It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
15L G40 LL legion386 (Axis) vs Giallo (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 infantry moved from Southern France to France
2 artilleries and 1 infantry moved from France to Western GermanyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,3,2,4
Italians collect 4 PUs (10 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
3 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 armour and 2 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Romania to Rostov
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
8 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 8 bombers, 1 fighter and 1 infantry
British defend with 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Germans captures 34PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery and 8 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 4 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 115 Sea Zone
Germans attack with 2 fighters and 2 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
8 bombers moved from United Kingdom to Western Germany
1 aaGun and 5 infantry moved from France to Western Germany
1 armour moved from Western Germany to Southern Italy
4 armour moved from Normandy Bordeaux to Western Germany
9 artilleries moved from Normandy Bordeaux to France
5 infantry moved from Holland Belgium to France
3 infantry moved from Novgorod to Belarus
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to UkrainePlace Units - Germans
1 armour, 1 bomber, 1 fighter and 5 mech_infantrys placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
Germans undo move 1.
1 mech_infantry placed in Normandy Bordeaux
2 armour, 1 bomber, 1 fighter and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,4,6
Germans collect 59 PUs (2 lost to blockades); end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Rostov
1 infantry moved from Bryansk to Rostov
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Smolensk to Russia
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
2 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 6 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to NovosibirskCombat - Japanese
Japanese creates battle in territory 19 Sea ZoneNon Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Siberia to Amur
3 infantry moved from Kiangsu to Anhwe
2 infantry and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Szechwan to Kansu
2 infantry moved from Hunan to Yunnan
3 infantry moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
2 mech_infantrys moved from West India to Persia
3 armour moved from India to Eastern Persia
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 artilleries placed in Iraq
3 artilleries placed in Persia
3 armour placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Japanese collect 89 PUs (1 lost to blockades); end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 7 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries, 7 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
6 artilleries, 7 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 109 Sea Zone
6 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from Caroline Islands to 22 Sea Zone
2 bombers moved from Caroline Islands to 34 Sea Zone
2 bombers moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 34 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in United Kingdom
Americans attack with 6 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Americans win, taking United Kingdom from Germans with 6 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
2 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to Scotland
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 bomber moved from 110 Sea Zone to Gibraltar
3 fighters moved from 101 Sea Zone to Gibraltar
2 carriers and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 bombers moved from 46 Sea Zone to Caroline Islands
3 bombers moved from 34 Sea Zone to Caroline Islands
3 bombers moved from 22 Sea Zone to Caroline IslandsPlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Western United States
2 fighters placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Combat Move - British
1 fighter moved from 91 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 106 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 83 Sea Zone
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 armour moved from Trans-Jordan to Egypt
3 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Non Combat Move - British
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
1 bomber, 6 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 6 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
6 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 infantry moved from France to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
2 artilleries and 1 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,6,3
Italians collect 5 PUs (9 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
Let me know if you would have wanted to scramble in SZ 92.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Caroline Islands to Queensland
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
9 bombers, 6 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
3 armour and 2 mech_infantrys moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Germans
Battle in Rostov
Germans attack with 9 armour and 4 mech_infantrys
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in United Kingdom
Germans attack with 2 armour, 9 bombers, 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_major, 1 fighter and 1 harbour; Americans defend with 6 artilleries, 7 infantry and 1 mech_infantry
Germans captures 34PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 9 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 4 fighters and 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 6 artilleries, 7 infantry and 1 mech_infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
9 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 105 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
4 armour and 4 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Western Germany to France
3 artilleries moved from France to Western Germany
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern Italy to Western Germany
2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 artilleries moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 infantry placed in Ukraine
1 armour and 2 artilleries placed in Novgorod
1 armour and 1 artillery placed in Ukraine
3 armour, 1 bomber, 3 fighters and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Normandy Bordeaux
1 factory_minor placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,5,5,2,6,5,2,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,4,3
Germans collect 53 PUs (8 lost to blockades); end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
Russians take Vologda from Japanese
1 infantry moved from Samara to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 carrier, 3 destroyers, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Novosibirsk
1 armour moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 82 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
3 fighters moved from Celebes to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Anhwe to Jehol
3 infantry moved from Kiangsu to Anhwe
2 armour moved from Jehol to Suiyuyan
1 armour moved from Kansu to Novosibirsk
1 bomber moved from Novosibirsk to French Indo China
3 artilleries and 2 mech_infantrys moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
3 armour moved from India to Eastern Persia
1 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
6 fighters moved from Japan to PhilippinesPlace Units - Japanese
1 carrier placed in 37 Sea Zone
1 fighter placed in 37 Sea Zone
3 destroyers placed in 36 Sea Zone
1 fighter placed in Japan
3 armour placed in India
3 artilleries placed in Iraq
3 infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Japanese collect 90 PUs; end with 90 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 7 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 109 Sea Zone to United Kingdom
2 carriers moved from 106 Sea Zone to 107 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
4 bombers moved from Gibraltar to 110 Sea Zone
4 fighters moved from Scotland to 110 Sea Zone
3 bombers moved from Caroline Islands to 22 Sea Zone
2 bombers moved from Caroline Islands to 34 Sea Zone
3 bombers moved from Caroline Islands to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in United Kingdom
Americans attack with 4 fighters
Germans defend with 1 airfield, 1 armour, 1 factory_major and 1 harbour
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
Battle in 110 Sea Zone
Americans attack with 4 bombers and 4 fighters
Germans defend with 2 transports
Americans win with 4 bombers and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - Americans
2 aaGuns, 5 artilleries and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States
7 transports moved from 109 Sea Zone to 107 Sea Zone
3 fighters moved from United Kingdom to 107 Sea Zone
4 fighters moved from 110 Sea Zone to 107 Sea Zone
2 carriers moved from 109 Sea Zone to 107 Sea Zone
2 destroyers moved from 109 Sea Zone to 107 Sea Zone
4 bombers moved from 110 Sea Zone to Gibraltar
1 fighter moved from Central United States to 106 Sea Zone
1 fighter moved from Central United States to 107 Sea Zone
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
3 bombers moved from 22 Sea Zone to Queensland
2 bombers moved from 34 Sea Zone to Queensland
3 bombers moved from 46 Sea Zone to Queensland
6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
6 artilleries, 2 battleships, 7 carriers, 3 cruisers, 15 destroyers, 11 fighters, 6 infantry, 9 submarines and 6 transports moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Gibraltar to EgyptPlace Units - Americans
7 fighters placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 83 Sea Zone to 88 Sea Zone
6 armour, 4 artilleries, 7 infantry and 8 mech_infantrys moved from Egypt to Trans-Jordan -
Are you done with your UK turn?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 83 Sea Zone to 88 Sea Zone
6 armour, 4 artilleries, 7 infantry and 8 mech_infantrys moved from Egypt to Trans-JordanCombat - British
Non Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 109 Sea Zone
3 fighters moved from Southern France to 109 Sea ZoneCombat - Italians
Battle in 109 Sea Zone
Italians attack with 1 bomber, 4 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer and 1 transport
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 transportNon Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 fighters moved from Southern France to Southern Italy
1 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5,5,1
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs