scramble 111, no scramble in 110
15L G40 LL legion386 (Axis) vs Giallo (Allies +23)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 32 Sea Zone to 17 Sea Zone
3 submarines moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 transport
Japanese win, taking Iwo Jima from Japanese with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Eastern United States to Midway
5 bombers moved from Caroline Islands to Midway
1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 6 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy BordeauxPlace Units - Americans
2 fighters placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 4 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Finland to Karelia
1 artillery moved from Finland to Vyborg
2 armour, 3 infantry and 4 mech_infantrys moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - British
Battle in Persia
British attack with 2 armour, 3 infantry and 4 mech_infantrys
Japanese defend with 1 aaGun, 5 armour and 1 factory_minor
British win, taking Persia from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 armour, 3 infantry and 4 mech_infantrys
Casualties for Japanese: 1 aaGun and 5 armourNon Combat Move - British
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 2 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
6 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 artilleries; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
3 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Italians collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
Germans take Tambov from Russians
4 armour moved from Kazakhstan to Volgograd
1 fighter moved from Western Germany to Vyborg
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Vyborg
2 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to NovgorodCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,5,5 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in Karelia
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Germans win, taking Karelia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 4 armour
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery
Germans win, taking Vyborg from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 fighter moved from Vyborg to Novgorod
1 aaGun moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Baltic States to Karelia
1 armour moved from Novgorod to Karelia
3 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Poland to Baltic States
1 bomber moved from Rostov to Novgorod
3 armour moved from Kazakhstan to Rostov
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
4 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Somehow its impossible to d/l the file, its a common issue atm. Is there any other possibility to sent me the file
-
Hi, can you please repost your turn by editing. This save has an error, I did the same for all my turn in my games.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Place Units - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 20
EDIT: Removing units owned by British from Karelia: 1 artillery
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Removing units owned by British from Vyborg: 1 artillery
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Adding units owned by Germans to Karelia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Vyborg: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 3 armour
EDIT: Changing ownership of Holland Belgium from Americans to Germans
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Removing units owned by Germans from Kazakhstan: 4 armour
EDIT: Removing units owned by Russians from Volgograd: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Volgograd from Russians to Germans
EDIT: Adding units owned by Germans to Volgograd: 3 armour
EDIT: Changing ownership of Samara from Russians to Germans
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Removing units owned by Germans from Kazakhstan: 1 armour
EDIT: Adding units owned by Germans to Tambov: 1 armour
EDIT: Removing units owned by Germans from Ukraine: 2 infantry
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Karelia: 1 aaGun
EDIT: Removing units owned by Germans from Baltic States: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Karelia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 armour
EDIT: Adding units owned by Germans to Karelia: 1 armour
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Baltic States: 2 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 1 bomber
EDIT: Removing units owned by Germans from Kazakhstan: 3 armour
EDIT: Adding units owned by Germans to Rostov: 3 armour
EDIT: Turning off Edit Mode
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Please review and let me know if anything is wrong. Thanks.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 aaGun, 2 artilleries and 1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
2 fighters and 2 tactical_bombers moved from Tambov to RussiaPlace Units - Russians
2 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Eastern Persia to Persia
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to JavaCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Japanese creates battle in territory 36 Sea Zone
Battle in Persia
Japanese attack with 2 armour
British defend with 1 armour and 1 factory_minor
Japanese win, taking 41 Sea Zone from ANZAC, taking 36 Sea Zone from ANZAC, taking Persia from British with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
11 fighters and 4 tactical_bombers moved from 35 Sea Zone to Japan
2 infantry moved from Kwangsi to Kiangsi
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
3 armour moved from Sikang to Turkmenistan
2 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Shan State to French Indo China
2 infantry moved from Malaya to Shan State
1 fighter moved from India to Kiangsu
1 fighter moved from India to Eastern Persia
1 tactical_bomber moved from Burma to Eastern Persia
1 fighter moved from India to KiangsuPlace Units - Japanese
2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in India
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
3 fighters placed in Kiangsu
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to Kiangsu: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
4 submarines moved from 92 Sea Zone to 97 Sea Zone
3 bombers moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 21 Sea Zone -
scramble?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
4 submarines moved from 92 Sea Zone to 97 Sea Zone
3 bombers moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Battle in 97 Sea Zone
Americans attack with 3 bombers and 4 submarines
Italians defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese, taking 97 Sea Zone from Italians with 3 bombers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 bombers moved from 97 Sea Zone to Normandy Bordeaux
4 fighters moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 6 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 destroyers and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
3 fighters placed in Normandy Bordeaux
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 29 PUs;
British buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Persia
3 fighters moved from Egypt to Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 110 Sea ZoneCombat - British
Battle in Persia
British attack with 3 fighters and 2 mech_infantrys
Japanese defend with 2 armour and 1 factory_minor
British win, taking Persia from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armourNon Combat Move - British
3 fighters moved from Persia to Trans-Jordan
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2,5,1,6,3
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 mech_infantrys placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - French
1 infantry moved from Trans-Jordan to IraqCombat - French
Non Combat Move - French
Turn Complete - French