'15L souL (Axis) v. mitler (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - Russians
1 armour moved from Kazakhstan to VolgogradNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
2 tactical_bombers moved from Shantung to Anhwe
2 tactical_bombers moved from Shantung to KiangsiCombat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 0/4 hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 infantry and 2 tactical_bombers in Anhwe, round 4 : 1/3 hits
Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yukon Territory from British to Japanese
EDIT: Changing ownership of Yukon Territory from Japanese to British
EDIT: Changing ownership of British Columbia from British to Japanese
EDIT: Removing units owned by Japanese from Alaska: 1 infantry
EDIT: Adding units owned by Japanese to British Columbia: 1 infantry
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Anhwe to Kiangsu
2 tactical_bombers moved from Kiangsi to Shantung
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
2 infantry moved from Shantung to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to ShantungPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yenisey: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Korea : 2 infantry
Kiangsu : 1 flag, 5 artilleries, 1 factory_minor, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Kiangsi : 1 flag, 1 infantry
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
British Columbia : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 fighter and 1 tactical_bomber
Soviet Far East : 1 flag
Siberia : 1 flag
44 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 53 / 61
Russians : 9 / 0
Japanese : 33 / 38
Americans : 52 / 72
Chinese : 10 / 19
British : 37 / 47
UK_Pacific : 24 / 29
Italians : 23 / 15
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Western United States to British Columbia
1 bomber moved from Eastern United States to British Columbia
1 infantry moved from Norway to Finland
3 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
3 fighters moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands -
Intercept west ger?
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no thanks.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Western United States to British Columbia
1 bomber moved from Eastern United States to British Columbia
1 infantry moved from Norway to Finland
3 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
3 fighters moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Finland
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hawaiian Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in British Columbia
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking British Columbia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from British Columbia to Western United States
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 transport moved from 112 Sea Zone to 124 Sea Zone
4 fighters moved from Finland to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
2 aaGuns and 2 infantry moved from Iceland to 123 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Iceland to Norway
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 transport moved from 124 Sea Zone to 123 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Norway
1 armour and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
1 infantry placed in Norway
1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 artillery and 1 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to Anhwe
1 fighter moved from Hunan to AnhweCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HunanPlace Units - Chinese
1 artillery and 1 infantry placed in Hopei
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 2 aaGuns, 1 artillery, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Volgograd to Samara
British take Samara from Germans
1 mech_infantry moved from Hunan to Chahar
2 mech_infantrys moved from Hunan to Jehol
2 fighters moved from Shensi to Chahar
2 bombers moved from Shensi to Jehol
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - British
Battle in Chahar
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Battle in Jehol
British attack with 2 bombers and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Denmark from Germans, taking Jehol from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Hawaiian Islands
British attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
British win, taking Hawaiian Islands from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 mech_infantry moved from India to Yunnan
2 bombers moved from Jehol to Shensi
2 fighters moved from Chahar to Shensi
1 mech_infantry moved from Novosibirsk to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 harbour placed in Eastern Persia
1 artillery and 1 infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
2 aaGuns and 1 infantry placed in VolgogradTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys -
why was I not given the option to scramble in sz 112? I’d have certainly done it.
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Sry, I really spaced out when doing that turn. Ofcourse you should have gotten that option, and you shouldve done it. For some reason I thought that the americans would join in the fight. Ofcourse they won’t. So is it an acceptable outcome to you that I redo my move, to not attack?
