S01 - Geograph (Axis) vs Inno (Allies + 9 Bids)

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer and 2 fighters; Remaining resources: 4 PUs;

    Combat Move - British
                1 fighter moved from Rhodesia to Anglo-Egyptian Sudan
                1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
                5 fighters moved from India to West Russia
                1 bomber moved from India to West Russia
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Germans

    Combat - British
                Battle in Anglo-Egyptian Sudan
                    British attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 fighter in Anglo-Egyptian Sudan, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 fighter in Anglo-Egyptian Sudan, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Anglo-Egyptian Sudan
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in West Russia
                    British attack with 1 bomber and 5 fighters
                    Japanese defend with 3 fighters; Germans defend with 2 infantry
                        British roll dice for 1 bomber and 5 fighters in West Russia, round 2 :  4/6 hits
                        Germans roll dice for 3 fighters and 2 infantry in West Russia, round 2 :  3/5 hits
                        2 infantry owned by the Germans, 3 fighters owned by the British and 2 fighters owned by the Japanese lost in West Russia
                        British roll dice for 1 bomber and 2 fighters in West Russia, round 3 :  3/3 hits
                        Germans roll dice for 1 fighter in West Russia, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in West Russia
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 fighters
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 fighters

    Non Combat Move - British
                2 fighters moved from West Russia to Russia
                1 fighter moved from Anglo-Egyptian Sudan to India
                2 fighters moved from Iceland to Russia
                1 carrier moved from 23 Sea Zone to 14 Sea Zone
                1 submarine moved from 13 Sea Zone to 15 Sea Zone
                1 cruiser moved from 13 Sea Zone to 14 Sea Zone
                1 bomber moved from West Russia to India
                1 infantry moved from French West Africa to French Equatorial Africa
                1 armour moved from French West Africa to French Equatorial Africa
                1 transport moved from 13 Sea Zone to 14 Sea Zone

    Place Units - British
                1 destroyer placed in 35 Sea Zone
                2 fighters placed in India

    Turn Complete - British
                British collect 29 PUs; end with 33 PUs total

    Territory Summary for British :

    14 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        15 Sea Zone : 1 submarine
        23 Sea Zone : 1 transport
        35 Sea Zone : 1 destroyer
        Algeria : 1 flag, 1 infantry
        Eastern Australia : 2 infantry
        French Equatorial Africa : 1 armour and 1 infantry
        India : 1 aaGun, 3 armour, 1 bomber, 1 factory, 3 fighters and 5 infantry
        Morocco : 1 flag, 1 infantry
        Russia : 4 fighters
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry

    Production/PUs Summary :

    Russians : 14 / 20
        Germans : 49 / 50
        British : 29 / 33
        Japanese : 38 / 40
        Americans : 38 / 42

  • 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                2 bombers moved from Soviet Far East to Kazakh S.S.R.
                1 infantry moved from Sinkiang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 submarine moved from 48 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 artillery
                        Japanese roll dice for 2 bombers and 1 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Kazakh S.S.R., round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 infantry in Kazakh S.S.R., round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 35 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to Caucasus
                2 bombers moved from Kazakh S.S.R. to Caucasus
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Burma
                1 transport moved from 36 Sea Zone to 47 Sea Zone
                1 infantry moved from Borneo to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Burma
                1 fighter moved from Japan to 36 Sea Zone
                1 aaGun moved from Burma to French Indo-China Thailand
                2 submarines moved from 48 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 artilleries and 2 infantry placed in East Indies
                2 armour placed in French Indo-China Thailand
                1 artillery and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    Territory Summary for Japanese :

    35 Sea Zone : 1 submarine
        36 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 transports
        Anhwei : 1 flag
        Burma : 1 flag, 1 armour, 6 artilleries and 15 infantry
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        Caucasus : 2 bombers and 2 fighters
        East Indies : 2 artilleries, 1 factory and 2 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        French Indo-China Thailand : 1 aaGun, 2 armour and 1 factory
        Iwo Jima : 1 infantry
        Japan : 1 artillery, 1 factory and 1 fighter
        Kazakh S.S.R. : 1 flag, 1 infantry
        New Guinea : 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Sinkiang : 1 flag
        Solomon Islands : 1 infantry
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Wake Island : 1 infantry
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 10 / 20
        Germans : 49 / 50
        British : 29 / 33
        Japanese : 42 / 42
        Americans : 38 / 42

