42106-oob-round-01-chinese.tsvg
Game History
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 9 infantry moved from Anhwe to Hopei
Non Combat Move - Chinese
1 fighter moved from Manchuria to Hopei
Place Units - Chinese
3 artilleries and 6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 aaGuns and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Brazil to French Guiana
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Caucasus to Rostov
British take Rostov from Italians
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Italians
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
9 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Manchuria to Amur
24 infantry moved from Shan State to Malaya
Combat - British
Battle in Morocco
Battle in Alexandria
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
British win, taking Morocco from Italians, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 24 infantry
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
British win, taking Malaya from Japanese with 24 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 5 infantry
Battle in Amur
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 armour and 7 mech_infantrys moved from West India to Persia
2 fighters moved from Northwest Persia to Persia
3 mech_infantrys moved from India to Eastern Persia
1 artillery and 3 infantry moved from Burma to Yunnan
3 aaGuns moved from Shan State to Malaya
3 fighters moved from Alexandria to Egypt
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Northwest Persia to Persia
Place Units - British
2 aaGuns and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 mech_infantrys
No matter how this ends, this is epic!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
2 bombers moved from Southern Italy to United Kingdom
1 fighter moved from Western Germany to United Kingdom
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Air Battle in United Kingdom
Italians attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 91 Sea Zone to Holland Belgium
3 armour, 1 artillery and 4 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
Place Units - Italians
3 infantry placed in Russia
3 mech_infantrys placed in Western Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 6 PUs;
Combat Move - ANZAC
4 bombers moved from Manchuria to Kansu
1 bomber moved from Philippines to Hopei
Combat - ANZAC
Battle in Kansu
ANZAC attack with 4 bombers
Japanese defend with 1 armour
ANZAC win with 3 bombers remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
3 bombers moved from Kansu to Hopei
2 fighters moved from Manchuria to 35 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 mech_infantry moved from 111 Sea Zone to Scotland
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 8 infantry moved from Western Germany to 112 Sea Zone
2 armour, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
2 armour and 8 infantry moved from 111 Sea Zone to Scotland
1 armour and 2 mech_infantrys moved from Romania to Albania
3 mech_infantrys moved from Romania to Bulgaria
4 fighters and 3 tactical_bombers moved from Romania to Bulgaria
4 bombers moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to Albania
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
24 armour, 16 artilleries, 35 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 mech_infantry moved from 111 Sea Zone to Scotland
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 8 infantry moved from Western Germany to 112 Sea Zone
2 armour, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
2 armour and 8 infantry moved from 111 Sea Zone to Scotland
1 armour and 2 mech_infantrys moved from Romania to Albania
3 mech_infantrys moved from Romania to Bulgaria
4 fighters and 3 tactical_bombers moved from Romania to Bulgaria
4 bombers moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to Albania
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
24 armour, 16 artilleries, 35 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in Scotland
Germans attack with 3 armour, 9 infantry and 1 mech_infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 3 armour, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Rostov from British with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 4 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery
Germans win, taking Bulgaria from British with 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakhstan
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 1 armour, 4 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Albania from British with 1 armour, 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 25 armour, 17 artilleries, 36 infantry and 8 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 25 armour, 17 artilleries, 36 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,5,8,3 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 111 Sea Zone
2 transports moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from France to Normandy Bordeaux
4 bombers moved from Albania to Western Germany
4 bombers moved from United Kingdom to Western Germany
5 aaGuns moved from Volgograd to Caucasus
4 fighters and 3 tactical_bombers moved from Bulgaria to Western Germany
1 infantry moved from Evenkiyskiy to Timguska
Place Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 bomber placed in France
2 artilleries and 2 infantry placed in Germany
3 artilleries and 7 infantry placed in Western Germany
2 infantry placed in France
1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
this gameplay pace is soooooo slow
Sorry…work 10-12 hours during the week, take 6 college classes, and have a family…not dedicated to the site…sorry.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 bomber moved from India to Volgograd
Combat - Russians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - Russians
1 bomber moved from Volgograd to Northwest Persia
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 12 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Korea to Amur
3 bombers moved from Japan to Amur
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 12 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Korea to Amur
3 bombers moved from Japan to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 3 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Amur from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Amur to Japan
4 fighters and 4 tactical_bombers moved from 79 Sea Zone to Caucasus
1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 1 submarine and 3 transports moved from 79 Sea Zone to 72 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,3,6,5,6,4,4,3,6,4,5,2
Japanese collect 8 PUs (10 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 5 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
5 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 4 carriers, 6 destroyers, 4 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 88 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 destroyers moved from 89 Sea Zone to 91 Sea Zone
3 destroyers moved from 102 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in Gibraltar
Americans attack with 1 artillery, 4 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 harbour and 1 infantry; Italians defend with 1 armour and 5 infantry
Americans win, taking 41 Sea Zone from Japanese, taking Gibraltar from Germans with 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour and 5 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 19 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 75 Sea Zone
Place Units - Americans
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
5 destroyers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 artilleries, 1 fighter and 9 infantry moved from Hopei to Suiyuyan
3 artilleries and 6 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 artilleries and 5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 18x factory_major; Remaining resources: 25 PUs;
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour, 2 fighters and 8 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from India to Eastern Persia
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 bomber moved from Northwest Persia to Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Egypt to Gibraltar
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 17 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 artillery moved from Morocco to 91 Sea Zone
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Northwest Persia
Place Units - British
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1,6,2,2,1,6,5,6,4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers and 1 fighter moved from Holland Belgium to United Kingdom
3 armour and 7 mech_infantrys moved from Volgograd to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 infantry moved from Holland Belgium to France
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Volgograd to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
3 infantry moved from Russia to Samara
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
GL!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 4 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
3 armour, 9 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 cruiser and 2 destroyers moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
8 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
5 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Albania to Greece
Germans take Greece from British
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese