Dir und deiner Familie wünsche ich ebenfalls frohe Weihnachten.
Liebe Grüße von Harry
Intercept with all 3. Lose the UK fighter first
Actually, let’s lose the Soviet fighters first and save the Uk fighter for last
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Karelia to Finland
5 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
5 infantry moved from Bulgaria to Romania
2 bombers moved from Eastern Poland to Russia
1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
Germans take 125 Sea Zone from Neutral
1 armour moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Finland
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
11 armour moved from Belarus to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Bryansk
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 2 transports; Americans defend with 2 transports
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for British: 2 transports
Casualties for Americans: 2 transports
Cleaning up after air battles
Non Combat Move - Germans
5 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns moved from Belarus to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
8 mech_infantrys moved from Western Germany to Poland
3 artilleries moved from France to Western Germany
3 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
2 bombers moved from Russia to Eastern Poland
1 fighter moved from Bryansk to Baltic States
Place Units - Germans
1 transport placed in 112 Sea Zone
2 bombers and 1 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 26 PUs;
Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
4 infantry moved from Tambov to Rostov
2 aaGuns and 18 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from Russia to Norway
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Vologda
Place Units - Russians
1 aaGun and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
2 armour, 1 infantry and 1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
3 armour moved from Kiangsu to Kweichow
1 bomber moved from Kwangsi to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 6 armour, 4 artilleries, 11 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 6 armour, 4 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Japan
2 tactical_bombers moved from Japan to Kwangsi
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Hopei to Kwangsi
2 artilleries moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Shan State to Kweichow
1 aaGun moved from Yunnan to Kweichow
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4,6,5,6,3
Japanese collect 54 PUs (6 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
UK forgot to liberate India. Rolling forum dice
Rolls: 16@1; Total Hits: 216@1: (3, 2, 2, 3, 6, 6, 2, 1, 2, 3, 6, 4, 4, 2, 1, 3)
Rolls: 1@2; Total Hits: 01@2: (4)
he he
“liberate”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 1 artillery and 2 infantry moved from Norway to Finland
2 fighters moved from United Kingdom to Finland
1 fighter moved from Russia to Finland
Combat - British
Battle in Finland
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 7 infantry
1 armour owned by the British retreated to Norway
Germans win with 6 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 artillery
EDIT: Changing ownership of India from Japanese to UK_Pacific
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Adding units owned by British to India: 3 aaGuns and 16 infantry
EDIT: Removing units owned by British from West India: 3 aaGuns and 16 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Finland to Norway
3 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
Place Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,6,3,2,3,6,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
WORST DICE EVER.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 armour moved from Northern Italy to Romania
2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Libya to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - French
Battle in Tobruk
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - French
1 fighter moved from Tobruk to Egypt
1 infantry moved from Egypt to Alexandria
Turn Complete - French
f*cking ridiculous
and now I guess you get to take Norway without losing a single plane. fuck this game
I actually do lose some planes, as it turns out. I misclicked on my first round of casualties, so I’ll edit out another ftr in favor of the art.
a miracle
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Baltic States to Norway
6 infantry moved from Finland to Norway
2 bombers moved from Eastern Poland to Norway
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Norway
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
11 armour moved from Western Ukraine to Rostov
6 armour and 6 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 17 armour and 6 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Rostov from Russians with 17 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Norway
Germans attack with 1 artillery, 4 bombers, 4 fighters, 7 infantry and 2 tactical_bombers
British defend with 1 armour and 3 fighters; Americans defend with 2 artilleries, 3 bombers, 1 factory_minor and 2 infantry; Russians defend with 2 fighters and 1 tactical_bomber
Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 1 artillery, 3 fighters and 7 infantry
Casualties for British: 1 armour and 3 fighters
Casualties for Americans: 2 artilleries, 3 bombers and 2 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomber
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 bombers, 1 fighter and 2 tactical_bombers moved from Norway to Western Germany
3 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
7 mech_infantrys moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Archangel to Belarus
1 armour moved from Nenetsia to Belarus
5 infantry moved from Romania to Bessarabia
Place Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Norway from Americans to Germans
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Norway: 1 artillery
EDIT: Turning off Edit Mode
2 bombers and 1 infantry placed in Western Germany
3 armour placed in Novgorod
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Urals to Vologda
2 infantry moved from Tambov to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Kweichow to Shensi
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangsi to Hopei
Combat - Japanese
Battle in Shensi
Japanese attack with 7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
3 fighters moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Kweichow to Shensi
1 bomber moved from Hopei to Kwangsi
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Kweichow to Shensi
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangsi to Hopei
Combat - Japanese
Battle in Shensi
Japanese attack with 7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
3 fighters moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Kweichow to Shensi
1 bomber moved from Hopei to Kwangsi
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode