'15L souL (Axis) v. mitler (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 12x factory_major; Remaining resources: 28 PUs;
                British buy 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Norway to Finland
                      British take Finland from Germans
                1 armour moved from Finland to Norway
                1 mech_infantry moved from Northwest Persia to Volgograd
                      British take Volgograd from Germans
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Italians
                2 mech_infantrys moved from Caucasus to Novosibirsk
                1 mech_infantry moved from Caucasus to Tsinghai
                1 bomber moved from Northwest Persia to Novosibirsk
                1 bomber moved from Hunan to Novosibirsk
                1 fighter moved from Yunnan to Tsinghai
                1 fighter moved from Hunan to Tsinghai

    Combat - British
                Battle in Novosibirsk
                    British attack with 2 bombers and 2 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Novosibirsk from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Tsinghai
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 armour
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                2 bombers moved from Novosibirsk to Shensi
                4 artilleries, 4 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
                3 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                2 infantry moved from Yunnan to Hunan
                2 mech_infantrys moved from Yunnan to Hunan
                1 mech_infantry moved from Chahar to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Hunan to Kiangsi
                2 destroyers moved from 125 Sea Zone to 112 Sea Zone
                2 transports moved from 125 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 armour and 3 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India
                1 harbour placed in Sumatra

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 9 infantry and 2 mech_infantrys moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery, 9 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 9 infantry and 2 mech_infantrys in Rostov, round 2 :  2/12 hits
                        British roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Rostov
                    Italians win, taking Rostov from British with 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
                EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,1,2,5,1,3,4,6,3,1,5
                Italians collect 10 PUs (13 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 3 artilleries and 6 infantry
        Western Germany : 1 fighter and 2 infantry
        Romania : 1 mech_infantry
        Germany : 1 infantry
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 1 aaGun, 1 artillery, 8 infantry and 2 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor, 1 fighter and 3 infantry
        Western Ukraine : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 11 / 0
        Japanese : 29 / 35
        Americans : 52 / 72
        Chinese : 13 / 19
        British : 40 / 47
        UK_Pacific : 24 / 29
        Italians : 23 / 15
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Persia

    Place Units - ANZAC
                1 infantry placed in Queensland
                2 transports placed in 54 Sea Zone
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 3 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Novgorod to Finland
                      Germans take Finland from British
                7 bombers moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 7 bombers
                    British defend with 3 mech_infantrys; French defend with 2 infantry
                        Germans roll dice for 7 bombers in Caucasus, round 2 :  5/7 hits
                        British roll dice for 2 infantry and 3 mech_infantrys in Caucasus, round 2 :  1/5 hits
                        3 mech_infantrys owned by the British, 1 bomber owned by the Germans and 2 infantry owned by the French lost in Caucasus
                    Germans win with 6 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 bomber
                    Casualties for British: 3 mech_infantrys
                    Casualties for French: 2 infantry

    Non Combat Move - Germans
                6 bombers moved from Caucasus to Rostov
                2 aaGuns moved from Ukraine to Rostov
                1 armour moved from Baltic States to Belarus
                3 armour and 5 mech_infantrys moved from Novgorod to Belarus
                4 infantry moved from Eastern Poland to Belarus
                1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
                7 infantry moved from Poland to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Poland
                3 artilleries and 5 infantry moved from Western Germany to Germany
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                3 fighters moved from Western Germany to Rostov
                1 mech_infantry moved from Russia to Urals

    Place Units - Germans
                1 tactical_bomber placed in Western Germany
                3 infantry placed in Novgorod
                1 artillery placed in Germany
                4 mech_infantrys placed in Western Germany
                1 armour and 4 mech_infantrys placed in Germany
                Germans undo move 5.
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,5,2,4,2,6,3,3,6,6,6
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 mech_infantrys and 2 tactical_bombers
        Poland : 1 artillery and 5 infantry
        Germany : 1 armour, 4 artilleries, 1 factory_major, 7 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun
        Belarus : 1 flag, 4 armour, 4 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 2 aaGuns, 6 bombers and 3 fighters
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 armour, 7 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Western Ukraine : 1 artillery and 5 infantry
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 9 / 0
        Japanese : 29 / 35
        Americans : 52 / 72
        Chinese : 13 / 19
        British : 38 / 47
        UK_Pacific : 24 / 29
        Italians : 23 / 15
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians
                1 armour moved from Kazakhstan to Volgograd

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                2 tactical_bombers moved from Shantung to Anhwe
                2 tactical_bombers moved from Shantung to Kiangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 3 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Anhwe, round 3 :  0/4 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Anhwe, round 4 :  1/3 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Yukon Territory from British to Japanese
                EDIT: Changing ownership of Yukon Territory from Japanese to British
                EDIT: Changing ownership of British Columbia from British to Japanese
                EDIT: Removing units owned by Japanese from Alaska: 1 infantry
                EDIT: Adding units owned by Japanese to British Columbia: 1 infantry
                EDIT: Turning off Edit Mode
                2 tactical_bombers moved from Anhwe to Kiangsu
                2 tactical_bombers moved from Kiangsi to Shantung
                1 fighter and 1 tactical_bomber moved from Chahar to Shantung
                2 infantry moved from Shantung to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Kiangsu to Shantung
                1 mech_infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Shantung

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Sakha: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Yenisey: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 1 mech_infantry and 3 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag, 5 artilleries, 1 factory_minor, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
        Kiangsi : 1 flag, 1 infantry
        Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry
        British Columbia : 1 flag, 1 infantry
        Alaska : 1 flag, 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 fighter and 1 tactical_bomber
        Soviet Far East : 1 flag
        Siberia : 1 flag
        44 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 9 / 0
        Japanese : 33 / 38
        Americans : 52 / 72
        Chinese : 10 / 19
        British : 37 / 47
        UK_Pacific : 24 / 29
        Italians : 23 / 15
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to British Columbia
                1 bomber moved from Eastern United States to British Columbia
                1 infantry moved from Norway to Finland
                3 fighters moved from 112 Sea Zone to Western Germany
                1 bomber moved from Norway to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                3 fighters moved from Norway to Finland
                1 fighter moved from 112 Sea Zone to Finland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands


  • Intercept west ger?


