@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from Eastern Persia to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 98 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 battleship and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
6 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter, 3 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in 125 Sea Zone
British attack with 1 battleship, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 125 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/5 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the British, 1 battleship owned by the Italians, 1 fighter owned by the British, 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win, taking Norway from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 37
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Trans-Jordan
British attack with 1 armour, 6 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 5 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/7 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Persia to Eastern Persia
1 bomber moved from 98 Sea Zone to Egypt
2 carriers and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 125 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from Tunisia to Algeria
2 cruisers and 1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 tactical_bomber
39 Sea Zone : 1 flag
26 Sea Zone : 1 battleship
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alberta Saskatchewan Manitoba : 1 armour
Trans-Jordan : 1 armour, 4 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 infantry
Scotland : 1 aaGun, 1 airfield, 1 infantry and 1 mech_infantry
Kenya : 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Algeria : 1 aaGun
Tunisia : 1 aaGun
Norway : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 infantry
98 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 44 / 62
Russians : 32 / 38
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 15 / 23
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British -
Z92, rolling by forum
Subs
Rolls: 3@2; Total Hits: 03@2: (6, 6, 4)
Rolls: 1@1; Total Hits: 01@1: (2) -
Italian air
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (1) -
So we have 3 subs, 2 fighters, and bomber vs. 3 transports, 1 sub, 1 carrier, 1 cruiser, 2 fighters
All subs whiffed, but then my air hit twice. Please choose 2 casualties to continue
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Please take 2 hits on AC, thanks
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I forgot to ask about your sub, guess I might need to ask for round 2
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OK, will roll yours together, fighters can’t hit subs….
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (1)1@3: (5)2@4: (4, 2)Now I know why I roll this on the forum - Triple A makes you choose casualties separately for boats, then air. That’s terrible.
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Fabulous first round for you :x
I’ll lose all 3 air3 subs vs. 3 transports, sub, cruiser
Does your sub submerge or not?
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sub submerge - thank you for stop to ask
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Like I should have the first time! Well, not really, but….
I’ll roll it in Triple A…
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My subs hit 3/3, so you made a smart choice
Where do you land your fighters? You have to decide that before I do my noncom…
Thanks!
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Land in Algeria, thanks
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Interesting, Triple A thinks you have to land them all in the same spot, and you don’t…
Well, no issue here… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 bomber and 2 fighters
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Battle in 92 Sea Zone
Italians attack with 3 submarines
British defend with 1 transport; Americans defend with 1 cruiser, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
3 submarines owned by the Italians Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 33
Casualties for British: 1 transport
Casualties for Americans: 1 cruiser and 2 transports
2 fighters owned by the Americans forced to land in AlgeriaNon Combat Move - Italians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Alexandria
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 7 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 8 : 1/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 8 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Alexandria
Italians win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 50 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield, 2 fighters, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
50 Sea Zone : 1 cruiser
54 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 62
Russians : 32 / 38
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 16 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 62
Russians : 32 / 38
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 16 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 3 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Finland to Novgorod
2 armour moved from Eastern Poland to Novgorod
4 infantry moved from Bessarabia to Ukraine
19 infantry moved from Western Ukraine to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Germany to Norway
4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 3 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 armour, 5 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 armour, 5 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Norway from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 2 submarines
French defend with 1 cruiser; Americans defend with 1 destroyer -
Need casualty choice for 91 to continue, thanks…
Then will probably have to stop again for 98, unless you are willing to give an OOL in advance… it’s up to you -
z91: OOL as long as you have attacking SUB: CRU, DD
z98: AC, DD, AC, FTR, FTR, thanks.
OOL in z98 will change if you miss completely in round 1 and 2 8-)





