@sunkhareb left you the bb in 111, feel free to swap for anything else if you prefer
15L G40 LL legion386 (Axis) vs Giallo (Allies +23)
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Somehow its impossible to d/l the file, its a common issue atm. Is there any other possibility to sent me the file
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Hi, can you please repost your turn by editing. This save has an error, I did the same for all my turn in my games.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Place Units - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 20
EDIT: Removing units owned by British from Karelia: 1 artillery
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Removing units owned by British from Vyborg: 1 artillery
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Adding units owned by Germans to Karelia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Vyborg: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 3 armour
EDIT: Changing ownership of Holland Belgium from Americans to Germans
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Removing units owned by Germans from Kazakhstan: 4 armour
EDIT: Removing units owned by Russians from Volgograd: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Volgograd from Russians to Germans
EDIT: Adding units owned by Germans to Volgograd: 3 armour
EDIT: Changing ownership of Samara from Russians to Germans
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Removing units owned by Germans from Kazakhstan: 1 armour
EDIT: Adding units owned by Germans to Tambov: 1 armour
EDIT: Removing units owned by Germans from Ukraine: 2 infantry
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Karelia: 1 aaGun
EDIT: Removing units owned by Germans from Baltic States: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Karelia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 armour
EDIT: Adding units owned by Germans to Karelia: 1 armour
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Baltic States: 2 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 1 bomber
EDIT: Removing units owned by Germans from Kazakhstan: 3 armour
EDIT: Adding units owned by Germans to Rostov: 3 armour
EDIT: Turning off Edit Mode
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Please review and let me know if anything is wrong. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 aaGun, 2 artilleries and 1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
2 fighters and 2 tactical_bombers moved from Tambov to RussiaPlace Units - Russians
2 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Eastern Persia to Persia
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to JavaCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Japanese creates battle in territory 36 Sea Zone
Battle in Persia
Japanese attack with 2 armour
British defend with 1 armour and 1 factory_minor
Japanese win, taking 41 Sea Zone from ANZAC, taking 36 Sea Zone from ANZAC, taking Persia from British with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
11 fighters and 4 tactical_bombers moved from 35 Sea Zone to Japan
2 infantry moved from Kwangsi to Kiangsi
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
3 armour moved from Sikang to Turkmenistan
2 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Shan State to French Indo China
2 infantry moved from Malaya to Shan State
1 fighter moved from India to Kiangsu
1 fighter moved from India to Eastern Persia
1 tactical_bomber moved from Burma to Eastern Persia
1 fighter moved from India to KiangsuPlace Units - Japanese
2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in India
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
3 fighters placed in Kiangsu
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to Kiangsu: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
4 submarines moved from 92 Sea Zone to 97 Sea Zone
3 bombers moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 21 Sea Zone -
scramble?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
4 submarines moved from 92 Sea Zone to 97 Sea Zone
3 bombers moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Battle in 97 Sea Zone
Americans attack with 3 bombers and 4 submarines
Italians defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese, taking 97 Sea Zone from Italians with 3 bombers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 bombers moved from 97 Sea Zone to Normandy Bordeaux
4 fighters moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 6 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 destroyers and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
3 fighters placed in Normandy Bordeaux
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 29 PUs;
British buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Persia
3 fighters moved from Egypt to Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 110 Sea ZoneCombat - British
Battle in Persia
British attack with 3 fighters and 2 mech_infantrys
Japanese defend with 2 armour and 1 factory_minor
British win, taking Persia from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armourNon Combat Move - British
3 fighters moved from Persia to Trans-Jordan
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2,5,1,6,3
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 mech_infantrys placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - French
1 infantry moved from Trans-Jordan to IraqCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to Archangel
2 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Western Germany to Bryansk
1 armour and 1 mech_infantry moved from Vyborg to Norway
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Karelia to Norway
1 bomber, 5 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Novgorod to Tambov
1 artillery and 1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 2 artilleries and 2 infantry
Germans win, taking Norway from British with 2 armour, 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Tambov to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Archangel to Novgorod
1 bomber moved from Norway to Novgorod
6 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 mech_infantry moved from Vyborg to Karelia
1 armour and 2 mech_infantrys moved from Novgorod to Karelia
3 armour moved from Rostov to Volgograd
4 armour moved from Ukraine to VolgogradPlace Units - Germans
3 submarines placed in 113 Sea Zone
2 bombers placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,6,3,1,4,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 3 mech_infantrys, 3 submarines and 4 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Kiangsu to 21 Sea Zone
1 fighter moved from Kiangsu to 20 Sea ZoneCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Persia
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Japanese win, taking 42 Sea Zone from ANZAC, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 21 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Philippines
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Malaya to Shan State
1 fighter moved from Persia to Eastern Persia
3 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
5 armour moved from Turkmenistan to Eastern PersiaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 2 infantry
EDIT: Turning off Edit Mode
3 armour placed in India
3 mech_infantrys placed in Kiangsu
4 tactical_bombers placed in Japan
3 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,3,4,3,2,2,2,5,1,2,4,4,1,5,4,6,1,5,5,1,4,4,5,2,2,3,6,2,3,4,1,4,4,3,3,5,1,6,1,5,5,4,2,4,1,2,6,4,4,5,2,6,3,4,4,4,5,3
Japanese collect 70 PUs (11 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 bomber, 1 carrier and 2 fighters; Remaining resources: 4 PUs;Combat Move - Americans
3 armour, 10 artilleries, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 9 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Southern France
Americans attack with 3 armour, 10 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 3 armour, 10 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 bomber moved from Northern Italy to Normandy Bordeaux
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 6 carriers, 3 cruisers, 12 destroyers, 10 fighters, 1 infantry, 11 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to Central United States
3 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 armour and 1 bomber placed in Normandy Bordeaux
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea ZoneNon Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 artilleries and 8 infantry moved from Northern Italy to Southern France
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 bomber and 4 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 5 artilleries, 1 bomber, 7 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Italians: 4 artilleries and 8 infantry
Casualties for Americans: 3 armour, 10 artilleries, 5 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
4 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
3 fighters moved from Southern France to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,3,1
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total