  • 17 16 15

    Blocking my japanese transport combined with the fighter gambit was a great move! I didn’t think about this  :-o  :x

    If you’re attacking Caucasus, please use following OOL:
    inf, art, bom, arm, fig.

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    I have to think hard as you have had some great moves that basically caught me off ground from the staty :-D.

    If I use US fighters to hit your Cacausus would you still keep the same sequence of casualty?

  • 17 16 15

    That would be 3 fig and 1 bom from india, right?
    If you score just 1 hit, the OOL stays the same. Hitting 2 or more, the bombers will be the first losses.

    I’m excited!  :-D

  • 17 16 15

    That change of OOl is only for the following russian attack! Against the US just take inf as casualties! Sorry, if my first post was doubtful.

  • 19 18 17 16 15

    I really have to think twice if I want to take this gambit!

    Will see…

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from India to Caucasus
                1 fighter moved from India to Caucasus
                1 submarine moved from 13 Sea Zone to 15 Sea Zone
                2 fighters moved from 13 Sea Zone to 14 Sea Zone
                1 destroyer moved from 13 Sea Zone to 15 Sea Zone
                1 carrier and 1 cruiser moved from 13 Sea Zone to 14 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 armour, 1 artillery and 2 infantry moved from French West Africa to French Equatorial Africa
                2 infantry moved from Eastern Australia to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Wake Island
                1 fighter moved from 45 Sea Zone to Wake Island
                1 battleship moved from 45 Sea Zone to 52 Sea Zone
                2 fighters moved from 11 Sea Zone to 14 Sea Zone
                1 transport moved from 23 Sea Zone to 11 Sea Zone
                1 transport moved from 23 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in Wake Island
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Wake Island, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Americans attack with 2 fighters
                    Japanese defend with 2 bombers and 2 fighters; Germans defend with 8 armour, 3 artilleries, 1 factory and 12 infantry
                        Americans roll dice for 2 fighters in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 2 fighters and 12 infantry in Caucasus, round 2 :  9/27 hits
                        2 fighters owned by the Americans and 1 infantry owned by the Germans lost in Caucasus
                    Germans win with 8 armour, 3 artilleries, 2 bombers, 2 fighters and 11 infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 bomber moved from India to Russia
                1 fighter moved from India to French Equatorial Africa
                1 aaGun moved from Western Canada to Western United States
                1 carrier and 1 destroyer moved from 45 Sea Zone to 52 Sea Zone
                1 fighter moved from Wake Island to 52 Sea Zone

    Place Units - Americans
                1 destroyer, 2 fighters and 1 transport placed in 11 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    Territory Summary for Americans :

    11 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        14 Sea Zone : 1 carrier, 1 cruiser and 4 fighters
        15 Sea Zone : 1 destroyer and 1 submarine
        52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Central United States : 2 infantry
        Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        French Equatorial Africa : 1 armour, 1 artillery, 1 fighter and 2 infantry
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Russia : 1 bomber
        Wake Island : 1 flag, 2 infantry
        Western United States : 1 aaGun and 1 factory

    Production/PUs Summary :

    Russians : 10 / 20
        Germans : 49 / 50
        British : 29 / 33
        Japanese : 42 / 42
        Americans : 38 / 38

