@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs;
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangtung
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangtung
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 36 Sea Zone to Kwangsi
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 20 Sea Zone
Americans attack with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 submarines
Italians defend with 1 submarine
3 submarines owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 98 Sea Zone
Americans attack with 2 carriers, 2 destroyers and 2 fighters
Italians defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans winAmericans winItalians win with no units remaining with 1 bomber and 2 fighters remaining, taking 98 Sea Zone from Italians with 2 carriers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 119 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Kwangtung from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 3 bombers, 1 fighter and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in KwangsiNon Combat Move - Americans
2 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Eastern United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 bomber moved from Eastern United States to Western United States
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Karelia to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 bombers moved from Normandy Bordeaux to United Kingdom
1 transport moved from 54 Sea Zone to 66 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 mech_infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Norway: 2 fighters
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 carrier, 2 destroyers, 3 fighters and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Americans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 bombers and 2 fighters moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 infantry moved from Persia to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
2 fighters moved from Persia to Iraq
1 bomber moved from Persia to IraqCombat - British
British creates battle in territory 97 Sea Zone
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in Iraq
British attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 mech_infantry
British win, taking Iraq from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Eastern Persia from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Cleaning up after air battlesNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber and 2 fighters moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Karelia to 110 Sea Zone
3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from United Kingdom to NorwayPlace Units - British
1 bomber placed in United Kingdom
1 fighter placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Vologda to Belarus
2 armour and 1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,6,1,4,3
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone -
Do it again. You won’t! :evil:
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Watch and learn. Send one up!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 5
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC win with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
4 fighters moved from 35 Sea Zone to 20 Sea Zone
1 bomber and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 carriers moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
I learned that kamikaze pilots don’t swim well!
Skip France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 bombers moved from Caucasus to Novgorod
1 bomber moved from Caucasus to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
2 fighters moved from India to Iraq
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Germany to NovgorodCombat - Germans
Battle in Iraq
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Germans win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
retreated to Normandy Bordeaux
Americans win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Germans
1 aaGun moved from Smolensk to Belarus
3 mech_infantrys moved from Russia to Belarus
2 aaGuns, 5 armour, 3 artilleries and 4 infantry moved from Caucasus to Northwest Persia
17 armour moved from Volgograd to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
2 fighters moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
2 mech_infantrys moved from Germany to Poland
2 armour moved from Germany to Poland
5 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
3 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
1 bomber and 3 fighters moved from Normandy Bordeaux to Germany
2 bombers moved from Novgorod to Germany
2 bombers moved from Novgorod to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Caucasus
1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,6,2,5,1
Germans collect 52 PUs (7 lost to blockades); end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
Well you have lost all dice whining privileges, that was a travesty in Normandy! How’s it feel to win a 100% battle against you? Sucks, could be quite a game changer.
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blah blah blah :-P
If it could be a game changer, why didn’t you just lose a fighter to take it?
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Oh, hah! I didn’t realize you whiffed! Wowza! My condolences…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
1 mech_infantry moved from Persia to Iraq
4 fighters and 1 tactical_bomber moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Iraq from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
4 fighters moved from Iraq to Egypt
2 infantry moved from Karelia to VyborgTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 armour, 3 destroyers and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
3 tactical_bombers moved from Yunnan to Kwangtung
2 bombers moved from India to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Shan State to Kwangsi
1 bomber moved from Japan to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Eastern Persia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 3 tactical_bombers
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry; Americans defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
4 infantry moved from Anhwe to Kiangsu
8 armour and 5 mech_infantrys moved from India to West India
2 fighters moved from Eastern Persia to India
2 tactical_bombers moved from Eastern Persia to India
10 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Caucasus to Northwest Persia
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 5 destroyers, 6 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 36 Sea Zone to Hunan
3 mech_infantrys moved from Yunnan to HunanPlace Units - Japanese
3 armour placed in West India
3 armour placed in India
3 infantry placed in Kiangsu
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,4,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,1,1,4,3,6,3,4,3,1,6,6,3,1,6,6,4,5,5,3,2,6,5,1,3,6,1,1,5,1
Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs -
More BS dice! Lets see how high you can pile it! Sheesh freaking US inf.
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They’re on fire!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 fighters and 9 infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 unit repaired.
3 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
5 bombers moved from United Kingdom to France
3 fighters moved from Norway to France
1 armour and 1 mech_infantry moved from Norway to Karelia
Americans take Finland from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Philippines to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Western United States to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands -
Scramble/kamikaze in SZ 6?
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Wow the battle calculator screwed me. I ran it and you had no better than a 50% chance. No scramble, kami on the cruiser. May the dice repay for your good fortune the last two turns. Really sucks that those last two battles changed the complextion so much I think I had this game in the bag until this last turn of crappy battles for me. Happy hunting! :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 fighters and 9 infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 unit repaired.
3 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
5 bombers moved from United Kingdom to France
3 fighters moved from Norway to France
1 armour and 1 mech_infantry moved from Norway to Karelia
Americans take Finland from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Philippines to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Western United States to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Americans creates battle in territory 97 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers
Japanese defend with 4 carriers, 9 destroyers, 8 fighters and 2 transports
Units damaged: 4 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Americans: 4 carriers, 5 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 9 destroyers, 8 fighters and 2 transports
Battle in Western Germany
Americans converts factory_major into different units
Battle in Denmark
Battle in Hawaiian Islands
Battle in Southern France
Battle in France
Americans attack with 5 bombers, 5 fighters and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 11 infantry
Americans win, taking Western Germany from Germans, taking Denmark from Germans, taking Hawaiian Islands from Japanese, taking Southern France from Germans with 4 bombers remaining. Battle score for attacker is -29
Casualties for Germans: 1 aaGun, 1 artillery and 11 infantry
Casualties for Americans: 1 bomber, 5 fighters and 3 infantryNon Combat Move - Americans
4 bombers moved from France to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 6 Sea Zone to Guam
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Western United States to United KingdomPlace Units - Americans
1 armour and 2 infantry placed in Norway
2 fighters placed in 110 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Normandy Bordeaux
Americans undo move 4.
1 fighter placed in 110 Sea Zone
5 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier placed in 10 Sea Zone
Americans undo move 5.
2 infantry placed in Kwangtung
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 81 PUs; end with 85 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs





