'15L souL (Axis) v. mitler (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 armour moved from Egypt to Iraq

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Hunan
                2 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 2 tactical_bombers moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 3 tactical_bombers moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Anhwe to Shantung
                1 fighter moved from 19 Sea Zone to Japan
                1 aaGun moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
                1 fighter and 3 tactical_bombers moved from Hunan to Shantung
                1 mech_infantry moved from Kiangsu to Shantung
                1 armour and 2 mech_infantrys moved from Kwangsi to Kiangsu
                4 artilleries and 9 infantry moved from Kwangsi to Kiangsi
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 37 Sea Zone to Kiangsi

    Place Units - Japanese
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers
        Kwangsi : 1 flag, 1 airfield
        Korea : 6 infantry
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        Kiangsi : 1 flag, 4 artilleries, 1 fighter and 9 infantry
        Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 aaGuns
        Hainan : 1 harbour
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 48 / 83
        Russians : 18 / 0
        Japanese : 36 / 36
        Americans : 57 / 88
        Chinese : 9 / 17
        British : 33 / 38
        UK_Pacific : 19 / 27
        Italians : 21 / 19
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 125 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Manchuria
                    Americans attack with 1 infantry
                    Japanese defend with 2 aaGuns
                    Americans win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 aaGuns

    Non Combat Move - Americans
                1 bomber moved from Yunnan to Caroline Islands
                1 submarine moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 123 Sea Zone
                2 fighters moved from 101 Sea Zone to 123 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                3 transports moved from 125 Sea Zone to 123 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone

    Place Units - Americans
                1 infantry placed in Normandy Bordeaux
                2 fighters placed in 110 Sea Zone
                1 airfield and 1 factory_minor placed in Norway
                2 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 artilleries and 7 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 artilleries and 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Szechwan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 1x airfield; Remaining resources: 37 PUs;
                British buy 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to French Indo China
                1 fighter moved from India to French Indo China
                3 mech_infantrys moved from Yunnan to Kwangtung
                1 bomber moved from Yunnan to Kwangtung
                1 bomber moved from Egypt to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Battle in Kwangtung
                    British attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 harbour and 2 infantry
                    British win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Kwangtung to Hunan
                3 aaGuns, 4 artilleries, 19 infantry and 3 mech_infantrys moved from Yunnan to Hunan
                2 mech_infantrys moved from India to Yunnan
                1 fighter moved from French Indo China to Hunan
                1 infantry moved from India to Burma
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Northwest Persia
                3 mech_infantrys moved from Iraq to Northwest Persia
                1 bomber moved from Ukraine to Northwest Persia
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                2 destroyers moved from 106 Sea Zone to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch

    Place Units - British
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,4
                UK_Pacific collect 18 PUs (3 lost to blockades); end with 19 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Rostov to Caucasus
                2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the French lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to France
                1 infantry moved from Western Germany to France
                3 infantry moved from Ukraine to Rostov
                1 fighter moved from Western Germany to Rostov
                1 aaGun moved from Bryansk to Rostov

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,4,5,5,4,5,3,2,1,3,3,3,4
                Italians collect 15 PUs (10 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 3 infantry
        Western Germany : 1 fighter and 1 infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 1 aaGun, 1 fighter, 8 infantry and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 artillery
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 83
        Russians : 16 / 0
        Japanese : 27 / 36
        Americans : 60 / 87
        Chinese : 16 / 22
        British : 33 / 39
        UK_Pacific : 21 / 19
        Italians : 25 / 20
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in Queensland
                2 transports placed in 54 Sea Zone
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in Queensland
                2 transports placed in 54 Sea Zone
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 80 PUs;
                Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 bomber moved from Novgorod to Finland
                4 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Norway
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 :  3/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Norway
                    Germans attack with 4 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 factory_minor, 2 infantry and 3 mech_infantrys
                        Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in Norway, round 2 :  7/8 hits
                        Americans roll dice for 3 infantry and 4 mech_infantrys in Norway, round 2 :  2/7 hits
                        1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 3 mech_infantrys owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
                    Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 infantry and 3 mech_infantrys
                Battle in Finland
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Finland, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Finland to Western Germany
                4 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                3 bombers moved from Bryansk to Western Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 armour and 3 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Western Germany to Germany
                1 artillery and 2 infantry moved from Western Germany to France
                7 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 infantry placed in Germany
                1 armour placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4,5,2,4,2,5,1,2,1,5,1,2,2
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 9 bombers, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Poland : 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys
        Germany : 1 armour, 1 factory_major and 7 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Southern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 2 aaGuns
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 1 mech_infantry
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 13 / 0
        Japanese : 27 / 36
        Americans : 55 / 87
        Chinese : 16 / 22
        British : 33 / 39
        UK_Pacific : 21 / 19
        Italians : 25 / 20
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 80 PUs;
                Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 bomber moved from Novgorod to Finland
                4 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Norway
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 :  3/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Norway
                    Germans attack with 4 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 factory_minor, 2 infantry and 3 mech_infantrys
                        Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in Norway, round 2 :  7/8 hits
                        Americans roll dice for 3 infantry and 4 mech_infantrys in Norway, round 2 :  2/7 hits
                        1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 3 mech_infantrys owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
                    Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 infantry and 3 mech_infantrys
                Battle in Finland
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Finland, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Finland to Western Germany
                4 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                3 bombers moved from Bryansk to Western Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 armour and 3 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Western Germany to Germany
                1 artillery and 2 infantry moved from Western Germany to France
                7 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 infantry placed in Germany
                1 armour placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4,5,2,4,2,5,1,2,1,5,1,2,2
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 9 bombers, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Poland : 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys
        Germany : 1 armour, 1 factory_major and 7 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Southern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 2 aaGuns
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 1 mech_infantry
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 13 / 0
        Japanese : 27 / 36
        Americans : 55 / 87
        Chinese : 16 / 22
        British : 33 / 39
        UK_Pacific : 21 / 19
        Italians : 25 / 20
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Iraq to Northwest Persia

