dice…
Infrastructure vs Stalingradski lowluck1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 1 aaGun, 1 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 submarine moved from 87 Sea Zone to 93 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Americans take 109 Sea Zone from Germans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
1 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 1 aaGun, 1 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 submarine moved from 87 Sea Zone to 93 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Americans take 109 Sea Zone from Germans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
1 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to PhilippinesCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
retreated to 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Trans-Jordan
Americans attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Americans win, taking Trans-Jordan from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Philippines
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Borneo
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun and 1 infantry moved from United Kingdom to Scotland
1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 87 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from Anglo Egyptian Sudan to Egypt
5 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to Nigeria
2 mech_infantrys moved from French West Africa to French Equatorial Africa
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
2 transports moved from 87 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 35 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from Sumatra to 35 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from 42 Sea Zone to India
1 fighter moved from Borneo to Java
3 fighters moved from Philippines to 35 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 89 Sea Zone
1 fighter moved from 89 Sea Zone to French West Africa
3 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - Americans
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry placed in Eastern United States
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
GBR spends 41 + 5 IPCs.
Technology Advancements:
GER: 53.60*
RUS: 16.35
JPN: 36.85
USA: 40.25*
GBR: 27.55
ITA: 13.20
ANZ: 7.30- Token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
3 fighters moved from Egypt to Ukraine
6 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
3 fighters moved from Egypt to Ukraine
6 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Ukraine
British attack with 9 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for British: 5 fighters
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 mech_infantry moved from Egypt to Saudi Arabia
5 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 125 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from India to EgyptPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 infantry and 1 mech_infantry placed in Brazil
1 submarine placed in 86 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,3,2,4,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,5,6
British collect 39 PUs (4 lost to blockades); end with 39 PUs totalPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 aaGun -
Wow. If you’re ever interested in comparing how we’ve fared luck-wise, be sure to take that turn into account.
Almost the best you could do in a LL game.
For example… two times I rolled a 5 or less, and missed.
Another example, your sub in 125 hit TWICE.
Just a couple examples.
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rough round for sure
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ITA spends 37 IPCs.
Technology Advancements:
GER: 53.60*
RUS: 16.35
JPN: 36.85
USA: 40.25*
GBR: 27.55
ITA: 15.05
ANZ: 7.30- Token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Italians
Italians spend 0 on tech rollsPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 artillery and 1 infantry moved from Iraq to Saudi Arabia
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Turkey to Trans-Jordan
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hitsPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 artillery and 1 infantry moved from Iraq to Saudi Arabia
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Turkey to Trans-Jordan
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to SyriaCombat - Italians
Battle in Saudi Arabia
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Saudi Arabia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Saudi Arabia
Italians win, taking Saudi Arabia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 bomber, 4 fighters and 2 infantry
Americans defend with 3 infantry
Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Trans-Jordan, round 2 : 3/0 hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/0 hits
3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry
Battle in Syria
Italians attack with 1 fighter and 4 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Syria, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 4 infantry in Syria, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Syria to Greece
2 fighters moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from Trans-Jordan to Greece
1 fighter moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Greece
1 fighter moved from Southern Italy to Turkey
1 infantry moved from Spain to Gibraltar
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Algeria to Tunisia
1 fighter and 4 infantry moved from Turkey to Iraq
1 fighter moved from Iraq to Turkey
1 destroyer moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
1 factory_minor placed in Iraq
1 destroyer placed in 97 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs -
ANZ spends 20 IPCs.
Technology Advancements:
GER: 53.60*
RUS: 16.35
JPN: 36.85
USA: 40.25*
GBR: 27.55
ITA: 15.05
ANZ: 8.30- Token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from 42 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from 42 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to EgyptTurn Complete - French
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GER spends 89 IPCs. spends 2 on tech
Technology Advancements:
GER: 60.05*
RUS: 16.35
JPN: 36.85
USA: 40.25*
GBR: 27.55
ITA: 15.05
ANZ: 8.30- Token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 91 to 96
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 91 to 89
EDIT: Turning off Edit Mode
Germans repair damage of 5x factory_minor; Remaining resources: 1 techTokens; 84 PUs;
Germans buy 1 artillery, 1 fighter, 10 infantry and 10 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 fighter moved from Turkey to Kazakhstan
1 infantry moved from Belarus to Smolensk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Kazakhstan
1 artillery and 8 infantry moved from Novgorod to Archangel
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Greece to Bryansk
1 fighter moved from Greece to Tambov
1 fighter moved from Turkey to Kazakhstan
1 infantry moved from Volgograd to Samara
1 bomber moved from Greece to Samara
1 fighter moved from Greece to Tambov
1 bomber moved from Greece to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 91 to 96
EDIT: Turning off Edit Mode
Germans spend 5 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 91 to 89
EDIT: Turning off Edit Mode
Germans repair damage of 5x factory_minor; Remaining resources: 1 techTokens; 84 PUs;
Germans buy 1 artillery, 1 fighter, 10 infantry and 10 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 fighter moved from Turkey to Kazakhstan
1 infantry moved from Belarus to Smolensk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Kazakhstan
1 artillery and 8 infantry moved from Novgorod to Archangel
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Greece to Bryansk
1 fighter moved from Greece to Tambov
1 fighter moved from Turkey to Kazakhstan
1 infantry moved from Volgograd to Samara
1 bomber moved from Greece to Samara
1 fighter moved from Greece to Tambov
1 bomber moved from Greece to TambovCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 2/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Tambov, round 2 : 2/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 8 infantry in Archangel, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Kazakhstan to Turkey
1 aaGun, 1 armour, 3 artilleries and 4 infantry moved from Caucasus to Volgograd
1 artillery moved from Rostov to Volgograd
1 aaGun moved from Rostov to Ukraine
1 fighter moved from Tambov to Volgograd
1 fighter moved from Tambov to Ukraine
1 bomber moved from Tambov to Turkey
1 bomber moved from Turkey to Iraq
1 bomber moved from Bryansk to Iraq
1 bomber moved from Samara to Turkey
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Archangel to Novgorod
1 infantry moved from Vyborg to Novgorod
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 114 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to Western Germany
3 infantry moved from Greece to Turkey
3 infantry moved from Turkey to Caucasus
3 mech_infantrys moved from Turkey to VolgogradPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 4.
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Turkey
Germans undo move 4.
2 infantry and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Greece
2 infantry placed in Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
This game is over. Your win. You just wore down the center of the board relentlessly, and the Italian factory was what broke my spirit.
I had good long term structures in Egypt and London, but it was just a matter of time, even if that time was 10 turns away, or more. If it wasn’t LL, I’d continue.
Let’s play two league games with the new mod. What say you?





