a5345cb3-a21c-4852-87e9-264b675af693-triplea_42321_2chi.tsvg
Infrastructure vs Stalingradski lowluck1
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USA spends 70 IPCs; spends 2 on tech.
Technology Advancements:
GER: 24.30*
RUS: 10.05*
JPN: 21.10*
USA: 16.80
GBR: 13.10
ITA: 3.35
ANZ: 2.90- Denotes token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 75
EDIT: Turning off Edit Mode
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
3 carriers moved from 33 Sea Zone to 42 Sea Zone
3 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
GBR spends 36 IPCs.
Technology Advancements:
GER: 24.30*
RUS: 10.05*
JPN: 21.10*
USA: 16.80
GBR: 14.90
ITA: 3.35
ANZ: 2.90- Denotes token to be purchased next round
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 75
EDIT: Turning off Edit Mode
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
3 carriers moved from 33 Sea Zone to 42 Sea Zone
3 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 1 submarine and 3 transports
Japanese defend with 1 submarine and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Java
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
Battle in Iwo Jima
Battle in 37 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans win, taking Celebes from Japanese, taking Iwo Jima from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 bomber and 2 fightersNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Central America to Brazil
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 aaGun and 1 infantry moved from Sierra Leone to French West Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 87 Sea Zone to French West Africa
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 harbour placed in Sierra Leone
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 mech_infantry
EDIT: Adding units owned by Americans to Venezuela: 1 mech_infantry
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - British
British spend 0 on tech rollsPurchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
2 artilleries and 13 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Eastern Persia to 39 Sea Zone
1 fighter moved from Egypt to Alexandria
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - British
British spend 0 on tech rollsPurchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
2 artilleries and 13 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Eastern Persia to 39 Sea Zone
1 fighter moved from Egypt to Alexandria
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from ItaliansCombat - British
Battle in India
British attack with 2 artilleries and 13 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Alexandria
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Scotland
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 fighter moved from French West Africa to Egypt
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
3 aaGuns moved from West India to India
4 mech_infantrys moved from Eastern Persia to India
1 fighter moved from Eastern Persia to West India
1 bomber moved from 39 Sea Zone to West India
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 submarine moved from 86 Sea Zone to 87 Sea Zone
1 cruiser and 2 destroyers moved from 83 Sea Zone to 87 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Argentina to 85 Sea Zone
3 infantry moved from Brazil to 85 Sea Zone
4 infantry and 2 transports moved from 85 Sea Zone to 87 Sea Zone
4 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Peru to Colombia
British take Colombia from Neutral_True
1 infantry moved from Paraguay to Brazil
1 infantry moved from Bolivia to Brazil
1 infantry moved from Brazil to Uruguay
British take Uruguay from Neutral_True
1 fighter moved from Scotland to United KingdomPlace Units - British
3 mech_infantrys placed in Union of South Africa
2 infantry placed in Brazil
1 destroyer placed in 85 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,1,1,3,3,4,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,4,2
British collect 34 PUs (10 lost to blockades); end with 34 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
Hitting long range aircraft at that particular moment with the US was a game changer.
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I’d say it was a game changer.
Brutal. -
ITA spends 37 IPCs. spends 1 on tech
Technology Advancements:
GER: 24.30*
RUS: 10.05*
JPN: 21.10*
USA: 16.80
GBR: 14.90
ITA: 6.20
ANZ: 2.90- Denotes token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 38 to 37
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Turkey to Iraq
1 armour moved from Greece to Iraq
1 fighter moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Romania to Belarus
1 bomber moved from Greece to Belarus
1 fighter moved from Turkey to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 38 to 37
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Turkey to Iraq
1 armour moved from Greece to Iraq
1 fighter moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Romania to Belarus
1 bomber moved from Greece to Belarus
1 fighter moved from Turkey to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Iraq, round 2 : 1/1 hits
British roll dice for 2 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Iraq, round 3 : 1/1 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Belarus
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belarus, round 3 : 2/1 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Bulgaria
1 mech_infantry moved from Northern Italy to Bulgaria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 fighter moved from Iraq to Greece
1 fighter moved from Iraq to Turkey
1 artillery and 1 infantry moved from Spain to Gibraltar
1 fighter moved from Belarus to Romania
1 aaGun moved from Eastern Poland to Belarus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Eastern Poland to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Italians undo move 2.
1 destroyer placed in 95 Sea Zone
5 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
ANZ spends 20 IPCs.
Technology Advancements:
GER: 24.30*
RUS: 10.05*
JPN: 21.10*
USA: 16.80
GBR: 14.90
ITA: 6.20
ANZ: 3.90- Denotes token to be purchased next round
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It was great getting lucky with Tech, but terrible with my Russian mechanized forces. An easy kill for you, i have no excuse, and just prayed you had other aims. Now I can only hope I get maximum number of hits, but it will effectively neuter Russia - with no real accomplishment on my part. Ugh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Caroline Islands to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to EgyptTurn Complete - French
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It was great getting lucky with Tech, but terrible with my Russian mechanized forces. An easy kill for you, i have no excuse, and just prayed you had other aims. Now I can only hope I get maximum number of hits, but it will effectively neuter Russia - with no real accomplishment on my part. Ugh.
You have split my forces. I wanted to push harder toward the middle east with my mechanized forces and you are also pulling me away from the scandinavian issue.
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Fair enough - it may buy me time - I can see where you’re coming from -
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GER spends 67 IPCs. spends 3 on tech
Technology Advancements:
GER: 30.65*
RUS: 10.05*
JPN: 21.10*
USA: 16.80
GBR: 14.90
ITA: 6.20
ANZ: 3.90- Denotes token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 75
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 67
EDIT: Turning off Edit Mode
Germans buy 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
4 artilleries and 8 infantry moved from Baltic States to Novgorod
6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Caucasus
2 artilleries, 1 fighter and 5 infantry moved from Turkey to Caucasus
2 bombers, 1 fighter and 4 tactical_bombers moved from Greece to Caucasus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine





