@axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
no scrabble. thanks
I thought you’d scramble for sure, killing some Italian air and all.
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
4 submarines moved from 92 Sea Zone to 97 Sea Zone
3 bombers moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
scramble?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
4 submarines moved from 92 Sea Zone to 97 Sea Zone
3 bombers moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Battle in 97 Sea Zone
Americans attack with 3 bombers and 4 submarines
Italians defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese, taking 97 Sea Zone from Italians with 3 bombers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
3 bombers moved from 97 Sea Zone to Normandy Bordeaux
4 fighters moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 6 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 destroyers and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
3 fighters placed in Normandy Bordeaux
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 29 PUs;
British buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Iraq to Persia
3 fighters moved from Egypt to Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
Combat - British
Battle in Persia
British attack with 3 fighters and 2 mech_infantrys
Japanese defend with 2 armour and 1 factory_minor
British win, taking Persia from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour
Non Combat Move - British
3 fighters moved from Persia to Trans-Jordan
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 1 bomber; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
3 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2,5,1,6,3
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 mech_infantrys placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to Archangel
2 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Western Germany to Bryansk
1 armour and 1 mech_infantry moved from Vyborg to Norway
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Karelia to Norway
1 bomber, 5 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Novgorod to Tambov
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 2 artilleries and 2 infantry
Germans win, taking Norway from British with 2 armour, 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Archangel to Novgorod
1 bomber moved from Norway to Novgorod
6 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 mech_infantry moved from Vyborg to Karelia
1 armour and 2 mech_infantrys moved from Novgorod to Karelia
3 armour moved from Rostov to Volgograd
4 armour moved from Ukraine to Volgograd
Place Units - Germans
3 submarines placed in 113 Sea Zone
2 bombers placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,6,3,1,4,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 3 mech_infantrys, 3 submarines and 4 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Kiangsu to 21 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Persia
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Japanese win, taking 42 Sea Zone from ANZAC, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 21 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Philippines
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Malaya to Shan State
1 fighter moved from Persia to Eastern Persia
3 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
5 armour moved from Turkmenistan to Eastern Persia
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 2 infantry
EDIT: Turning off Edit Mode
3 armour placed in India
3 mech_infantrys placed in Kiangsu
4 tactical_bombers placed in Japan
3 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,3,4,3,2,2,2,5,1,2,4,4,1,5,4,6,1,5,5,1,4,4,5,2,2,3,6,2,3,4,1,4,4,3,3,5,1,6,1,5,5,4,2,4,1,2,6,4,4,5,2,6,3,4,4,4,5,3
Japanese collect 70 PUs (11 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 bomber, 1 carrier and 2 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
3 armour, 10 artilleries, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 9 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Southern France
Americans attack with 3 armour, 10 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 3 armour, 10 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Northern Italy to Normandy Bordeaux
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 6 carriers, 3 cruisers, 12 destroyers, 10 fighters, 1 infantry, 11 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to Central United States
3 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 armour and 1 bomber placed in Normandy Bordeaux
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
Non Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 artilleries and 8 infantry moved from Northern Italy to Southern France
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 bomber and 4 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 5 artilleries, 1 bomber, 7 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Italians: 4 artilleries and 8 infantry
Casualties for Americans: 3 armour, 10 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
4 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
3 fighters moved from Southern France to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,3,1
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Volgograd to Tambov
2 bombers moved from Novgorod to Tambov
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
2 bombers moved from Novgorod to Archangel
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Archangel to Novgorod
2 armour moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
2 armour moved from Norway to Karelia
2 bombers moved from Tambov to Novgorod
4 armour moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Western Ukraine
3 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 armour moved from Holland Belgium to Western Germany
Place Units - Germans
3 armour, 1 bomber and 4 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,6,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters and 2 tactical_bombers moved from Tambov to Russia
4 armour and 3 mech_infantrys moved from Russia to Samara
12 artilleries moved from Russia to Samara
24 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Persia to Northwest Persia
Japanese take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
Japanese take Iraq from British
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Guam
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Siberia
2 armour, 1 infantry and 1 mech_infantry moved from Timguska to Kansu
1 infantry moved from Tsinghai to Kansu
8 fighters moved from Kiangsu to Kansu
3 mech_infantrys moved from Kiangsu to Hopei
2 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
3 armour and 1 mech_infantry moved from Persia to Iraq
6 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from India to Persia
3 armour moved from India to Eastern Persia
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Philippines
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 infantry and 1 transport
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Ceylon: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in India
3 armour placed in Persia
3 mech_infantrys placed in French Indo China
1 bomber placed in Japan
2 fighters placed in Kiangsu
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
FYI I won’t be able to post for about 2 weeks. Sorry.