no scrambling
'15L souL (Axis) v. mitler (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Egypt to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Kiangsu to HunanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Anhwe to Shantung
1 fighter moved from 19 Sea Zone to Japan
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 fighter and 3 tactical_bombers moved from Hunan to Shantung
1 mech_infantry moved from Kiangsu to Shantung
1 armour and 2 mech_infantrys moved from Kwangsi to Kiangsu
4 artilleries and 9 infantry moved from Kwangsi to Kiangsi
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 37 Sea Zone to KiangsiPlace Units - Japanese
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers
Kwangsi : 1 flag, 1 airfield
Korea : 6 infantry
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Kiangsi : 1 flag, 4 artilleries, 1 fighter and 9 infantry
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns
Hainan : 1 harbour
Hunan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 48 / 83
Russians : 18 / 0
Japanese : 36 / 36
Americans : 57 / 88
Chinese : 9 / 17
British : 33 / 38
UK_Pacific : 19 / 27
Italians : 21 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 125 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to ManchuriaCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Manchuria
Americans attack with 1 infantry
Japanese defend with 2 aaGuns
Americans win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGunsNon Combat Move - Americans
1 bomber moved from Yunnan to Caroline Islands
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
3 transports moved from 125 Sea Zone to 123 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
1 infantry placed in Normandy Bordeaux
2 fighters placed in 110 Sea Zone
1 airfield and 1 factory_minor placed in Norway
2 infantry placed in Eastern United States
2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 7 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SzechwanPlace Units - Chinese
2 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair damage of 1x airfield; Remaining resources: 37 PUs;
British buy 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
3 mech_infantrys moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 bomber moved from Egypt to UkraineCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Kwangtung
British attack with 1 bomber and 3 mech_infantrys
Japanese defend with 1 harbour and 2 infantry
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Kwangtung to Hunan
3 aaGuns, 4 artilleries, 19 infantry and 3 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from India to Yunnan
1 fighter moved from French Indo China to Hunan
1 infantry moved from India to Burma
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
2 destroyers moved from 106 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Brazil to Suriname
British take Suriname from DutchPlace Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,4
UK_Pacific collect 18 PUs (3 lost to blockades); end with 19 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Caucasus
2 artilleries and 4 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
3 infantry moved from Ukraine to Rostov
1 fighter moved from Western Germany to Rostov
1 aaGun moved from Bryansk to RostovPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,4,5,5,4,5,3,2,1,3,3,3,4
Italians collect 15 PUs (10 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 3 infantry
Western Germany : 1 fighter and 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun, 1 fighter, 8 infantry and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 artillery
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 83
Russians : 16 / 0
Japanese : 27 / 36
Americans : 60 / 87
Chinese : 16 / 22
British : 33 / 39
UK_Pacific : 21 / 19
Italians : 25 / 20
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 80 PUs;
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
4 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Norway
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 3/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Norway
Germans attack with 4 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 factory_minor, 2 infantry and 3 mech_infantrys
Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in Norway, round 2 : 7/8 hits
Americans roll dice for 3 infantry and 4 mech_infantrys in Norway, round 2 : 2/7 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 3 mech_infantrys owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry and 3 mech_infantrys
Battle in Finland
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Finland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
4 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 bombers moved from Bryansk to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from Western Germany to France
7 infantry moved from Germany to Poland
1 infantry moved from Western Germany to GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Germany
1 armour placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4,5,2,4,2,5,1,2,1,5,1,2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 9 bombers, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Poland : 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys
Germany : 1 armour, 1 factory_major and 7 infantry
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 2 aaGuns
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 69
Russians : 13 / 0
Japanese : 27 / 36
Americans : 55 / 87
Chinese : 16 / 22
British : 33 / 39
UK_Pacific : 21 / 19
Italians : 25 / 20
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 80 PUs;
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
4 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Norway
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 3/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Norway
Germans attack with 4 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 factory_minor, 2 infantry and 3 mech_infantrys
Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in Norway, round 2 : 7/8 hits
