like always you pull something unusual out of the hat. I like it! Orders are coming up!
2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
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Italian air
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (1) -
So we have 3 subs, 2 fighters, and bomber vs. 3 transports, 1 sub, 1 carrier, 1 cruiser, 2 fighters
All subs whiffed, but then my air hit twice. Please choose 2 casualties to continue
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Please take 2 hits on AC, thanks
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I forgot to ask about your sub, guess I might need to ask for round 2
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OK, will roll yours together, fighters can’t hit subs….
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (1)1@3: (5)2@4: (4, 2)Now I know why I roll this on the forum - Triple A makes you choose casualties separately for boats, then air. That’s terrible.
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Fabulous first round for you :x
I’ll lose all 3 air3 subs vs. 3 transports, sub, cruiser
Does your sub submerge or not?
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sub submerge - thank you for stop to ask
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Like I should have the first time! Well, not really, but….
I’ll roll it in Triple A…
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My subs hit 3/3, so you made a smart choice
Where do you land your fighters? You have to decide that before I do my noncom…
Thanks!
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Land in Algeria, thanks
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Interesting, Triple A thinks you have to land them all in the same spot, and you don’t…
Well, no issue here… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 bomber and 2 fighters
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Battle in 92 Sea Zone
Italians attack with 3 submarines
British defend with 1 transport; Americans defend with 1 cruiser, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
3 submarines owned by the Italians Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 33
Casualties for British: 1 transport
Casualties for Americans: 1 cruiser and 2 transports
2 fighters owned by the Americans forced to land in AlgeriaNon Combat Move - Italians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Alexandria
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 7 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 8 : 1/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 8 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Alexandria
Italians win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 50 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield, 2 fighters, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
50 Sea Zone : 1 cruiser
54 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 62
Russians : 32 / 38
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 16 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 62
Russians : 32 / 38
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 16 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 3 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Finland to Novgorod
2 armour moved from Eastern Poland to Novgorod
4 infantry moved from Bessarabia to Ukraine
19 infantry moved from Western Ukraine to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Germany to Norway
4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 3 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 armour, 5 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 armour, 5 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Norway from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 2 submarines
French defend with 1 cruiser; Americans defend with 1 destroyer -
Need casualty choice for 91 to continue, thanks…
Then will probably have to stop again for 98, unless you are willing to give an OOL in advance… it’s up to you -
z91: OOL as long as you have attacking SUB: CRU, DD
z98: AC, DD, AC, FTR, FTR, thanks.
OOL in z98 will change if you miss completely in round 1 and 2 8-) -
Certainly, I understand, thanks a lot. I thought today - I should have just asked what you would keep in 98 if I get 3 or 4 hits, or something like that
Anyway, that should do it for me, as long as I don’t miss completely in round 1 and 2 :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 3 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Finland to Novgorod
2 armour moved from Eastern Poland to Novgorod
4 infantry moved from Bessarabia to Ukraine
19 infantry moved from Western Ukraine to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Germany to Norway
4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 3 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 armour, 5 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 armour, 5 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Norway from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 2 submarines
French defend with 1 cruiser; Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Germans attack with 4 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 2 fightersNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
1 bomber moved from 91 Sea Zone to Southern France
3 aaGuns moved from Western Ukraine to Ukraine
1 bomber moved from Malaya to Caroline Islands
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 122 Sea Zone to 118 Sea Zone
1 mech_infantry moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
3 infantry moved from Western Germany to Germany
2 infantry moved from Holland Belgium to Western Germany
3 infantry moved from France to Western Germany
1 tactical_bomber moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
1 aaGun moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 bomber and 3 fighters placed in Western Germany
1 submarine placed in 105 Sea Zone
1 submarine placed in 113 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4,6,2,5,1,1,5,3,3,6,1,6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 46 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to BryanskCombat - Russians
Non Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
3 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Yenisey to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
1 infantry moved from Belarus to Archangel
1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
2 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Iraq to Egypt
2 infantry moved from Iraq to Trans-Jordan
6 infantry moved from Timguska to Novosibirsk
5 infantry moved from Yenisey to Dzavhan
1 aaGun and 1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Yenisey to Dzavhan
2 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 artilleries and 6 infantry moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Yakut S.S.R. : 1 aaGun and 3 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 aaGun and 7 infantry
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 2 infantry
Egypt : 1 armour and 2 mech_infantrys
Belarus : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 6 artilleries, 2 fighters, 47 infantry and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Tambov : 1 infantry
Novosibirsk : 6 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 58
Russians : 30 / 38
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 26 / 31
UK_Pacific : 6 / 6
Italians : 16 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





