Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
15L G40 LL legion386 (Axis) vs Giallo (Allies +23)
-
that’s ok you didn’t need it in the fight
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Northern Territory to 55 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 54 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 bomber moved from Queensland to 55 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Southern France to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Tobruk to Alexandria
2 bombers moved from 55 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 7 destroyers and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
3 bombers moved from Queensland to 33 Sea Zone
3 bombers moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
2 bombers placed in Eastern United States
1 carrier placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 bomber moved from Normandy Bordeaux to Caucasus
3 armour and 3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys; Japanese defend with 3 fighters and 3 tactical_bombers
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 4 armour, 1 bomber and 3 mech_infantrys
Casualties for Japanese: 3 fighters and 3 tactical_bombersNon Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
3 fighters moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
3 fighters placed in Persia
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
-
Just an FYI, I might not be able to post for about a week.
-
k thanks for the heads up
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
2 fighters moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
2 mech_infantrys moved from Western Germany to Germany
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 aaGun moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
Combat - French
Turn Complete - French
-
I submerged your sub in 37 let me know if you didnt wanne do that
-
Yeah that’s fine.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Baltic States to Novgorod
8 armour and 6 mech_infantrys moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Ukraine to Kazakhstan
1 armour moved from Ukraine to VolgogradCombat - Germans
Battle in Novgorod
Germans attack with 2 armour and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 8 armour, 1 bomber and 6 mech_infantrys
Russians defend with 1 armour and 11 mech_infantrys
Germans win, taking Kazakhstan from Russians with 8 armour and 1 bomber remaining. Battle score for attacker is 26
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 armour and 11 mech_infantrys
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Baltic States to Novgorod
2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Kazakhstan to Ukraine
4 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries and 1 mech_infantry placed in Ukraine
1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Tsinghai to Timguska
Russians take Timguska from JapaneseCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Volgograd to Russia
1 aaGun, 2 artilleries and 1 infantry moved from Karelia to FinlandPlace Units - Russians
1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
16 armour, 9 artilleries, 6 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
2 armour and 2 mech_infantrys moved from Turkmenistan to Persia
2 armour and 2 mech_infantrys moved from West India to Persia
1 bomber moved from India to Persia
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Tsinghai
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Kansu to Timguska
2 armour and 1 mech_infantry moved from Kansu to Tsinghai
2 fighters moved from 43 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Timguska
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Timguska from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Japanese attack with 20 armour, 9 artilleries, 1 bomber, 6 infantry and 8 mech_infantrys
British defend with 3 aaGuns, 4 armour, 11 artilleries, 1 factory_minor, 5 fighters, 19 infantry and 1 tactical_bomber
Japanese win, taking Persia from British with 5 armour and 1 bomber remaining. Battle score for attacker is 25
Casualties for British: 3 aaGuns, 4 armour, 11 artilleries, 5 fighters, 19 infantry and 1 tactical_bomber
Casualties for Japanese: 15 armour, 9 artilleries, 6 infantry and 8 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to India
1 fighter moved from 43 Sea Zone to India
1 bomber moved from Persia to India
3 armour moved from India to Eastern Persia
1 armour moved from Burma to West India
2 infantry moved from French Indo China to Kwangsi
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to India
1 tactical_bomber moved from Philippines to Burma
2 battleships, 5 carriers and 7 fighters moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to Shan State
2 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 armour moved from Kansu to Sikang
1 aaGun moved from Eastern Persia to PersiaPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
1 fighter and 2 infantry placed in Kiangsu
3 infantry placed in Japan
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
Japanese undo move 4.
1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 infantry placed in Malaya
1 destroyer placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 32 Sea Zone to 17 Sea Zone
3 submarines moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 transport
Japanese win, taking Iwo Jima from Japanese with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Eastern United States to Midway
5 bombers moved from Caroline Islands to Midway
1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 6 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy BordeauxPlace Units - Americans
2 fighters placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 4 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Finland to Karelia
1 artillery moved from Finland to Vyborg
2 armour, 3 infantry and 4 mech_infantrys moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - British
Battle in Persia
British attack with 2 armour, 3 infantry and 4 mech_infantrys
Japanese defend with 1 aaGun, 5 armour and 1 factory_minor
British win, taking Persia from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 armour, 3 infantry and 4 mech_infantrys
Casualties for Japanese: 1 aaGun and 5 armourNon Combat Move - British
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 2 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
6 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 artilleries; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
3 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Italians collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
Germans take Tambov from Russians
4 armour moved from Kazakhstan to Volgograd
1 fighter moved from Western Germany to Vyborg
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Vyborg
2 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to NovgorodCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,5,5 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in Karelia
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Germans win, taking Karelia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 4 armour
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery
Germans win, taking Vyborg from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 fighter moved from Vyborg to Novgorod
1 aaGun moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Baltic States to Karelia
1 armour moved from Novgorod to Karelia
3 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Poland to Baltic States
1 bomber moved from Rostov to Novgorod
3 armour moved from Kazakhstan to Rostov
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
4 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Somehow its impossible to d/l the file, its a common issue atm. Is there any other possibility to sent me the file