Americans roll dice for 3 infantry and 4 mech_infantrys in Norway, round 2 : 2/7 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 3 mech_infantrys owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry and 3 mech_infantrys
Battle in Finland
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Finland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
4 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 bombers moved from Bryansk to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from Western Germany to France
7 infantry moved from Germany to Poland
1 infantry moved from Western Germany to GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Germany
1 armour placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4,5,2,4,2,5,1,2,1,5,1,2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 9 bombers, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Poland : 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys
Germany : 1 armour, 1 factory_major and 7 infantry
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 2 aaGuns
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 69
Russians : 13 / 0
Japanese : 27 / 36
Americans : 55 / 87
Chinese : 16 / 22
British : 33 / 39
UK_Pacific : 21 / 19
Italians : 25 / 20
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Iraq to Northwest PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 fighter moved from Japan to 19 Sea Zone
1 mech_infantry moved from Shantung to Chahar
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shantung to Chahar
3 tactical_bombers moved from Shantung to Manchuria
2 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
4 artilleries and 8 infantry moved from Kiangsi to Kiangsu
2 fighters moved from Anhwe to 6 Sea Zone
1 fighter moved from Chahar to Shantung
1 fighter moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Anhwe to Shantung
2 tactical_bombers moved from Chahar to Shantung
2 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
2 tactical_bombers moved from Manchuria to Shantung
4 infantry moved from Korea to 6 Sea Zone
4 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 mech_infantry placed in Kiangsu
2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers
Kwangsi : 1 flag, 1 airfield and 1 infantry
Kiangsu : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 51 / 69
Russians : 13 / 0
Japanese : 33 / 33
Americans : 55 / 87
Chinese : 10 / 22
British : 33 / 39
UK_Pacific : 21 / 19
Italians : 25 / 20
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 aaGuns, 2 fighters, 1 harbour, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from United Kingdom to Finland
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in Finland
Americans attack with 2 fighters
Germans defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
2 fighters moved from Finland to Norway
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from France to United Kingdom
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 117 Sea Zone
3 transports moved from 123 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to Quebec
1 fighter moved from Eastern United States to Iceland
1 carrier, 1 destroyer and 2 fighters moved from 123 Sea Zone to 125 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 117 Sea Zone to 123 Sea Zone
1 aaGun and 1 infantry moved from 123 Sea Zone to Iceland
1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 fighter moved from Western United States to Johnston IslandPlace Units - Americans
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
3 aaGuns and 1 harbour placed in Norway
4 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HunanPlace Units - Chinese
4 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from India to 37 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Hunan to Chahar
1 mech_infantry moved from Hunan to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Hunan to Chahar
1 bomber moved from Hunan to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 2 submarines
British win, taking 37 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Chahar
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Chahar from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 4 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys
Italians defend with 1 artillery
British win, taking Caucasus from Italians with 4 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - British
1 bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 bomber moved from 37 Sea Zone to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from Yunnan to Hunan
2 infantry moved from Suriname to British Guiana
1 fighter moved from Chahar to Hunan
1 fighter moved from Caucasus to Northwest PersiaPlace Units - British
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 aaGun placed in United Kingdom
1 harbour placed in IcelandTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 15 PUs;
Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 1 fighter, 8 infantry and 1 mech_infantry moved from Rostov to Ukraine
2 artilleries and 4 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
2 infantry moved from France to Western Germany
1 infantry moved from Western Germany to GermanyPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,5,2,1,2,5,1,4,1,5,3
Italians collect 13 PUs (10 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 3 artilleries and 6 infantry
Western Germany : 1 fighter and 2 infantry
Germany : 1 infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Bryansk : 1 flag
Rostov : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 9 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 51 / 69
Russians : 13 / 0
Japanese : 26 / 33
Americans : 55 / 80
Chinese : 14 / 18
British : 35 / 40
UK_Pacific : 24 / 29
Italians : 23 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Hunan to KwangsiCombat - ANZAC
Battle in Manchuria
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to SumatraPlace Units - ANZAC
1 artillery placed in Queensland
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
5 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom