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from India to Caucasus
                1 fighter moved from India to Caucasus
                1 submarine moved from 13 Sea Zone to 15 Sea Zone
                2 fighters moved from 13 Sea Zone to 14 Sea Zone
                1 destroyer moved from 13 Sea Zone to 15 Sea Zone
                1 carrier and 1 cruiser moved from 13 Sea Zone to 14 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 armour, 1 artillery and 2 infantry moved from French West Africa to French Equatorial Africa
                2 infantry moved from Eastern Australia to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Wake Island
                1 fighter moved from 45 Sea Zone to Wake Island
                1 battleship moved from 45 Sea Zone to 52 Sea Zone
                2 fighters moved from 11 Sea Zone to 14 Sea Zone
                1 transport moved from 23 Sea Zone to 11 Sea Zone
                1 transport moved from 23 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in Wake Island
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Wake Island, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Americans attack with 2 fighters
                    Japanese defend with 2 bombers and 2 fighters; Germans defend with 8 armour, 3 artilleries, 1 factory and 12 infantry
                        Americans roll dice for 2 fighters in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 2 fighters and 12 infantry in Caucasus, round 2 :  9/27 hits
                        2 fighters owned by the Americans and 1 infantry owned by the Germans lost in Caucasus
                    Germans win with 8 armour, 3 artilleries, 2 bombers, 2 fighters and 11 infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 bomber moved from India to Russia
                1 fighter moved from India to French Equatorial Africa
                1 aaGun moved from Western Canada to Western United States
                1 carrier and 1 destroyer moved from 45 Sea Zone to 52 Sea Zone
                1 fighter moved from Wake Island to 52 Sea Zone

    Place Units - Americans
                1 destroyer, 2 fighters and 1 transport placed in 11 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    Territory Summary for Americans :

    11 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        14 Sea Zone : 1 carrier, 1 cruiser and 4 fighters
        15 Sea Zone : 1 destroyer and 1 submarine
        52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Central United States : 2 infantry
        Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        French Equatorial Africa : 1 armour, 1 artillery, 1 fighter and 2 infantry
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Russia : 1 bomber
        Wake Island : 1 flag, 2 infantry
        Western United States : 1 aaGun and 1 factory

    Production/PUs Summary :

    Russians : 10 / 20
        Germans : 49 / 50
        British : 29 / 33
        Japanese : 42 / 42
        Americans : 38 / 38

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from India to Caucasus
                1 fighter moved from India to Caucasus
                1 submarine moved from 13 Sea Zone to 15 Sea Zone
                2 fighters moved from 13 Sea Zone to 14 Sea Zone
                1 destroyer moved from 13 Sea Zone to 15 Sea Zone
                1 carrier and 1 cruiser moved from 13 Sea Zone to 14 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 armour, 1 artillery and 2 infantry moved from French West Africa to French Equatorial Africa
                2 infantry moved from Eastern Australia to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Wake Island
                1 fighter moved from 45 Sea Zone to Wake Island
                1 battleship moved from 45 Sea Zone to 52 Sea Zone
                2 fighters moved from 11 Sea Zone to 14 Sea Zone
                1 transport moved from 23 Sea Zone to 11 Sea Zone
                1 transport moved from 23 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in Wake Island
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Wake Island, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Americans attack with 2 fighters
                    Japanese defend with 2 bombers and 2 fighters; Germans defend with 8 armour, 3 artilleries, 1 factory and 12 infantry
                        Americans roll dice for 2 fighters in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 2 fighters and 12 infantry in Caucasus, round 2 :  9/27 hits
                        2 fighters owned by the Americans and 1 infantry owned by the Germans lost in Caucasus
                    Germans win with 8 armour, 3 artilleries, 2 bombers, 2 fighters and 11 infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 bomber moved from India to Russia
                1 fighter moved from India to French Equatorial Africa
                1 aaGun moved from Western Canada to Western United States
                1 carrier and 1 destroyer moved from 45 Sea Zone to 52 Sea Zone
                1 fighter moved from Wake Island to 52 Sea Zone

    Place Units - Americans
                1 destroyer, 2 fighters and 1 transport placed in 11 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    Territory Summary for Americans :

    11 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        14 Sea Zone : 1 carrier, 1 cruiser and 4 fighters
        15 Sea Zone : 1 destroyer and 1 submarine
        52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Central United States : 2 infantry
        Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        French Equatorial Africa : 1 armour, 1 artillery, 1 fighter and 2 infantry
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Russia : 1 bomber
        Wake Island : 1 flag, 2 infantry
        Western United States : 1 aaGun and 1 factory

