yes scramble at Guam
15L G40 LL legion386 (Axis) vs Giallo (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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forgot to move my anzac sub made an edit there
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Okay no problem.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 48 PUs;
Germans buy 1 armour, 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 bomber moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 2 armour, 2 bombers, 3 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking 125 Sea Zone from Americans, taking Baltic States from Russians with 2 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Caucasus to Ukraine
2 bombers moved from Baltic States to Western Germany
1 aaGun moved from Eastern Poland to Baltic States
4 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
7 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour and 2 artilleries placed in Ukraine
3 artilleries, 1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 mech_infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Vologda to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Belarus to Bryansk
Russians take Bryansk from GermansCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 2 artilleries and 1 infantry moved from Novgorod to Karelia
1 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Vologda to Russia
5 mech_infantrys moved from Vologda to Kazakhstan
5 mech_infantrys moved from Russia to Kazakhstan
1 infantry moved from Belarus to NovgorodPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 1 infantry and 2 mech_infantrys moved from Olgiy to Kansu
1 infantry moved from Suiyuyan to Kansu
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Japanese take 39 Sea Zone from ANZAC
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 35 Sea Zone to Borneo
2 fighters moved from 35 Sea Zone to Borneo
2 battleships, 6 carriers, 2 destroyers and 6 fighters moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 tactical_bombers moved from Philippines to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 armour and 2 mech_infantrys moved from West India to Turkmenistan
Japanese take Eastern Persia from British
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 destroyers, 6 fighters and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 6 carriers, 2 destroyers, 6 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 4 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 7 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Kansu from Chinese with 7 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 45 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from Borneo to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from West India to Caucasus
1 fighter and 3 tactical_bombers moved from India to Caucasus
1 aaGun, 14 armour, 9 artilleries, 6 infantry and 4 mech_infantrys moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
2 armour and 2 mech_infantrys moved from Burma to West India
1 armour moved from Malaya to Burma
1 fighter moved from Philippines to 36 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 fighter placed in 36 Sea Zone
3 armour placed in India
1 submarine placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
Japanese collect 64 PUs (6 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Forgot to leave a destroyer behind to use as a blocker in SZ 55. Hope you don’t mind.
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that’s ok you didn’t need it in the fight
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Northern Territory to 55 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 54 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 bomber moved from Queensland to 55 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Southern France to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Tobruk to Alexandria
2 bombers moved from 55 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 7 destroyers and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
3 bombers moved from Queensland to 33 Sea Zone
3 bombers moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
2 bombers placed in Eastern United States
1 carrier placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 bomber moved from Normandy Bordeaux to Caucasus
3 armour and 3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys; Japanese defend with 3 fighters and 3 tactical_bombers
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 4 armour, 1 bomber and 3 mech_infantrys
Casualties for Japanese: 3 fighters and 3 tactical_bombersNon Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
3 fighters moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
3 fighters placed in Persia
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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Just an FYI, I might not be able to post for about a week.
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k thanks for the heads up
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
2 fighters moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
2 mech_infantrys moved from Western Germany to Germany
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 aaGun moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
Combat - French
Turn Complete - French
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I submerged your sub in 37 let me know if you didnt wanne do that
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Yeah that’s fine.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Baltic States to Novgorod
8 armour and 6 mech_infantrys moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Ukraine to Kazakhstan
1 armour moved from Ukraine to VolgogradCombat - Germans
Battle in Novgorod
Germans attack with 2 armour and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 8 armour, 1 bomber and 6 mech_infantrys
Russians defend with 1 armour and 11 mech_infantrys
Germans win, taking Kazakhstan from Russians with 8 armour and 1 bomber remaining. Battle score for attacker is 26
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 armour and 11 mech_infantrys
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Baltic States to Novgorod
2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Kazakhstan to Ukraine
4 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries and 1 mech_infantry placed in Ukraine
1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Tsinghai to Timguska
Russians take Timguska from JapaneseCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Volgograd to Russia
1 aaGun, 2 artilleries and 1 infantry moved from Karelia to FinlandPlace Units - Russians
1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
16 armour, 9 artilleries, 6 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
2 armour and 2 mech_infantrys moved from Turkmenistan to Persia
2 armour and 2 mech_infantrys moved from West India to Persia
1 bomber moved from India to Persia
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Tsinghai
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Kansu to Timguska
2 armour and 1 mech_infantry moved from Kansu to Tsinghai
2 fighters moved from 43 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Timguska
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Timguska from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Japanese attack with 20 armour, 9 artilleries, 1 bomber, 6 infantry and 8 mech_infantrys
British defend with 3 aaGuns, 4 armour, 11 artilleries, 1 factory_minor, 5 fighters, 19 infantry and 1 tactical_bomber
Japanese win, taking Persia from British with 5 armour and 1 bomber remaining. Battle score for attacker is 25
Casualties for British: 3 aaGuns, 4 armour, 11 artilleries, 5 fighters, 19 infantry and 1 tactical_bomber
Casualties for Japanese: 15 armour, 9 artilleries, 6 infantry and 8 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to India
1 fighter moved from 43 Sea Zone to India
1 bomber moved from Persia to India
3 armour moved from India to Eastern Persia
1 armour moved from Burma to West India
2 infantry moved from French Indo China to Kwangsi
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to India
1 tactical_bomber moved from Philippines to Burma
2 battleships, 5 carriers and 7 fighters moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to Shan State
2 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 armour moved from Kansu to Sikang
1 aaGun moved from Eastern Persia to PersiaPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
1 fighter and 2 infantry placed in Kiangsu
3 infantry placed in Japan
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
Japanese undo move 4.
1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 infantry placed in Malaya
1 destroyer placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs