@Daaras Aha ok.
No scrambles. 4 kamikazes at Guam.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Politics - Germans
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Volgograd to Tambov
1 bomber moved from Ukraine to Tambov
1 armour moved from Volgograd to Bryansk
Germans take Bryansk from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Tambov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Eastern Poland
9 armour moved from Volgograd to Bryansk
1 aaGun, 8 armour, 5 artilleries and 6 infantry moved from Ukraine to Bryansk
1 aaGun, 19 armour, 20 artilleries, 19 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun, 6 armour, 10 artilleries, 8 infantry and 4 mech_infantrys moved from Belarus to Bryansk
3 armour and 2 mech_infantrys moved from Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
5 bombers moved from France to Western Germany
Place Units - Germans
1 destroyer and 2 fighters placed in 113 Sea Zone
1 destroyer placed in 97 Sea Zone
2 bombers and 1 infantry placed in Western Germany
3 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,2,5,5,2,3,6,4,4,5,6,5,2,3,3,4,5,1,3,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,3,2,1
Germans collect 57 PUs (8 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Russia to Cyprus
1 infantry moved from Russia to Vologda
Russians take Vologda from Japanese
3 armour, 45 artilleries, 54 infantry and 4 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 armour, 45 artilleries, 54 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 3 armour, 45 artilleries, 53 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 aaGuns moved from Russia to Samara
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters, 11 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Trans-Jordan to Egypt
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from Yunnan to Kwangtung
Japanese take Kwangtung from ANZAC
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Urals to Vologda
2 fighters moved from Novosibirsk to Vologda
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Egypt
Japanese attack with 2 armour
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Japanese win, taking Egypt from British with 2 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Vologda
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 artillery
EDIT: Turning off Edit Mode
3 armour and 2 mech_infantrys moved from Novosibirsk to Turkmenistan
1 mech_infantry moved from Novosibirsk to Kazakhstan
6 fighters moved from Novosibirsk to Kweichow
2 fighters moved from Vologda to Turkmenistan
6 infantry moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Philippines
6 fighters moved from Philippines to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 armour moved from Malaya to Yunnan
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from Kweichow to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from India to West India
3 armour and 2 mech_infantrys moved from India to Yunnan
4 infantry moved from Iraq to Persia
3 armour moved from Iraq to Persia
4 artilleries moved from Trans-Jordan to Iraq
26 armour moved from Trans-Jordan to Egypt
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from Yunnan to Kwangsi
3 tactical_bombers moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 fighters and 2 infantry placed in Japan
2 submarines placed in 36 Sea Zone
3 destroyers placed in 39 Sea Zone
1 destroyer placed in 80 Sea Zone
3 infantry placed in Persia
2 infantry placed in Iraq
1 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Japanese collect 83 PUs (1 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
4 bombers moved from Caroline Islands to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 23 Sea Zone
4 bombers moved from Caroline Islands to 23 Sea Zone
1 submarine moved from 46 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
7 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 106 Sea Zone to 109 Sea Zone
7 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 3 infantry
Americans win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 22 Sea Zone
Americans attack with 4 bombers, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 4 bombers, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in United Kingdom
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 2 battleships, 7 carriers, 3 cruisers, 10 destroyers, 3 infantry, 10 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone
4 bombers, 5 fighters and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
4 bombers moved from 54 Sea Zone to Queensland
4 bombers and 6 fighters moved from 22 Sea Zone to 54 Sea Zone
4 bombers moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
10 fighters moved from Gibraltar to Scotland
5 bombers moved from Eastern United States to Scotland
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to Scotland
Place Units - Americans
3 carriers and 1 destroyer placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Combat Move - British
8 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Non Combat Move - British
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from Americans
2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 submarines moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
3 bombers moved from Western Germany to 112 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Bryansk to Russia
1 bomber moved from Eastern Poland to Russia
3 bombers moved from Southern Italy to Russia
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 112 Sea Zone
Germans attack with 3 bombers, 5 fighters and 3 submarines
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Russia
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans captures 5PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
3 bombers moved from Russia to Bryansk
3 aaGuns, 35 artilleries and 27 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Tambov to Rostov
1 aaGun moved from Volgograd to Rostov
3 armour moved from Ukraine to Rostov
3 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
44 armour and 8 mech_infantrys moved from Bryansk to Rostov
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 carrier, 1 destroyer and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 95 Sea Zone to Southern Italy