    Production/PUs Summary :

    Russians : 10 / 20
        Germans : 49 / 50
        British : 29 / 33
        Japanese : 42 / 42
        Americans : 38 / 38

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to West Russia
                      Russians take West Russia from Germans
                1 armour moved from West Russia to Caucasus
                1 armour, 3 artilleries, 1 bomber and 17 infantry moved from Russia to Caucasus
                5 armour and 2 fighters moved from India to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 7 armour, 3 artilleries, 1 bomber, 2 fighters and 17 infantry
                    Japanese defend with 2 bombers and 2 fighters; Germans defend with 8 armour, 3 artilleries, 1 factory and 11 infantry
                        Russians roll dice for 7 armour, 3 artilleries, 1 bomber, 2 fighters and 17 infantry in Caucasus, round 2 :  7/30 hits
                        Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 2 fighters and 11 infantry in Caucasus, round 2 :  12/26 hits
                        12 infantry owned by the Russians and 7 infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 7 armour, 3 artilleries, 1 bomber, 2 fighters and 5 infantry in Caucasus, round 3 :  8/18 hits
                        Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 2 fighters and 4 infantry in Caucasus, round 3 :  9/19 hits
                        5 infantry owned by the Russians, 1 armour owned by the Russians, 4 infantry owned by the Germans, 2 bombers owned by the Japanese, 3 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Caucasus
                    Turning on Edit Mode
                    EDIT: Adding units owned by Japanese to Caucasus: 2 bombers
                    EDIT: Removing units owned by Germans from Caucasus: 1 armour and 1 artillery
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Adding units owned by Germans to Caucasus: 1 armour
                    EDIT: Removing units owned by Japanese from Caucasus: 1 bomber
                    EDIT: Turning off Edit Mode
                        Russians roll dice for 6 armour, 1 bomber and 2 fighters in Caucasus, round 4 :  7/9 hits
                        Germans roll dice for 8 armour, 1 artillery and 2 fighters in Caucasus, round 4 :  5/11 hits
                        5 armour owned by the Russians, 6 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                    1 armour owned by the Russians retreated to Russia
                    Germans win with 2 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 bombers
                    Casualties for Germans: 6 armour, 3 artilleries and 11 infantry
                    Casualties for Russians: 6 armour, 3 artilleries and 17 infantry

    Non Combat Move - Russians
                2 fighters moved from Caucasus to Russia
                1 bomber moved from Caucasus to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 5 armour
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Removing units owned by Russians from Russia: 1 bomber
                EDIT: Removing units owned by Germans from Caucasus: 6 armour
                EDIT: Removing units owned by Japanese from Caucasus: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Russia : 2 aaGuns, 2 armour, 2 artilleries, 1 factory, 2 fighters and 4 infantry
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 12 / 12
        Germans : 47 / 50
        British : 29 / 33
        Japanese : 42 / 42
        Americans : 38 / 38

  • 19 18 17 16 15

    There was a place I didn’t remove the units correctly - instead of leaving 1 art, 8 tanks and 2 fighters I leave 1 bomber, 8 tanks and 2 fighters as you mentioned (loosing artillery first before bomber).  This mistake was actually to your favor though so I keep the dice result as is but if you prefer a re-dice I would be more than happy to do :-D
    I tried to do some editing during combat without success so I have to readjust after everything is finished.

