15L G40 PGMatt (axis) vs MakeMaps (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 infantry placed in Hopei
                2 infantry placed in Kweichow
                5 infantry placed in Yunnan
                Chinese undo move 3.
                Chinese undo move 3.
                7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 42
        Japanese : 32 / 33
        Americans : 52 / 104
        Chinese : 9 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 infantry moved from India to 39 Sea Zone
                3 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from India to Kwangsi
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from India to Kwangsi
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                      British take 109 Sea Zone from Neutral
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma


  • I’m attacking your airplanes in Kangsi from Hong Kong. You have two casualities. What do you want to lose…

    Bombers 2 available
    Dive Bombers 2 available
    Regular planes 3 available

    Which of those planes do you want to lose. Maybe it could help if you could tell me your preference order of killing off your units.

  • '16

    I’m available to sort this out right now.  I’ll take the two tacs for the first two hits.


  • :/ I managed to kill only two planes, meanwhile  the you killed off everything else.

  • '16

    That isn’t so good for you, and way better than expected for me.  Still, the odds of me winning overall were good.  Still, sorry for your luck.


  • My British pre-emptive strike due to the inexperience of my pilots. Oh well.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians


  • Sorry, I forgot to push the button to post the game stats and save file so I had to do it manually.

  • '16

    In the save game you sent, you didn’t non-com your UK into Greece, I assume you wanted to do that?


  • Yes.


  • I forgot about that. I wanted to do that, but since my turn is over, I ask permission to still please make that move. If not, then I understand. I leave it up to you, sir :)

  • '16

    @MakeMaps:

    I forgot about that. I wanted to do that, but since my turn is over, I ask permission to still please make that move. If not, then I understand. I leave it up to you, sir :)

    yep, no trouble.  I’ll sort it out.

  • '16

    convoy damage in z97 on Greece.
    ITY BB + CA
    DiceRolls: 2@3; Total Hits: 22@3: (1, 3)

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 99 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
                EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
                EDIT: Changing ownership of Greece from Neutral_Allies to British
                EDIT: Adding units owned by British to Greece: 5 infantry
                EDIT: Changing PUs for British from 34 to 36
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for British from 36 to 34
                EDIT: Turning off Edit Mode
                COMMENT: edit to change Greece to UK; convoy damage rolled on forum.
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery, 1 bomber and 1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Ethiopia to Kenya
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 99 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
                EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
                EDIT: Changing ownership of Greece from Neutral_Allies to British
                EDIT: Adding units owned by British to Greece: 5 infantry
                EDIT: Changing PUs for British from 34 to 36
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for British from 36 to 34
                EDIT: Turning off Edit Mode
                COMMENT: edit to change Greece to UK; convoy damage rolled on forum.
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery, 1 bomber and 1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Ethiopia to Kenya
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 fighter and 6 infantry
                    British defend with 5 infantry
                    Italians win, taking Greece from British with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for British: 5 infantry
                Battle in Yugoslavia
                    Italians attack with 1 artillery and 1 infantry
                    Neutral_Allies defend with 1 infantry
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 14 PUs (4 lost to blockades); end with 14 PUs total

  • '16

    There you go, just about done round 1.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Java

    Non Combat Move - ANZAC
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    French win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Southern France to Normandy Bordeaux
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone

    Turn Complete - French

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