5 fighters moved from 112 Sea Zone to Western Germany
3 bombers moved from 112 Sea Zone to Western Germany
3 infantry moved from Western Germany to France
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
5 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 artillery and 1 infantry moved from Samara to Vologda
3 fighters and 3 tactical_bombers moved from Cyprus to 97 Sea Zone
1 artillery moved from Samara to Russia
Combat - Russians
Battle in 97 Sea Zone
Russians attack with 3 fighters and 3 tactical_bombers
Germans defend with 1 submarine; Italians defend with 1 destroyer and 2 submarines
1 submarine owned by the Germans and 2 submarines owned by the Italians Submerged
Russians win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Russia
Russians attack with 1 artillery
Germans defend with 1 airfield, 1 factory_major and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Non Combat Move - Russians
3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Malta
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Turkmenistan to Kazakhstan
2 fighters moved from Turkmenistan to Kazakhstan
2 fighters and 2 tactical_bombers moved from Iraq to Kazakhstan
2 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Tobruk
Japanese take Alexandria from British
Italians take Tobruk from British
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Japanese attack with 2 armour
Americans defend with 1 artillery
Japanese win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kazakhstan
Japanese attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Japanese win, taking Kazakhstan from Russians with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kazakhstan to Turkmenistan
3 armour and 1 mech_infantry moved from Persia to Turkmenistan
7 infantry moved from Persia to Eastern Persia
4 artilleries and 2 infantry moved from Iraq to Persia
13 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
11 armour moved from Egypt to Tobruk
1 submarine moved from 87 Sea Zone to 85 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 destroyers moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Kwangtung to Yunnan
1 infantry moved from West India to India
2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in India
1 bomber placed in French Indo China
1 fighter and 1 tactical_bomber placed in French Indo China
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Japanese undo move 3.
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 5 infantry and 5 transports; Remaining resources: 3 PUs;
Combat Move - Americans
5 bombers moved from Scotland to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
16 fighters moved from Scotland to Gibraltar
7 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone
7 artilleries, 3 carriers, 1 destroyer, 8 fighters, 7 infantry and 7 transports moved from 109 Sea Zone to 91 Sea Zone
3 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 5 bombers and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 5 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 55 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
5 bombers moved from 93 Sea Zone to Gibraltar
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
5 transports placed in 101 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 27 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
Americans collect 61 PUs (2 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 20 PUs;
British buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier moved from 109 Sea Zone to 91 Sea Zone
8 fighters moved from United Kingdom to Gibraltar
1 submarine moved from 96 Sea Zone to 92 Sea Zone
Non Combat Move - British
Place Units - British
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Quebec
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 aaGuns, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters and 1 mech_infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 battleship placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 25
Politics - Germans
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 25
Purchase Units - Germans
Germans buy 1 airfield, 2 destroyers and 6 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Southern Italy to Malta
8 bombers moved from Western Germany to Malta
3 bombers moved from Bryansk to Vologda
1 infantry moved from Russia to Vologda
2 artilleries and 2 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Germans attack with 10 bombers
British defend with 1 aaGun and 1 infantry; Russians defend with 3 fighters and 3 tactical_bombers
Germans win with 6 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 4 bombers
Casualties for British: 1 aaGun and 1 infantry
Casualties for Russians: 3 fighters and 3 tactical_bombers
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 bombers moved from Vologda to Ukraine
2 bombers moved from Malta to Western Germany
4 bombers moved from Malta to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour, 5 artilleries, 4 fighters, 8 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
3 fighters moved from Western Germany to Yugoslavia
3 fighters moved from Western Germany to Southern Italy
3 aaGuns moved from France to Northern Italy
2 artilleries and 4 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Western Germany
1 bomber moved from Novgorod to Western Germany
50 armour moved from Rostov to Volgograd
4 aaGuns moved from Rostov to Volgograd
33 artilleries moved from Rostov to Volgograd
25 infantry moved from Rostov to Volgograd
12 mech_infantrys moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Rostov
4 infantry moved from France to Northern Italy
Place Units - Germans
1 destroyer placed in 97 Sea Zone
1 airfield placed in Yugoslavia
1 destroyer placed in 110 Sea Zone
6 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 25
Combat Move - Russians
1 mech_infantry moved from Samara to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Samara to Russia
Russians take Russia from Germans
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 artillery moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
5 aaGuns, 3 armour, 39 artilleries, 46 infantry and 3 mech_infantrys moved from Samara to Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total