'15L souL (Axis) v. mitler (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Hunan: 1 infantry
                EDIT: Adding units owned by ANZAC to Kwangsi: 1 infantry
                EDIT: Changing ownership of Kwangsi from Japanese to Chinese
                EDIT: Changing ownership of Hunan from Japanese to Chinese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Yunnan: 2 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in Queensland
                2 transports placed in 54 Sea Zone
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Bryansk to Samara
                1 mech_infantry moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                3 bombers moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Vologda
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 5 :  1/2 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Volgograd
                    Germans attack with 4 bombers, 1 fighter and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 4 bombers, 1 fighter and 1 mech_infantry in Volgograd, round 2 :  6/6 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Vologda, round 2 :  4/6 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 3 tactical_bombers moved from Vologda to Bryansk
                4 bombers and 1 fighter moved from Volgograd to Bryansk
                3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                3 armour moved from Caucasus to Bryansk
                1 infantry moved from Poland to Germany
                1 armour moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                3 bombers, 1 infantry and 1 mech_infantry placed in Western Germany
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour, 12 infantry and 3 mech_infantrys
        Germany : 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 19 armour, 10 artilleries, 5 bombers, 2 fighters, 35 infantry, 16 mech_infantrys and 3 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 tactical_bombers
        Caucasus : 1 flag
        Samara : 1 flag, 1 mech_infantry
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 19 / 29
        Japanese : 35 / 40
        Americans : 52 / 74
        Chinese : 10 / 13
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 18 / 18
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 12 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
                3 artilleries and 9 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Kiangsi to Szechwan
                1 mech_infantry moved from Kiangsu to Hunan
                2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
                4 fighters and 4 tactical_bombers moved from Kiangsi to Hunan
                4 fighters and 4 tactical_bombers moved from Kiangsi to Anhwe
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                2 battleships and 2 cruisers moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 armour, 4 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 infantry; Chinese defend with 1 airfield
                        Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Hunan, round 2 :  7/9 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Hunan
                    Japanese win, taking Hunan from Chinese with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber
                    British defend with 2 fighters and 2 tactical_bombers
                        Japanese roll dice for 1 bomber in Szechwan, round 2 :  1/1 hits
                        Chinese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 2 :  1/4 hits
                        1 tactical_bomber owned by the British and 1 bomber owned by the Japanese lost in Szechwan
                    Chinese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 tactical_bomber
                    Casualties for Japanese: 1 bomber
                Battle in Anhwe
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Anhwe, round 2 :  6/10 hits
                        Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                4 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                4 fighters moved from Hunan to 36 Sea Zone
                1 tactical_bomber moved from Hunan to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
                3 tactical_bombers moved from Hunan to Kiangsu
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                Japanese undo move 1.
                2 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in Shantung
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag, 1 airfield, 1 armour, 4 artilleries, 13 infantry and 2 mech_infantrys
        Korea : 2 aaGuns
        Kiangsu : 1 flag, 1 factory_minor, 4 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag
        44 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 19 / 27
        Japanese : 38 / 38
        Americans : 52 / 74
        Chinese : 7 / 13
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 18 / 18
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 37 Sea Zone to 34 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 26 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to 111 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 111 Sea Zone

    Combat - Americans
                Air Battle in Western Germany


  • Scramble Berlin? 2 figs and 1 bom vs 2 figs


  • Sry. I mean west ger


  • nope


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 37 Sea Zone to 34 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 26 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to 111 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 111 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Norway from Germans, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 bomber moved from Celebes to Yunnan
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                2 fighters moved from 111 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone

    Place Units - Americans
                2 infantry placed in Normandy Bordeaux
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Tsinghai to Hunan
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 5 infantry moved from Kweichow to Yunnan
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 bomber, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - British
                Battle in Kwangtung

    Non Combat Move - British
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                4 mech_infantrys moved from India to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                2 fighters and 1 tactical_bomber moved from Szechwan to Russia
                3 mech_infantrys moved from Egypt to Iraq
                4 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                6 submarines moved from 92 Sea Zone to 96 Sea Zone
                6 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                2 destroyers moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 infantry and 1 mech_infantry placed in Union of South Africa
                1 bomber and 2 mech_infantrys placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,4,3,5,3,1,3,3,5,6,3,5,3,2,6,4,2,3,5,5,2,4,2,4,2
                UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 artillery and 4 infantry moved from Northern Italy to Southern France
                1 fighter and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 armour and 1 infantry moved from Bryansk to Russia
                2 infantry moved from Tambov to Russia
                1 bomber and 2 fighters moved from Caucasus to Russia

