I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
15L G40 LL legion386 (Axis) vs Giallo (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 artilleries, 3 fighters and 9 infantry; Remaining resources: 1 PUs;Combat Move - Americans
6 transports moved from 107 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 108 Sea Zone to 91 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 armour moved from Normandy Bordeaux to Southern France
13 fighters moved from Normandy Bordeaux to 96 Sea Zone
4 bombers moved from Normandy Bordeaux to Southern France
1 bomber moved from Western United States to Midway
2 artilleries and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
13 fighters moved from 96 Sea Zone to TobrukCombat - Americans
Battle in Southern France
Americans attack with 2 armour and 4 bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 2 armour and 4 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
4 bombers moved from Southern France to Egypt
5 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Holland Belgium to Normandy BordeauxPlace Units - Americans
4 artilleries and 6 infantry placed in Central United States
3 fighters placed in Eastern United States
2 artilleries placed in Eastern United States
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 6 armour; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
5 fighters moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 carriers, 2 destroyers, 1 fighter and 2 transports moved from 108 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from 98 Sea Zone to EgyptCombat - British
Battle in Trans-Jordan
British attack with 5 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Trans-Jordan from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
5 fighters moved from Trans-Jordan to EgyptPlace Units - British
3 armour placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 4 fighters and 2 infantry
Americans defend with 2 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 2 armourNon Combat Move - Italians
3 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Western Germany to France
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,6,4
Italians collect 9 PUs (5 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 2 artilleries and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Politics - Germans
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter, 6 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
4 armour, 14 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Novgorod to VolgogradCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 armour, 14 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 5 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry; French defend with 1 infantry; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 armour, 10 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 4 artilleries, 4 infantry and 5 mech_infantrys
Casualties for British: 5 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Casualties for Americans: 1 armour and 3 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Romania
21 infantry moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Bryansk to Western Ukraine
20 artilleries moved from Bryansk to Western Ukraine
29 armour moved from Bryansk to Western Ukraine
3 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
4 bombers moved from Novgorod to Western Germany
2 fighters moved from France to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
5 infantry moved from Western Germany to France
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Belarus to BryanskPlace Units - Germans
1 carrier, 1 submarine and 3 transports placed in 112 Sea Zone
1 armour and 1 fighter placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4,2,6
Germans collect 57 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Rostov
Russians take Tambov from Germans
Russians take Rostov from Germans
1 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Russia to Volgograd
2 fighters and 2 tactical_bombers moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Russia to KazakhstanCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 armour, 1 destroyer, 1 factory_minor, 2 fighters and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Samara
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
2 fighters moved from Novosibirsk to Samara
2 fighters moved from Novosibirsk to KazakhstanCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Samara to Novosibirsk
3 mech_infantrys moved from Kansu to Novosibirsk
2 fighters moved from Kazakhstan to Novosibirsk
2 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
3 armour moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
3 armour moved from India to Eastern Persia
1 submarine moved from 77 Sea Zone to 71 Sea Zone
2 armour moved from Kiangsu to Jehol
3 infantry moved from Jehol to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Philippines to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsu to Philippines
2 mech_infantrys moved from Burma to West India
1 armour moved from French Indo China to SzechwanPlace Units - Japanese
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 armour placed in India
3 infantry placed in Kiangsu
1 aaGun, 2 fighters and 4 infantry placed in Japan
1 destroyer placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Japanese collect 88 PUs; end with 90 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 carriers and 5 fighters; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
5 artilleries, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
5 artilleries, 2 battleships, 7 carriers, 3 cruisers, 15 destroyers, 5 infantry, 1 mech_infantry, 15 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone
12 fighters moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Midway to 33 Sea Zone
8 bombers moved from Midway to Caroline Islands
5 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Egypt to Gibraltar
4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
4 fighters moved from Tobruk to 91 Sea Zone
9 fighters moved from Tobruk to EgyptPlace Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 22 PUs;
British buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to EgyptNon Combat Move - British
Place Units - British
3 artilleries placed in Egypt
2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 infantry moved from Southern France to France
2 artilleries and 1 infantry moved from France to Western GermanyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,3,2,4
Italians collect 4 PUs (10 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
3 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 armour and 2 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Romania to Rostov
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
8 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 8 bombers, 1 fighter and 1 infantry
British defend with 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Germans captures 34PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery and 8 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 4 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 115 Sea Zone
Germans attack with 2 fighters and 2 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
8 bombers moved from United Kingdom to Western Germany
1 aaGun and 5 infantry moved from France to Western Germany
1 armour moved from Western Germany to Southern Italy
4 armour moved from Normandy Bordeaux to Western Germany
9 artilleries moved from Normandy Bordeaux to France
5 infantry moved from Holland Belgium to France
3 infantry moved from Novgorod to Belarus
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to UkrainePlace Units - Germans
1 armour, 1 bomber, 1 fighter and 5 mech_infantrys placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
Germans undo move 1.
1 mech_infantry placed in Normandy Bordeaux
2 armour, 1 bomber, 1 fighter and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,4,6
Germans collect 59 PUs (2 lost to blockades); end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Rostov
1 infantry moved from Bryansk to Rostov
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Smolensk to Russia
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
2 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 6 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to NovosibirskCombat - Japanese
Japanese creates battle in territory 19 Sea ZoneNon Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Siberia to Amur
3 infantry moved from Kiangsu to Anhwe
2 infantry and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Szechwan to Kansu
2 infantry moved from Hunan to Yunnan
3 infantry moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
2 mech_infantrys moved from West India to Persia
3 armour moved from India to Eastern Persia
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 artilleries placed in Iraq
3 artilleries placed in Persia
3 armour placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Japanese collect 89 PUs (1 lost to blockades); end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 7 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries, 7 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
6 artilleries, 7 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 109 Sea Zone
6 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from Caroline Islands to 22 Sea Zone
2 bombers moved from Caroline Islands to 34 Sea Zone
2 bombers moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 34 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in United Kingdom
Americans attack with 6 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Americans win, taking United Kingdom from Germans with 6 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
2 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to Scotland
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 bomber moved from 110 Sea Zone to Gibraltar
3 fighters moved from 101 Sea Zone to Gibraltar
2 carriers and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 bombers moved from 46 Sea Zone to Caroline Islands
3 bombers moved from 34 Sea Zone to Caroline Islands
3 bombers moved from 22 Sea Zone to Caroline IslandsPlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Western United States
2 fighters placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Combat Move - British
1 fighter moved from 91 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 106 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 83 Sea Zone
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 armour moved from Trans-Jordan to Egypt
3 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Non Combat Move - British
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
1 bomber, 6 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 6 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
6 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 infantry moved from France to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
2 artilleries and 1 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,6,3
Italians collect 5 PUs (9 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
Let me know if you would have wanted to scramble in SZ 92.