Balladeer (axis) v alexgreat (allies + 20)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 mech_infantry moved from Northwest Persia to Rostov
                1 mech_infantry moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Samara to Vologda
                1 fighter moved from Samara to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 aaGun and 1 mech_infantry moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Sikang to Volgograd

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

  • 18 16 15

    Hmm, just thought that I should put a destroyer in 45 as well, can you edit that (from 36)?

    Thx

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                5 armour moved from Burma to India
                1 mech_infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan
                1 mech_infantry moved from Shensi to Suiyuyan
                1 bomber moved from Chahar to Suiyuyan
                1 mech_infantry moved from Central Mongolia to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 fighter moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in India
                    Japanese attack with 5 armour
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 5 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 aaGun moved from Burma to India
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 armour and 1 mech_infantry moved from Manchuria to Chahar
                1 bomber moved from Suiyuyan to French Indo China
                1 fighter moved from Szechwan to French Indo China
                3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                3 fighters moved from Malaya to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 36 Sea Zone
                3 fighters placed in Malaya

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

  • 17 16 15 12

    Can very well be that a combined US/UK attack against Egypt is the last straw. Depending on US suicide hits, chances range from low 30s to high 50s or so.

    In hindsight I regret not having put an inf per turn or so on South Africa. Somehow I thought US would be more effective in Africa.

  • 18 16 15

    Yes, bit too much effort for US to get something serious done in Africa… I guess you missed the Ita Ger attack a couple turns back, allowing the Ita units acces to SA? If you had thrown 3 inf the turn before that and once again the next, perhaps you could’ve held it…

  • 17 16 15 12

    Didnt miss it, just kind of let it happened. It was a total lack of judgement, especially of US part of it.

  • 18 16 15

    Allright, can happen as well, just as I misjudged the effectiveness of US / ANZAC attack against Jap fleet

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                3 fighters moved from 55 Sea Zone to 45 Sea Zone
                1 fighter moved from Northern Territory to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 armour, 1 fighter and 1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
                1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas

    Combat - Americans
                Battle in Marianas
                Battle in 42 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Marianas from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 45 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Egypt
                    Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 5 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 2 :  3/4 hits
                        Italians roll dice for 5 armour, 2 artilleries, 7 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  15/25 hits
                        1 fighter owned by the Americans, 1 mech_infantry owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Egypt
                    Italians win with 5 armour, 2 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 transport moved from 71 Sea Zone to 69 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                1 artillery moved from Scotland to 111 Sea Zone
                1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 22 Sea Zone
                4 fighters moved from 45 Sea Zone to 22 Sea Zone
                1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 aaGun, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 infantry, 4 submarines and 2 transports moved from 55 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 aaGun moved from 22 Sea Zone to Marianas
                2 destroyers moved from 54 Sea Zone to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 9 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 fighters placed in Norway
                1 fighter placed in Norway
                1 artillery and 1 infantry placed in Brazil
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • 17 16 15 12

    so due to a lucky strike it comes down to a 55% chance in Egypt. If you win, its over any way. If I win significantly, I have a fighting chance. If I barely take it, I dont know, not enough I guess.

    Shall I take the German land units last, if it comes to that? Or rd by rd casualty choice?

  • 18 16 15

    Ehm, depends a bit on the amount left, I’d prefer round by round. But I’ll choose planes anyways, so if you just play max defense and don’t mind if I replace Ger ftrs with Ita ftrs afterward depending on the amount, that’s good too…