  • no thanks.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to British Columbia
                1 bomber moved from Eastern United States to British Columbia
                1 infantry moved from Norway to Finland
                3 fighters moved from 112 Sea Zone to Western Germany
                1 bomber moved from Norway to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                3 fighters moved from Norway to Finland
                1 fighter moved from 112 Sea Zone to Finland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Finland
                    Americans attack with 4 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Hawaiian Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Air Battle in Western Germany
                    Americans attacks with 6 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in British Columbia
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking British Columbia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from British Columbia to Western United States
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 2 Sea Zone to 10 Sea Zone
                1 transport moved from 112 Sea Zone to 124 Sea Zone
                4 fighters moved from Finland to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                3 fighters moved from Western Germany to Norway
                1 bomber moved from Western Germany to Norway
                2 aaGuns and 2 infantry moved from Iceland to 123 Sea Zone
                2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Iceland to Norway
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 transport moved from 124 Sea Zone to 123 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Place Units - Americans
                1 armour and 1 infantry placed in Norway
                1 armour and 1 infantry placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States
                1 infantry placed in Norway
                1 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Germans
                1 artillery and 1 infantry moved from Hunan to Kiangsi
                2 infantry moved from Hunan to Anhwe
                1 fighter moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Hopei
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 aaGuns, 1 artillery, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Volgograd to Samara
                      British take Samara from Germans
                1 mech_infantry moved from Hunan to Chahar
                2 mech_infantrys moved from Hunan to Jehol
                2 fighters moved from Shensi to Chahar
                2 bombers moved from Shensi to Jehol
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - British
                Battle in Chahar
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Denmark
                Battle in Jehol
                    British attack with 2 bombers and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    British win, taking Denmark from Germans, taking Jehol from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hawaiian Islands
                    British attack with 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    British win, taking Hawaiian Islands from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 cruiser and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from India to Yunnan
                2 bombers moved from Jehol to Shensi
                2 fighters moved from Chahar to Shensi
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 fighter moved from Northwest Persia to Volgograd
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 harbour placed in Eastern Persia
                1 artillery and 1 infantry placed in Union of South Africa
                3 mech_infantrys placed in Egypt
                2 aaGuns and 1 infantry placed in Volgograd

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys


  • why was I not given the option to scramble in sz 112? I’d have certainly done it.


  • Sry, I really spaced out when doing that turn. Ofcourse you should have gotten that option, and you shouldve done it. For some reason I thought that the americans would join in the fight. Ofcourse they won’t. So is it an acceptable outcome to you that I redo my move, to not attack?


  • That’s fine.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 aaGuns, 1 artillery, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                1 mech_infantry moved from Hunan to Chahar
                2 fighters moved from Shensi to Chahar
                2 bombers moved from Shensi to Jehol
                2 mech_infantrys moved from Hunan to Jehol
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - British
                EDIT: Removing units owned by British from Hawaiian Islands: 1 infantry
                EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 infantry
                EDIT: Removing units owned by British from Chahar: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Chahar: 1 mech_infantry
                EDIT: Removing units owned by British from Jehol: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Jehol: 2 infantry
                EDIT: Turning off Edit Mode
                Battle in Chahar
                    British attack with 2 fighters
                Battle in Jehol
                    British attack with 2 bombers and 1 mech_infantry
                Battle in Hawaiian Islands
                    British attack with 1 infantry
                    Japanese defend with 1 airfield and 1 harbour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Samara from Germans to British
                EDIT: Turning off Edit Mode
                1 cruiser and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from India to Yunnan
                2 bombers moved from Jehol to Shensi
                2 fighters moved from Chahar to Shensi
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 infantry moved from Volgograd to Samara
                1 fighter moved from Northwest Persia to Volgograd
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 harbour placed in Eastern Persia
                3 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                2 aaGuns and 1 infantry placed in Volgograd

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys


  • Edit mode was used to make the battle outcomes identical to the other post. Hope its okay now.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Rostov to Caucasus
                1 fighter moved from Ukraine to Caucasus
                2 mech_infantrys moved from Rostov to Samara

    Combat - Italians
                Battle in Samara
                    Italians attack with 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 2 mech_infantrys in Samara, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Samara
                    Italians win, taking Samara from British with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 :  1/2 hits
                        British roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Rostov
                3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Romania to Ukraine
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Ukraine
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4,6,3,1,4,6,6,5,3,5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Italians collect 14 PUs (12 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 3 artilleries and 6 infantry
        Western Germany : 1 fighter and 4 infantry
        Germany : 2 infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 9 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 infantry
        Samara : 1 flag, 2 mech_infantrys
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 9 / 0
        Japanese : 28 / 38
        Americans : 55 / 74
        Chinese : 14 / 19
        British : 36 / 44
        UK_Pacific : 24 / 29
        Italians : 26 / 19
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from Persia to Northwest Persia
                1 artillery moved from Yunnan to Szechwan
                1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
                2 transports moved from 80 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Persia
                1 aaGun, 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 5 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in Queensland
                2 transports placed in 54 Sea Zone
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

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