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That’s fine.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 2 aaGuns, 1 artillery, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
1 mech_infantry moved from Hunan to Chahar
2 fighters moved from Shensi to Chahar
2 bombers moved from Shensi to Jehol
2 mech_infantrys moved from Hunan to Jehol
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - British
EDIT: Removing units owned by British from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by British from Chahar: 1 mech_infantry
EDIT: Removing units owned by Japanese from Chahar: 1 mech_infantry
EDIT: Removing units owned by British from Jehol: 1 mech_infantry
EDIT: Removing units owned by Japanese from Jehol: 2 infantry
EDIT: Turning off Edit Mode
Battle in Chahar
British attack with 2 fighters
Battle in Jehol
British attack with 2 bombers and 1 mech_infantry
Battle in Hawaiian Islands
British attack with 1 infantry
Japanese defend with 1 airfield and 1 harbourNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Samara from Germans to British
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 mech_infantry moved from India to Yunnan
2 bombers moved from Jehol to Shensi
2 fighters moved from Chahar to Shensi
1 mech_infantry moved from Novosibirsk to Volgograd
1 infantry moved from Volgograd to Samara
1 fighter moved from Northwest Persia to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 harbour placed in Eastern Persia
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
2 aaGuns and 1 infantry placed in VolgogradTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys -
Edit mode was used to make the battle outcomes identical to the other post. Hope its okay now.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 fighter moved from Ukraine to Caucasus
2 mech_infantrys moved from Rostov to SamaraCombat - Italians
Battle in Samara
Italians attack with 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
British roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the British lost in Samara
Italians win, taking Samara from British with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 1/2 hits
British roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Rostov
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Ukraine
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4,6,3,1,4,6,6,5,3,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 14 PUs (12 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 3 artilleries and 6 infantry
Western Germany : 1 fighter and 4 infantry
Germany : 2 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 9 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 infantry
Samara : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 61
Russians : 9 / 0
Japanese : 28 / 38
Americans : 55 / 74
Chinese : 14 / 19
British : 36 / 44
UK_Pacific : 24 / 29
Italians : 26 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 artillery moved from Yunnan to Szechwan
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
2 transports moved from 80 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
1 aaGun, 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 5 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 58 PUs;
Germans buy 1 armour, 1 artillery, 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from British
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
6 bombers moved from Rostov to ShensiCombat - Germans
Battle in Finland
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Germans attack with 6 bombers
British defend with 2 bombers and 2 fighters; Chinese defend with 2 infantry
Germans roll dice for 6 bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 2 bombers, 2 fighters and 2 infantry in Shensi, round 2 : 3/6 hits
3 bombers owned by the Germans and 2 infantry owned by the Chinese lost in Shensi
Germans roll dice for 3 bombers in Shensi, round 3 : 1/3 hits
Chinese roll dice for 2 bombers and 2 fighters in Shensi, round 3 : 2/4 hits
2 bombers owned by the Germans and 1 bomber owned by the British lost in Shensi
Germans roll dice for 1 bomber in Shensi, round 4 : 1/1 hits
Chinese roll dice for 1 bomber and 2 fighters in Shensi, round 4 : 1/3 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Shensi
Chinese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -44
Casualties for Germans: 6 bombers
Casualties for British: 1 bomber and 1 fighter
Casualties for Chinese: 2 infantryNon Combat Move - Germans
4 armour and 5 mech_infantrys moved from Belarus to Rostov
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
7 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 bomber and 1 tactical_bomber moved from Finland to Novgorod
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 bomber and 1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Russia
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4,4,6,1,2,1,3,3,5,1,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 armour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Poland : 1 artillery and 3 infantry
Germany : 3 artilleries, 1 factory_major and 10 infantry
Southern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 3 infantry
Bryansk : 3 armour, 1 artillery, 9 infantry and 4 mech_infantrys
Rostov : 2 aaGuns, 4 armour, 3 fighters and 5 mech_infantrys
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 7 infantry
Novosibirsk : 1 flag, 1 mech_infantry
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 68
Russians : 6 / 0
Japanese : 28 / 38
Americans : 53 / 74
Chinese : 14 / 19
British : 35 / 44
UK_Pacific : 24 / 29
Italians : 26 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - Russians
1 armour moved from Volgograd to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
2 tactical_bombers moved from Kiangsu to Anhwe
2 tactical_bombers moved from Shantung to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Anhwe to Kiangsu
2 tactical_bombers moved from Kiangsi to Shantung
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
2 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Yenisey to RussiaPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Korea : 2 infantry
Kiangsu : 1 flag, 5 artilleries, 1 factory_minor, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Kiangsi : 1 flag, 1 infantry
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag
44 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Russia : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 55 / 68
Russians : 6 / 0
Japanese : 31 / 31
Americans : 53 / 74
Chinese : 11 / 19
British : 35 / 44
UK_Pacific : 24 / 29
Italians : 26 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 bomber moved from Norway to Germany
5 fighters moved from Norway to Finland
1 armour moved from Western United States to Alaska
1 armour moved from British Columbia to Alaska
1 bomber moved from Western United States to Alaska
1 bomber moved from Caroline Islands to KiangsuCombat - Americans
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Finland
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Alaska
Americans attack with 2 armour and 1 bomber
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Alaska to Western United States
3 transports moved from 112 Sea Zone to 119 Sea Zone
1 transport moved from 112 Sea Zone to 119 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 123 Sea Zone to 112 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
1 transport moved from 106 Sea Zone to 101 Sea Zone
4 transports moved from 119 Sea Zone to 123 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
5 fighters moved from Finland to Norway
1 bomber moved from Germany to Norway
1 bomber moved from Kiangsu to Hunan
1 transport moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
3 artilleries placed in Norway
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
4 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs