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                1 fighter moved from Japan to 19 Sea Zone
                1 mech_infantry moved from Shantung to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 fighter moved from Kiangsu to Anhwe
                1 fighter moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Shantung to Chahar
                3 tactical_bombers moved from Shantung to Manchuria
                2 infantry moved from Korea to Manchuria

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Manchuria
                    Japanese attack with 2 infantry and 3 tactical_bombers
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 infantry and 3 tactical_bombers in Manchuria, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 airfield and 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                4 artilleries and 8 infantry moved from Kiangsi to Kiangsu
                2 fighters moved from Anhwe to 6 Sea Zone
                1 fighter moved from Chahar to Shantung
                1 fighter moved from 19 Sea Zone to Shantung
                1 tactical_bomber moved from Anhwe to Shantung
                2 tactical_bombers moved from Chahar to Shantung
                2 tactical_bombers moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 fighter moved from Kiangsu to 6 Sea Zone
                2 tactical_bombers moved from Manchuria to Shantung
                4 infantry moved from Korea to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 mech_infantry placed in Kiangsu
                2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers
        Kwangsi : 1 flag, 1 airfield and 1 infantry
        Kiangsu : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 13 / 0
        Japanese : 33 / 33
        Americans : 55 / 87
        Chinese : 10 / 22
        British : 33 / 39
        UK_Pacific : 21 / 19
        Italians : 25 / 20
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 aaGuns, 2 fighters, 1 harbour, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from United Kingdom to Finland
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Battle in Finland
                    Americans attack with 2 fighters
                    Germans defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - Americans
                2 fighters moved from Finland to Norway
                2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from France to United Kingdom
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 117 Sea Zone
                3 transports moved from 123 Sea Zone to 106 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to Quebec
                1 fighter moved from Eastern United States to Iceland
                1 carrier, 1 destroyer and 2 fighters moved from 123 Sea Zone to 125 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 117 Sea Zone to 123 Sea Zone
                1 aaGun and 1 infantry moved from 123 Sea Zone to Iceland
                1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                1 fighter moved from Western United States to Johnston Island

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                3 aaGuns and 1 harbour placed in Norway
                4 submarines placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 fighter moved from Szechwan to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan

    Place Units - Chinese
                4 artilleries and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 aaGun, 1 artillery, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 18 PUs;
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 bomber moved from Northwest Persia to Volgograd
                1 fighter moved from Northwest Persia to Caucasus
                1 fighter moved from India to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Hunan to Chahar
                1 mech_infantry moved from Hunan to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Hunan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 fighter moved from Hunan to Chahar
                1 bomber moved from Hunan to 37 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
                    Japanese defend with 2 submarines
                    British win, taking 37 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Chahar
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Chahar from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 4 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys
                    Italians defend with 1 artillery
                    British win, taking Caucasus from Italians with 4 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
                1 armour and 1 infantry moved from Iceland to 123 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
                1 fighter moved from 37 Sea Zone to Yunnan
                1 bomber moved from 37 Sea Zone to Hunan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                2 mech_infantrys moved from Yunnan to Hunan
                2 infantry moved from Suriname to British Guiana
                1 fighter moved from Chahar to Hunan
                1 fighter moved from Caucasus to Northwest Persia

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 aaGun placed in United Kingdom
                1 harbour placed in Iceland

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians repair damage of 5x factory_minor; Remaining resources: 15 PUs;
                Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun, 1 fighter, 8 infantry and 1 mech_infantry moved from Rostov to Ukraine
                2 artilleries and 4 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to France
                2 infantry moved from France to Western Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,5,2,1,2,5,1,4,1,5,3
                Italians collect 13 PUs (10 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 3 artilleries and 6 infantry
        Western Germany : 1 fighter and 2 infantry
        Germany : 1 infantry
        Northern Italy : 1 factory_major and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 9 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 13 / 0
        Japanese : 26 / 33
        Americans : 55 / 80
        Chinese : 14 / 18
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 23 / 18
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Hunan to Kwangsi

    Combat - ANZAC
                Battle in Manchuria
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kwangsi
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                    ANZAC win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra

    Place Units - ANZAC
                1 artillery placed in Queensland
                ANZAC undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
                EDIT: Turning off Edit Mode
                1 artillery placed in Queensland
                2 transports placed in 54 Sea Zone
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
                Germans buy 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                5 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom

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