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                7 armour, 3 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
                3 armour moved from Iraq to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 10 armour, 3 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys
                    Germans defend with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 5 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
                        British roll dice for 10 armour, 3 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys in Egypt, round 2 :  9/26 hits
                        Italians roll dice for 5 armour, 2 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  8/22 hits
                        5 infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the British, 1 artillery owned by the Germans and 5 infantry owned by the Italians lost in Egypt
                        British roll dice for 10 armour, 3 artilleries, 1 fighter and 4 mech_infantrys in Egypt, round 3 :  6/18 hits
                        Italians roll dice for 5 armour, 7 fighters and 1 tactical_bomber in Egypt, round 3 :  9/13 hits
                        2 armour owned by the British, 1 tactical_bomber owned by the Germans, 3 artilleries owned by the British, 4 mech_infantrys owned by the British and 5 armour owned by the Italians lost in Egypt
                        British roll dice for 8 armour and 1 fighter in Egypt, round 4 :  3/9 hits
                        Italians roll dice for 7 fighters in Egypt, round 4 :  5/7 hits
                        5 armour owned by the British and 3 fighters owned by the Germans lost in Egypt
                        British roll dice for 3 armour and 1 fighter in Egypt, round 5 :  2/4 hits
                        Italians roll dice for 4 fighters in Egypt, round 5 :  2/4 hits
                        2 armour owned by the British and 2 fighters owned by the Italians lost in Egypt
                        British roll dice for 1 armour and 1 fighter in Egypt, round 6 :  1/2 hits
                        Italians roll dice for 2 fighters in Egypt, round 6 :  2/2 hits
                        1 armour owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
                    Italians win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for British: 10 armour, 3 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys
                    Casualties for Italians: 5 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from West India to Persia
                2 armour, 1 artillery and 4 mech_infantrys moved from West India to Eastern Persia
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                2 destroyers and 4 submarines moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Persia to Iraq
                2 mech_infantrys moved from Persia to Iraq
                1 aaGun moved from Trans-Jordan to Iraq
                1 mech_infantry moved from United Kingdom to Scotland
                1 aaGun and 1 infantry moved from United Kingdom to Scotland

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Turn Complete - UK_Pacific

  • 18 16 15

    That 2nd round was pretty neat for me…

  • 17 16 15 12

    ah well, after the first rd my chances were almost 90%, but each consecutive rd saw me falling back till your close win.
    Edit attached.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Archangel to Nenetsia
                      Italians take Nenetsia from Russians
                1 mech_infantry moved from Archangel to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 mech_infantry moved from Archangel to Vologda
                1 mech_infantry moved from Vologda to Urals
                      Italians take Urals from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 fighter and 1 mech_infantry moved from French Equatorial Africa to Egypt
                3 armour moved from South West Africa to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from French Equatorial Africa to Egypt
                1 mech_infantry moved from Nigeria to French Equatorial Africa
                1 fighter moved from Southern Italy to Egypt
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,6,5,5,1,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
                Italians collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Ukraine to Rostov
                1 bomber moved from Novgorod to Rostov
                1 infantry moved from Bryansk to Rostov
                1 fighter moved from French Equatorial Africa to 69 Sea Zone

    Combat - Germans
                Battle in 69 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Rostov to Novgorod
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 fighter moved from Western Germany to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries moved from Western Germany to Denmark
                1 fighter moved from Western Germany to Denmark
                1 artillery moved from France to Western Germany
                1 mech_infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from 69 Sea Zone to French Equatorial Africa

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                6 infantry and 1 mech_infantry placed in Germany
                4 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Denmark: 2 aaGuns, 5 artilleries, 1 fighter and 3 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns, 5 artilleries, 1 fighter and 3 infantry
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,4,4,1,6,3
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Rostov
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Iraq
                1 fighter moved from Tambov to Iraq

    Place Units - Russians
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

  • 18 16 15

    can you give OOL for Iraq, or do you want round by round? Jap lost 1 fighter and got 4 hits.

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from India to 39 Sea Zone
                1 artillery, 4 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Suiyuyan to Sikang
                1 armour moved from India to West India
                1 fighter moved from French Indo China to Sikang
                1 bomber moved from French Indo China to West India
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from French Indo China to Sumatra
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Kansu to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians

  • 18 16 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from India to 39 Sea Zone
                1 artillery, 4 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Suiyuyan to Sikang
                1 armour moved from India to West India
                1 fighter moved from French Indo China to Sikang
                1 bomber moved from French Indo China to West India
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from French Indo China to Sumatra
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Kansu to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in Iraq
                    Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 2 armour, 1 factory_minor, 1 fighter and 3 mech_infantrys; Russians defend with 2 fighters and 1 tactical_bomber

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