@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 50 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - Americans
4 fighters and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 2 fighters
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 submarine
50 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
United Kingdom : 2 bombers
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
101 Sea Zone : 1 flag
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 fighter
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 62
Russians : 32 / 38
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 6 / 6
British : 25 / 32
UK_Pacific : 5 / 12
Italians : 17 / 23
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 12 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 47 / 62
Russians : 32 / 38
Japanese : 61 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 25 / 32
UK_Pacific : 5 / 12
Italians : 17 / 23
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from Eastern Persia to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 98 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 battleship and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
6 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter, 3 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
Combat - British
Battle in 125 Sea Zone
British attack with 1 battleship, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 125 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/5 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the British, 1 battleship owned by the Italians, 1 fighter owned by the British, 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win, taking Norway from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 37
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Trans-Jordan
British attack with 1 armour, 6 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 5 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/7 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Persia to Eastern Persia
1 bomber moved from 98 Sea Zone to Egypt
2 carriers and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 125 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from Tunisia to Algeria
2 cruisers and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 4 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 tactical_bomber
39 Sea Zone : 1 flag
26 Sea Zone : 1 battleship
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alberta Saskatchewan Manitoba : 1 armour
Trans-Jordan : 1 armour, 4 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 infantry
Scotland : 1 aaGun, 1 airfield, 1 infantry and 1 mech_infantry
Kenya : 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Algeria : 1 aaGun
Tunisia : 1 aaGun
Norway : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 infantry
98 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 44 / 62
Russians : 32 / 38
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 15 / 23
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;
Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Z92, rolling by forum
Subs
Rolls: 3@2; Total Hits: 03@2: (6, 6, 4)
Rolls: 1@1; Total Hits: 01@1: (2)
Italian air
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (1)
So we have 3 subs, 2 fighters, and bomber vs. 3 transports, 1 sub, 1 carrier, 1 cruiser, 2 fighters
All subs whiffed, but then my air hit twice. Please choose 2 casualties to continue
Please take 2 hits on AC, thanks
I forgot to ask about your sub, guess I might need to ask for round 2
OK, will roll yours together, fighters can’t hit subs….
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (1)1@3: (5)2@4: (4, 2)
Now I know why I roll this on the forum - Triple A makes you choose casualties separately for boats, then air. That’s terrible.
Fabulous first round for you :x
I’ll lose all 3 air
3 subs vs. 3 transports, sub, cruiser
Does your sub submerge or not?
sub submerge - thank you for stop to ask
Like I should have the first time! Well, not really, but….
I’ll roll it in Triple A…
My subs hit 3/3, so you made a smart choice
Where do you land your fighters? You have to decide that before I do my noncom…
Thanks!
Land in Algeria, thanks
Interesting, Triple A thinks you have to land them all in the same spot, and you don’t…
Well, no issue here…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 bomber and 2 fighters
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Battle in 92 Sea Zone
Italians attack with 3 submarines
British defend with 1 transport; Americans defend with 1 cruiser, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
3 submarines owned by the Italians Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 33
Casualties for British: 1 transport
Casualties for Americans: 1 cruiser and 2 transports
2 fighters owned by the Americans forced to land in Algeria
Non Combat Move - Italians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 destroyer and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Alexandria
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 7 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Alexandria, round 8 : 1/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 8 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Alexandria
Italians win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 50 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield, 2 fighters, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
50 Sea Zone : 1 cruiser
54 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 62
Russians : 32 / 38
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 16 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 44 / 62
Russians : 32 / 38
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 16 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Finland to Novgorod
2 armour moved from Eastern Poland to Novgorod
4 infantry moved from Bessarabia to Ukraine
19 infantry moved from Western Ukraine to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Germany to Norway
4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 armour, 5 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 armour, 5 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Norway from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 2 submarines
French defend with 1 cruiser; Americans defend with 1 destroyer