Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 20 PUs;
Russians buy 2 aaGuns, 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 10 artilleries and 9 infantry moved from Archangel to Novgorod
1 infantry moved from Vologda to Russia
4 fighters and 1 tactical_bomber moved from Russia to Persia
Place Units - Russians
2 aaGuns, 1 armour and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Philippines to Caroline Islands
1 armour moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 bomber moved from India to Northwest Persia
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
5 fighters moved from Philippines to 35 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 1 bomber
ANZAC defend with 1 airfield, 2 bombers and 1 harbour
ANZAC win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 bomber
Battle in Northwest Persia
Japanese attack with 1 armour and 3 bombers
British defend with 2 infantry
Japanese win, taking Northwest Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for British: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Turkmenistan from Russians to Japanese
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yakut S.S.R. to Amur
1 infantry moved from Kiangsi to Anhwe
4 mech_infantrys moved from Yunnan to Hunan
1 tactical_bomber moved from 6 Sea Zone to Hunan
4 mech_infantrys moved from Hunan to Anhwe
5 fighters moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
5 armour and 11 mech_infantrys moved from West India to Turkmenistan
2 mech_infantrys moved from India to West India
4 armour moved from India to West India
2 bombers moved from Northwest Persia to Volgograd
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in West India
3 infantry placed in India
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Hope you are okay with the turkmentistien edit. Thought I moved them during combat. I know I did it when I did my turn in local mode. Its late and im sleepy! And you got some bs hits with those lucky ass anzac bombers!
Yeah no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
6 bombers moved from United Kingdom to Finland
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Wake Island to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Philippines
2 fighters moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 3 fighters and 3 transports
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 2 fighters and 3 transports remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 5 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 5 infantry
Battle in Finland
Americans attack with 6 bombers
Germans defend with 2 armour and 3 mech_infantrys
Americans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Americans: 2 bombers
Non Combat Move - Americans
4 bombers moved from Finland to Novgorod
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Western United States to Queensland
2 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 bomber, 2 fighters and 6 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Americans collect 63 PUs (3 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 bomber and 8 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Russia to 115 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Eastern Persia
1 bomber moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
Combat - British
British creates battle in territory 125 Sea Zone
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 bomber, 3 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 115 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Northwest Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Northwest Persia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber and 3 fighters moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
3 armour moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 armour moved from Russia to Archangel
2 fighters moved from Russia to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 bomber and 3 infantry placed in United Kingdom
British undo move 1.
1 bomber and 1 infantry placed in United Kingdom
1 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
Golden boy here gets 100% convoys, ANZAC bombers wreaking havoc, US bombers escaping disaster, Phillipines doing nothing, do you do anything wrong? Oh wait Russia is going down! Good game so far… :-D :-D :-D
I think 8 convoy damage from 8 dice is to be expected, but yeah my bombers are experts. It’s okay to be jealous of them :-P
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
1 infantry moved from Persia to Eastern Persia
French take Eastern Persia from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Archangel
1 bomber moved from Tambov to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Russia
19 infantry moved from Tambov to Russia
15 mech_infantrys moved from Tambov to Russia
14 artilleries moved from Tambov to Russia
33 armour moved from Tambov to Russia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
4 bombers moved from Germany to Norway
1 bomber moved from Germany to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 4 bombers
Americans defend with 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Russia
Germans attack with 33 armour, 14 artilleries, 20 infantry and 15 mech_infantrys
Russians defend with 6 aaGuns, 1 airfield, 3 armour, 11 artilleries, 1 factory_major, 57 infantry and 1 mech_infantry
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour remaining. Battle score for attacker is 13
Casualties for Germans: 13 armour, 14 artilleries, 20 infantry and 15 mech_infantrys
Casualties for Russians: 6 aaGuns, 3 armour, 11 artilleries, 57 infantry and 1 mech_infantry
Non Combat Move - Germans
3 armour moved from Volgograd to Caucasus
2 armour moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Tambov to Volgograd
4 fighters moved from Tambov to Caucasus
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Archangel to Bryansk
2 armour moved from Baltic States to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Poland
5 infantry moved from Vyborg to Finland
2 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
3 bombers moved from Norway to Germany
2 bombers moved from India to Caucasus
Place Units - Germans
3 infantry placed in Caucasus
3 artilleries placed in Volgograd
3 infantry placed in France
3 infantry placed in Southern France
2 armour, 1 fighter and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,5,4,5,1
Germans collect 56 PUs (2 lost to blockades); end with 73 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 10 artilleries and 8 infantry moved from Novgorod to Karelia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
1 fighter and 4 tactical_bombers moved from India to Eastern Persia
2 bombers moved from Volgograd to Eastern Persia
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
French defend with 1 infantry
Japanese win, taking Eastern Persia from French with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
2 bombers moved from Eastern Persia to India
3 infantry moved from India to West India
5 armour and 11 mech_infantrys moved from Turkmenistan to Caucasus
1 mech_infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Hunan to Yunnan
Place Units - Japanese
3 infantry placed in West India
3 armour placed in India
2 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Japanese collect 57 PUs (5 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 factory_minor, 6 infantry and 2 tactical_bombers; Remaining resources: 9 PUs;
Combat Move - Americans
4 bombers moved from Novgorod to Finland
4 fighters moved from 110 Sea Zone to Finland
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 6 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 3 infantry
Battle in Finland
Americans attack with 4 bombers and 4 fighters
Germans defend with 5 infantry
Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 5 infantry
Casualties for Americans: 2 fighters
Battle in Shan State
Battle in 21 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Shan State from Japanese with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Malaya
Non Combat Move - Americans
2 battleships, 6 carriers, 2 cruisers and 5 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 bomber moved from 21 Sea Zone to Philippines
2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Finland to Karelia
4 bombers moved from Finland to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
6 infantry moved from Eastern United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 35 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 bomber, 6 infantry and 2 tactical_bombers placed in Eastern United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 79 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Persia to Eastern Persia
1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Eastern Persia
British attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
3 armour moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
4 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Novgorod to Karelia
2 fighters moved from Novgorod to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 bomber and 3 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 16 PUs;
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
1 armour moved from Urals to Vologda
2 armour and 1 mech_infantry moved from Greater Southern Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry
1 mech_infantry owned by the Italians and 2 armour owned by the Italians retreated to Western Germany
British win with 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,1,1,4,5
Italians collect 12 PUs (7 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
2 fighters moved from Philippines to 20 Sea Zone
1 bomber moved from Philippines to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in 20 Sea Zone
ANZAC attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Philippines: 1 artillery
EDIT: Removing units owned by ANZAC from Borneo: 1 infantry
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
You can skip France.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 12x factory_major; Remaining resources: 70 PUs;
Germans buy 4 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
2 bombers moved from Germany to Norway
2 infantry moved from France to Holland Belgium
3 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Germany to Holland Belgium
1 bomber moved from Bryansk to Northwest Persia
1 fighter moved from Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
Combat - Germans
Strategic bombing raid in Norway
1 bomber killed by AA
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Northwest Persia
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 aaGuns moved from Germany to Western Germany
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
2 armour moved from Smolensk to Belarus
3 armour moved from Russia to Belarus
1 infantry moved from Archangel to Belarus
3 armour moved from Bryansk to Caucasus
2 artilleries moved from Volgograd to Caucasus
2 bombers moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
2 fighters moved from Caucasus to India
3 fighters moved from Caucasus to Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
6 infantry moved from Germany to Western Germany
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Norway to Germany
1 tactical_bomber moved from Bryansk to Germany
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
17 armour moved from Russia to Volgograd
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 infantry placed in Caucasus
5 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,5,4,6,5
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese