@Jacob16 No scramble
15L Luckyinmaroon (axis) vs. mallery29 (allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 4 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
3 armour, 9 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 cruiser and 2 destroyers moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
8 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
5 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Albania to Greece
Germans take Greece from British
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 3 armour, 7 artilleries, 9 bombers, 4 fighters, 20 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 32 infantry and 1 mech_infantry; French defend with 1 fighter
Germans captures 35PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 9 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 7 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 artillery, 32 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
9 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
1 infantry moved from Volgograd to Caucasus
1 armour and 1 infantry moved from Kazakhstan to Turkmenistan
1 artillery moved from Rostov to Caucasus
3 infantry and 3 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Albania to Romania
3 mech_infantrys moved from Bulgaria to Bessarabia
1 infantry moved from Timguska to NovosibirskPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Romania
3 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
Germans collect 75 PUs (3 lost to blockades); end with 112 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 132 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 4 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
3 armour, 9 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 cruiser and 2 destroyers moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
8 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
5 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Albania to Greece
Germans take Greece from British
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 3 armour, 7 artilleries, 9 bombers, 4 fighters, 20 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 32 infantry and 1 mech_infantry; French defend with 1 fighter
Germans captures 35PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 9 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 7 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 artillery, 32 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
9 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
1 infantry moved from Volgograd to Caucasus
1 armour and 1 infantry moved from Kazakhstan to Turkmenistan
1 artillery moved from Rostov to Caucasus
3 infantry and 3 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Albania to Romania
3 mech_infantrys moved from Bulgaria to Bessarabia
1 infantry moved from Timguska to NovosibirskPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Romania
3 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
Germans collect 75 PUs (3 lost to blockades); end with 112 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 132 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Romania: 3 mech_infantrys
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
Battle didn’t go as well as you hoped, I think. Question I have to figure out is it beyond reach at this point?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 bomber moved from Northwest Persia to VolgogradCombat - Russians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Volgograd to Northwest PersiaTurn Complete - Russians
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YEa, it wasn’t the best first round lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 20 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 infantry moved from Korea to Amur
1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 3 transports moved from 72 Sea Zone to 70 Sea Zone
1 armour moved from Korea to BuryatiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,6,4,3,6,3,1,4,4,2,1,2,5,3,3,5,3,4
Japanese collect 7 PUs (11 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
2 fighters and 2 tactical_bombers moved from 75 Sea Zone to 72 Sea Zone
1 artillery and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 108 Sea Zone
1 artillery, 2 mech_infantrys and 3 transports moved from 108 Sea Zone to 109 Sea Zone
1 artillery and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to Scotland
1 destroyer and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to United KingdomCombat - Americans
Battle in Scotland
Battle in United Kingdom
Americans attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans win, taking Scotland from Germans, taking United Kingdom from Germans, taking Scotland from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour
Casualties for Americans: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 2 submarines
Battle in 72 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery, 2 carriers, 1 cruiser, 18 destroyers, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
2 fighters and 2 tactical_bombers moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 4 carriers, 16 destroyers and 1 transport moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 3 tactical_bombers moved from United Kingdom to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 5 destroyers, 3 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to Quebec
2 aaGuns moved from Central United States to Eastern United States
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
3 destroyers and 1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Eastern United States
2 artilleries and 5 infantry placed in Eastern United States
3 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 bomber moved from Northwest Persia to UkraineCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
Germans defend with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 9 transports
Units damaged: 1 battleship owned by the British
1 battleship owned by the British retreated to 109 Sea Zone
Germans win with 1 cruiser, 3 destroyers, 2 fighters and 9 transports remaining. Battle score for attacker is -14
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 cruiser, 2 destroyers and 1 fighter
2 fighters owned by the Germans forced to land in Normandy BordeauxNon Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 artilleries and 17 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Eastern Persia to Northwest Persia
5 mech_infantrys moved from India to West India
1 mech_infantry moved from India to Eastern Persia
3 aaGuns and 24 infantry moved from Malaya to Shan State
1 artillery and 3 infantry moved from Kweichow to Anhwe
2 infantry moved from French Guiana to 88 Sea Zone
1 bomber moved from Ukraine to Northwest PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2,4,6,4,4,6,3,3,5
British collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
This Europe is going to get really ugly!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Scotland
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Scotland
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Scotland
Italians attack with 1 bomber
British defend with 1 airfield; Americans defend with 1 mech_infantry
British win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Rostov to Caucasus
2 armour and 4 mech_infantrys moved from Turkmenistan to CaucasusPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
2 transports moved from 35 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
3 infantry placed in Queensland
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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The only thing I’m sure of now is China….building the Great Wall!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 123 PUs;
Germans buy 4 armour, 3 bombers, 1 cruiser, 1 destroyer, 1 factory_minor, 5 mech_infantrys and 1 transport; Remaining resources: 4 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
7 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 123 PUs;
Germans buy 4 armour, 3 bombers, 1 cruiser, 1 destroyer, 1 factory_minor, 5 mech_infantrys and 1 transport; Remaining resources: 4 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
7 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 destroyer
French defend with 1 destroyer
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Battle in United Kingdom
Germans attack with 7 bombers, 2 infantry and 3 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 artillery
Germans captures 42PUs while taking British capital
Germans win, taking United Kingdom from British with 7 bombers and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 artilleryNon Combat Move - Germans
6 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 cruiser, 2 destroyers and 6 transports moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from Romania to Ukraine
3 mech_infantrys moved from Bessarabia to Rostov
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 factory_minor placed in Greece
1 cruiser, 1 destroyer and 1 transport placed in 93 Sea Zone
3 bombers placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,6,6,3,6,6,3,5,5,6,4,4,5,1,6,1,2,6,2,5,4,1,4,1,3,6,4,5,4,3,1,2
Germans collect 68 PUs (6 lost to blockades); end with 114 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 129 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 134 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 bomber moved from Northwest Persia to VolgogradCombat - Russians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.Non Combat Move - Russians
1 bomber moved from Volgograd to Northwest PersiaTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 7x factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 20 PUs;
Japanese buy 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 7x factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 20 PUs;
Japanese buy 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from AmericansCombat - Japanese
Non Combat Move - Japanese
1 armour moved from Buryatia to Korea
1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 1 submarine and 3 transports moved from 70 Sea Zone to 83 Sea Zone
4 fighters and 4 tactical_bombers moved from Caucasus to Southern Italy
2 fighters moved from Japan to KoreaPlace Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,5,6,6,6,4,6,5,5,1,5,3,1,3,2,1,3,4
Japanese collect 7 PUs (11 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer, 2 fighters and 2 tactical_bombers moved from 71 Sea Zone to 70 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from 109 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
5 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking United Kingdom from Germans with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer
Germans defend with 3 transports
Americans win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in 70 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 70 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 fighter
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighterNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Eire
2 fighters and 2 tactical_bombers moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 17 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 68 Sea Zone
2 fighters and 2 tactical_bombers moved from 70 Sea Zone to 68 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Eastern United States to Quebec
2 artilleries moved from Central United States to Eastern United States
3 transports moved from 109 Sea Zone to 117 Sea ZonePlace Units - Americans
4 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs