infantrys moved from France to Normandy Bordeaux
                11 infantry moved from Germany to Slovakia Hungary
                3 artilleries moved from Germany to Slovakia Hungary
                2 aaGuns moved from Germany to Slovakia Hungary
                1 fighter moved from Greece to Southern Italy
                2 infantry moved from Norway to Finland

    Place Units - Germans
                10 artilleries placed in Germany
                4 bombers, 2 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Sikang to Szechwan
                1 armour moved from Sikang to Caucasus
                1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                8 infantry moved from Russia to Bryansk
                5 infantry moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Caucasus

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kwangtung
                2 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 43 Sea Zone to Borneo
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kwangtung
                2 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 43 Sea Zone to Borneo
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
                3 fighters moved from Kwangtung to Manchuria
                5 tactical_bombers moved from Kwangtung to Manchuria
                1 bomber moved from Yunnan to Philippines
                1 bomber moved from Kwangtung to Philippines
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 cruiser and 1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in Korea

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from Malta to Kenya
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 39 Sea Zone from Neutral

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
                3 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 bomber moved from Kenya to Belgian Congo
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 infantry and 6 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 12 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 12 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                2 armour and 2 artilleries moved from Yugoslavia to Slovakia Hungary
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                3 infantry moved from Southern Italy to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4
                Italians collect 9 PUs (5 lost to blockades); end with 21 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 92 Sea Zone
                4 bombers moved from Western Germany to 98 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 92 Sea Zone
                4 bombers moved from Western Germany to 98 Sea Zone

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers
                    French defend with 1 destroyer
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for French: 1 destroyer
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 1 cruiser; French defend with 1 destroyer
                    Germans win with 4 bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                4 bombers moved from 98 Sea Zone to Bulgaria
                3 armour moved from Greece to Romania
                5 infantry moved from Greece to Bulgaria
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to Western Germany
                10 artilleries moved from Germany to Slovakia Hungary
                2 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 artillery moved from Western Germany to Germany
                4 armour and 4 mech_infantrys moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,6
                Germans collect 43 PUs (1 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 11 infantry moved from Bryansk to Belarus
                1 artillery and 8 infantry moved from Russia to Bryansk

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Szechwan to Yunnan

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 cruiser and 1 factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to Sumatra
                1 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Philippines to 36 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 artillery and 2 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 cruiser and 1 factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to Sumatra
                1 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Philippines to 36 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 artillery and 2 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                Battle in Malaya

    Non Combat Move - Japanese
                2 fighters moved from Sumatra to 37 Sea Zone
                1 bomber moved from 36 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Manchuria to Korea
                1 aaGun, 1 artillery, 3 fighters, 7 infantry and 5 tactical_bombers moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Shantung to Korea
                1 infantry moved from Manchuria to Amur

    Place Units - Japanese
                Units in Korea being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Korea

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone

    Non Combat Move - Americans
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 armour and 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery and 11 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 11 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                4 mech_infantrys moved from India to Shan State
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Shan State
                1 artillery and 4 infantry moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Belgian Congo to India
                1 bomber moved from French Equatorial Africa to Egypt
                1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Union of South Africa
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                3 fighters moved from United Kingdom to French West Africa

    Place Units - British
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 airfield placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,4,4,2
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

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