Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
2 infantry moved from Northwest Persia to Persia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Greece to Persia
1 artillery and 3 infantry moved from Turkey to Iraq
1 fighter moved from Greece to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Greece to Bryansk
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/1 hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Persia, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Persia, round 3 : 1/1 hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Italians attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/0 hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Persia to Turkey
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from Bryansk to Greece
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Turkey
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Turkey to Caucasus
1 aaGun moved from Greece to Turkey
1 infantry moved from Southern France to Spain
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
1 fighter placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
ANZ spends 20 IPCs.
Technology Advancements:
GER: 48.25
RUS: 15.65
JPN: 33.70
USA: 36.20
GBR: 25.25
ITA: 13.20
ANZ: 7.30
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to Queensland
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Egypt to French West Africa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Egypt to French West Africa
Non Combat Move - French
Turn Complete - French
GER spends 87 IPCs. spend 1 on tech
Technology Advancements:
GER: 53.60*
RUS: 15.65
JPN: 33.70
USA: 36.20
GBR: 25.25
ITA: 13.20
ANZ: 7.30
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Improved_Mech_Inf
Activate Technology - Germans
Germans activating Improved_Mech_Inf
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 88 to 87
EDIT: Turning off Edit Mode
Germans buy 2 aaGuns, 1 fighter, 17 infantry and 4 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
9 armour, 6 artilleries, 2 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Northwest Persia to Saudi Arabia
2 infantry moved from Syria to Trans-Jordan
1 fighter moved from Northwest Persia to Saudi Arabia
3 fighters moved from Turkey to Trans-Jordan
3 bombers moved from Turkey to Tambov
1 fighter moved from Turkey to Tambov
1 mech_infantry moved from Rostov to Smolensk
1 mech_infantry moved from Rostov to Volgograd
1 fighter moved from Turkey to Tambov
1 fighter moved from Greece to Saudi Arabia
I made a little mental error.
Since it is you I would like to ask to fix it.
I had 2 ftrs that could easily have come against your russian cruiser. I thought the sub and jet fighter gave me the auto hit so didn’t use them. I definitely would have if I had realized i didnt have the auto hit. It is obvious I would have as the two jet ftrs didnt and couldnt really do anything else.
I’ll edit it, but of course give you your hit on the sub.
let me know of an issue.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits
Germans removing all Technology Tokens after successful research.
Germans discover Improved_Mech_Inf
Activate Technology - Germans
Germans activating Improved_Mech_Inf
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 88 to 87
EDIT: Turning off Edit Mode
Germans buy 2 aaGuns, 1 fighter, 17 infantry and 4 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
9 armour, 6 artilleries, 2 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Northwest Persia to Saudi Arabia
2 infantry moved from Syria to Trans-Jordan
1 fighter moved from Northwest Persia to Saudi Arabia
3 fighters moved from Turkey to Trans-Jordan
3 bombers moved from Turkey to Tambov
1 fighter moved from Turkey to Tambov
1 mech_infantry moved from Rostov to Smolensk
1 mech_infantry moved from Rostov to Volgograd
1 fighter moved from Turkey to Tambov
1 fighter moved from Greece to Saudi Arabia
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 114 Sea Zone
retreated to 114 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Saudi Arabia
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 2 fighters and 1 mech_infantry in Saudi Arabia, round 2 : 1/1 hits
British roll dice for 1 armour in Saudi Arabia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Saudi Arabia
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 3 bombers, 2 fighters and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 bombers, 2 fighters and 3 infantry in Tambov, round 2 : 4/1 hits
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/1 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Volgograd
Germans attack with 9 armour, 6 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 9 armour, 6 artilleries, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 8/1 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour, 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/1 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits
2 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from 114 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Trans-Jordan to Greece
2 fighters moved from Saudi Arabia to Turkey
3 bombers moved from Tambov to Greece
2 fighters moved from Tambov to Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Greece to Caucasus
3 infantry moved from Greece to Turkey
1 infantry moved from Turkey to Iraq
2 artilleries and 4 infantry moved from Turkey to Caucasus
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Turkey
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Ukraine
Germans undo move 2.
2 infantry and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Turkey
3 infantry placed in Greece
1 aaGun and 2 infantry placed in Normandy Bordeaux
6 infantry placed in Germany
Germans undo move 5.
1 aaGun placed in Normandy Bordeaux
1 aaGun, 1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
No problem amigo ~
Where can I find the new mod? I’ve searched - could you send me a link?
RUS spends 14 IPCs.
Technology Advancements:
GER: 53.60*
RUS: 16.35
JPN: 33.70
USA: 36.20
GBR: 25.25
ITA: 13.20
ANZ: 7.30
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Russians
Russians spend 0 on tech rolls
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Samara to Archangel
2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Samara to Tambov
1 fighter moved from Tsinghai to Tambov
1 infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 submarine moved from 115 Sea Zone to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Russians
Russians spend 0 on tech rolls
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Samara to Archangel
2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Samara to Tambov
1 fighter moved from Tsinghai to Tambov
1 infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Kazakhstan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 aaGun moved from Samara to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
4 artilleries moved from Samara to Russia
1 mech_infantry moved from Tsinghai to Urals
1 mech_infantry moved from Samara to Urals
1 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Urals
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
This game will take a while, but it’s just a matter of time. You’re killing me economically.
JPN spends 63 IPCs.
Technology Advancements:
GER: 53.60*
RUS: 16.35
JPN: 36.85
USA: 36.20
GBR: 25.25
ITA: 13.20
ANZ: 7.30
Hey brother - hope you and family are well - and go Patriots!
Here’s some music for you -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Szechwan to Kansu
3 infantry moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai
1 fighter and 2 tactical_bombers moved from Szechwan to Tsinghai
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Szechwan to Kansu
3 infantry moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai
1 fighter and 2 tactical_bombers moved from Szechwan to Tsinghai
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
Combat - Japanese
Battle in Kansu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 5 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/1 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Tsinghai, round 3 : 2/1 hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Tsinghai to Sikang
2 tactical_bombers moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 tactical_bomber moved from Kansu to Szechwan
1 aaGun moved from Yunnan to French Indo China
3 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Philippines to Malaya
1 bomber moved from Philippines to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Manchuria to Amur
9 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from French Indo China to Malaya
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 airfield placed in Malaya
1 submarine placed in 36 Sea Zone
Japanese undo move 3.
1 fighter and 2 infantry placed in French Indo China
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
USA spends 81 IPCs.
Technology Advancements:
GER: 53.60*
RUS: 16.35
JPN: 36.85
USA: 40.25*
GBR: 25.25
ITA: 13.20
ANZ: 7.30