    The dice outcome was not to my favor!  My 2 US fighters scarification didn’t pay off… :cry:

  • 17 16 15

    Thanks, I think I can live without re-dicing that fight. The remaining art didn’t hit anyways  :wink:

    This time the luck seems to be on my side  :evil:

    By the way, I can’t see your russian bomber. Did you remove it in edit mode or did you loose it in the fight?  :?
    Please feel free to put him back on the board if it dissapeared accidentely…

  • 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine S.S.R. to West Russia
                      Germans take West Russia from Russians
                1 infantry moved from Trans-Jordan to Persia
                      Germans take Persia from British
                1 infantry moved from Libya to Algeria
                2 fighters moved from Egypt to Algeria
                2 fighters moved from 16 Sea Zone to 15 Sea Zone
                3 fighters moved from France to 15 Sea Zone

    Combat - Germans
                Battle in 15 Sea Zone
                    Germans attack with 5 fighters
                    British defend with 1 submarine; Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                        Germans roll dice for 5 fighters in 15 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 15 Sea Zone
                    Germans win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Algeria
                    Germans attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Algeria, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Algeria
                    Germans win, taking Algeria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Algeria to Egypt
                2 fighters moved from 15 Sea Zone to Caucasus
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 transports moved from 16 Sea Zone to 15 Sea Zone
                1 artillery and 2 infantry moved from Italy to 15 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 15 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from 17 Sea Zone to Trans-Jordan
                1 battleship and 1 carrier moved from 16 Sea Zone to 17 Sea Zone
                2 fighters moved from 15 Sea Zone to 17 Sea Zone
                2 infantry moved from Karelia S.S.R. to West Russia
                1 bomber moved from Karelia S.S.R. to Caucasus
                1 artillery moved from Archangel to West Russia
                1 artillery moved from France to Germany
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 7 Sea Zone to 8 Sea Zone
                3 infantry moved from Germany to France
                1 infantry moved from Ukraine S.S.R. to West Russia
                3 artilleries and 2 infantry moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Caucasus to West Russia

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                3 artilleries and 1 infantry placed in Caucasus
                1 infantry placed in Egypt
                1 bomber placed in Germany
                1 destroyer placed in 15 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total

    Territory Summary for Germans :

    8 Sea Zone : 1 submarine
        15 Sea Zone : 1 destroyer
        17 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
        Algeria : 1 infantry
        Anglo-Egyptian Sudan : 1 flag
        Archangel : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 armour, 6 artilleries, 1 bomber, 1 factory, 2 fighters and 3 infantry
        Egypt : 1 flag, 2 armour, 1 factory, 2 fighters and 1 infantry
        France : 1 aaGun and 7 infantry
        Germany : 1 artillery, 1 bomber, 1 factory and 2 infantry
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 2 armour and 1 factory
        Persia : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 3 artilleries and 3 infantry
        West Russia : 1 armour, 1 artillery and 4 infantry

    Production/PUs Summary :

    Russians : 10 / 12
        Germans : 51 / 51
        British : 27 / 33
        Japanese : 42 / 42
        Americans : 38 / 38

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Russia: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Turning off Edit Mode
                1 cruiser moved from 14 Sea Zone to 15 Sea Zone
                1 carrier and 2 fighters moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 bomber moved from India to Algeria
                1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
                      British take Anglo-Egyptian Sudan from Germans
                1 transport moved from 14 Sea Zone to 8 Sea Zone
                1 transport moved from 23 Sea Zone to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                3 armour moved from India to Persia
                5 infantry moved from India to Persia
                3 fighters moved from India to Kazakh S.S.R.
                1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                4 fighters moved from Russia to Archangel

    Combat - British
                Battle in Archangel
                    British attack with 4 fighters
                    Germans defend with 1 infantry
                        British roll dice for 4 fighters in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    British win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 15 Sea Zone
                    British attack with 1 carrier, 1 cruiser and 1 submarine; Americans loiter and taunt
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 15 Sea Zone
                    British win with 1 carrier, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Northwestern Europe
                Battle in Kazakh S.S.R.
                    British attack with 3 fighters
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters in Kazakh S.S.R., round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        British roll dice for 3 fighters in Kazakh S.S.R., round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                        British roll dice for 3 fighters in Kazakh S.S.R., round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    British win, taking Northwestern Europe from Germans with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                    British attack with 3 armour and 5 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 armour and 5 infantry in Persia, round 2 :  1/8 hits
                        Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 3 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Algeria
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Algeria, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Algeria
                    retreated to Algeria
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Algeria to Morocco
                1 aaGun moved from India to Persia
                3 fighters moved from Kazakh S.S.R. to Russia
                4 fighters moved from Archangel to Russia

    Place Units - British
                1 carrier and 2 destroyers placed in 8 Sea Zone
                British undo move 1.
                1 carrier and 1 destroyer placed in 8 Sea Zone
                1 destroyer placed in 35 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 33 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        15 Sea Zone : 1 carrier, 1 cruiser and 1 submarine
        35 Sea Zone : 1 destroyer
        Anglo-Egyptian Sudan : 1 armour and 1 infantry
        Eastern Australia : 2 infantry
        India : 1 factory
        Morocco : 1 flag, 1 bomber
        Northwestern Europe : 1 flag, 1 infantry
        Persia : 1 aaGun, 3 armour and 5 infantry
        Russia : 7 fighters
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 10 / 12
        Germans : 48 / 51
        British : 30 / 33
        Japanese : 42 / 42
        Americans : 38 / 38

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Russia: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Turning off Edit Mode
                1 cruiser moved from 14 Sea Zone to 15 Sea Zone
                1 carrier and 2 fighters moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 bomber moved from India to Algeria
                1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
                      British take Anglo-Egyptian Sudan from Germans
                1 transport moved from 14 Sea Zone to 8 Sea Zone
                1 transport moved from 23 Sea Zone to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                3 armour moved from India to Persia
                5 infantry moved from India to Persia
                3 fighters moved from India to Kazakh S.S.R.
                1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                4 fighters moved from Russia to Archangel

    Combat - British
                Battle in Archangel
                    British attack with 4 fighters
                    Germans defend with 1 infantry
                        British roll dice for 4 fighters in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    British win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 15 Sea Zone
                    British attack with 1 carrier, 1 cruiser and 1 submarine; Americans loiter and taunt
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 15 Sea Zone
                    British win with 1 carrier, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Northwestern Europe
                Battle in Kazakh S.S.R.
                    British attack with 3 fighters
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters in Kazakh S.S.R., round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        British roll dice for 3 fighters in Kazakh S.S.R., round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                        British roll dice for 3 fighters in Kazakh S.S.R., round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    British win, taking Northwestern Europe from Germans with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                    British attack with 3 armour and 5 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 armour and 5 infantry in Persia, round 2 :  1/8 hits
                        Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 3 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Algeria
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Algeria, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Algeria
                    retreated to Algeria
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Algeria to Morocco
                1 aaGun moved from India to Persia
                3 fighters moved from Kazakh S.S.R. to Russia
                4 fighters moved from Archangel to Russia

    Place Units - British
                1 carrier and 2 destroyers placed in 8 Sea Zone
                British undo move 1.
                1 carrier and 1 destroyer placed in 8 Sea Zone
                1 destroyer placed in 35 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 33 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        15 Sea Zone : 1 carrier, 1 cruiser and 1 submarine
        35 Sea Zone : 1 destroyer
        Anglo-Egyptian Sudan : 1 armour and 1 infantry
        Eastern Australia : 2 infantry
        India : 1 factory
        Morocco : 1 flag, 1 bomber
        Northwestern Europe : 1 flag, 1 infantry
        Persia : 1 aaGun, 3 armour and 5 infantry
        Russia : 7 fighters
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 10 / 12
        Germans : 48 / 51
        British : 30 / 33
        Japanese : 42 / 42
        Americans : 38 / 38

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Russia: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Turning off Edit Mode
                1 cruiser moved from 14 Sea Zone to 15 Sea Zone
                1 carrier and 2 fighters moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 bomber moved from India to Algeria
                1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
                      British take Anglo-Egyptian Sudan from Germans
                1 transport moved from 14 Sea Zone to 8 Sea Zone
                1 transport moved from 23 Sea Zone to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                3 armour moved from India to Persia
                5 infantry moved from India to Persia
                3 fighters moved from India to Kazakh S.S.R.
                1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                4 fighters moved from Russia to Archangel

    Combat - British
                Battle in Archangel
                    British attack with 4 fighters
                    Germans defend with 1 infantry
                        British roll dice for 4 fighters in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    British win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 15 Sea Zone
                    British attack with 1 carrier, 1 cruiser and 1 submarine; Americans loiter and taunt
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 15 Sea Zone
                    British win with 1 carrier, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Northwestern Europe
                Battle in Kazakh S.S.R.
                    British attack with 3 fighters
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters in Kazakh S.S.R., round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        British roll dice for 3 fighters in Kazakh S.S.R., round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                        British roll dice for 3 fighters in Kazakh S.S.R., round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    British win, taking Northwestern Europe from Germans with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                    British attack with 3 armour and 5 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 armour and 5 infantry in Persia, round 2 :  1/8 hits
                        Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 3 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Algeria
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Algeria, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Algeria
                    retreated to Algeria
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Algeria to Morocco
                1 aaGun moved from India to Persia
                3 fighters moved from Kazakh S.S.R. to Russia
                4 fighters moved from Archangel to Russia

    Place Units - British
                1 carrier and 2 destroyers placed in 8 Sea Zone
                British undo move 1.
                1 carrier and 1 destroyer placed in 8 Sea Zone
                1 destroyer placed in 35 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 33 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        15 Sea Zone : 1 carrier, 1 cruiser and 1 submarine
        35 Sea Zone : 1 destroyer
        Anglo-Egyptian Sudan : 1 armour and 1 infantry
        Eastern Australia : 2 infantry
        India : 1 factory
        Morocco : 1 flag, 1 bomber
        Northwestern Europe : 1 flag, 1 infantry
        Persia : 1 aaGun, 3 armour and 5 infantry
        Russia : 7 fighters
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 10 / 12
        Germans : 48 / 51
        British : 30 / 33
        Japanese : 42 / 42
        Americans : 38 / 38

  • 19 18 17 16 15

    Thanks for reminder - I added the bomber back to the Russia.

    The situation is getting pretty tough :x….Let see if luck would come back to my side in next 2 rounds…

  • 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 17 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Burma to India
                      Japanese take India from British
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 fighter
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 35 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                2 armour moved from French Indo-China Thailand to Yunnan
                1 armour moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 aaGun moved from French Indo-China Thailand to Yunnan
                5 artilleries and 12 infantry moved from Burma to India
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to India
                1 battleship and 1 carrier moved from 36 Sea Zone to 60 Sea Zone
                1 fighter moved from Japan to 60 Sea Zone
                2 submarines moved from 36 Sea Zone to 34 Sea Zone
                1 transport moved from 36 Sea Zone to 60 Sea Zone
                1 destroyer moved from 36 Sea Zone to 60 Sea Zone

    Place Units - Japanese
                2 armour placed in French Indo-China Thailand
                1 fighter and 3 submarines placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    17 Sea Zone : 1 submarine
        34 Sea Zone : 2 submarines
        35 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
        60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
        Anhwei : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        Caucasus : 2 fighters
        East Indies : 1 factory
        Evenki National Okrug : 1 flag, 1 infantry
        French Indo-China Thailand : 2 armour and 1 factory
        India : 1 flag, 7 artilleries, 1 factory and 15 infantry
        Iwo Jima : 1 infantry
        Japan : 1 artillery and 1 factory
        Kazakh S.S.R. : 1 flag
        New Guinea : 1 infantry
        Novosibirsk : 1 flag
        Okinawa : 1 infantry
        Sinkiang : 1 flag
        Solomon Islands : 1 infantry
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Vologda : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag, 1 aaGun, 3 armour, 1 artillery and 2 infantry

    Production/PUs Summary :

    Russians : 8 / 12
        Germans : 48 / 51
        British : 27 / 33
        Japanese : 47 / 49
        Americans : 38 / 38

  • 17 16 15

    It looks good for me, indeed! Thats something new in our games  :-D

    If you attack the german fleet, the japanese sub will fight and take the first (possible) hit.

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