    Combat - Italians
                Battle in Russia
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
                    British defend with 2 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 5 aaGuns, 1 airfield, 5 armour, 26 artilleries, 1 factory_major, 2 fighters, 56 infantry, 3 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  2/3 hits
                        2 fighters owned by the Italians lost in Russia
                        Italians roll dice for 1 armour, 1 bomber and 3 infantry in Russia, round 2 :  2/5 hits
                        Russians roll dice for 5 aaGuns, 5 armour, 26 artilleries, 5 fighters, 56 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  32/97 hits
                        2 infantry owned by the Russians, 1 bomber owned by the Italians, 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Russia
                    Russians win with 5 aaGuns, 5 armour, 26 artilleries, 5 fighters, 54 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -41
                    Casualties for Italians: 1 armour, 1 bomber, 2 fighters and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    retreated to Holland Belgium
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 5 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 5 infantry in Southern France, round 2 :  0/7 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries and 5 infantry in Southern France, round 3 :  1/7 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                2 infantry and 1 mech_infantry moved from Caucasus to Rostov
                3 infantry moved from Ukraine to Rostov

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,5,6,2,5,5,4,6,6,2,6,1,5,6
                Italians collect 14 PUs (7 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Western Germany : 2 fighters and 1 infantry
        Northern Italy : 3 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 1 aaGun
        Rostov : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 19 / 27
        Japanese : 29 / 38
        Americans : 60 / 88
        Chinese : 11 / 17
        British : 33 / 38
        UK_Pacific : 24 / 27
        Italians : 21 / 19
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung

    Combat - ANZAC
                Battle in Shantung
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 3 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from New South Wales to Queensland
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in Queensland
                2 transports placed in 54 Sea Zone
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans

    Combat - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans

    Combat - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                19 armour, 10 artilleries, 5 bombers, 2 fighters, 35 infantry, 16 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                3 fighters and 4 tactical_bombers moved from Novgorod to Russia
                3 bombers moved from Western Germany to Russia
                1 mech_infantry moved from Samara to Russia
                1 mech_infantry moved from Vologda to Russia
                1 submarine moved from 113 Sea Zone to 111 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Russia
                    Germans attack with 19 armour, 10 artilleries, 8 bombers, 5 fighters, 35 infantry, 18 mech_infantrys and 7 tactical_bombers
                    British defend with 2 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 5 aaGuns, 1 airfield, 5 armour, 26 artilleries, 1 factory_major, 2 fighters, 54 infantry, 3 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  3/15 hits
                        3 fighters owned by the Germans lost in Russia
                        Germans roll dice for 19 armour, 10 artilleries, 8 bombers, 2 fighters, 35 infantry, 18 mech_infantrys and 7 tactical_bombers in Russia, round 2 :  28/99 hits
                        Russians roll dice for 5 aaGuns, 5 armour, 26 artilleries, 5 fighters, 54 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  30/95 hits
                        23 infantry owned by the Russians, 5 aaGuns owned by the Russians and 30 infantry owned by the Germans lost in Russia
                        Germans roll dice for 19 armour, 10 artilleries, 8 bombers, 2 fighters, 5 infantry, 18 mech_infantrys and 7 tactical_bombers in Russia, round 3 :  25/69 hits
                        Russians roll dice for 5 armour, 26 artilleries, 5 fighters, 31 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  24/72 hits
                        25 infantry owned by the Russians, 18 mech_infantrys owned by the Germans, 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Russia
                        Germans roll dice for 19 armour, 9 artilleries, 8 bombers, 2 fighters and 7 tactical_bombers in Russia, round 4 :  21/45 hits
                        Russians roll dice for 5 armour, 26 artilleries, 5 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 :  14/47 hits
                        6 infantry owned by the Russians, 12 artilleries owned by the Russians, 3 mech_infantrys owned by the Russians, 9 artilleries owned by the Germans and 5 armour owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 8 bombers, 2 fighters and 7 tactical_bombers in Russia, round 5 :  19/31 hits
                        Russians roll dice for 5 armour, 14 artilleries, 5 fighters and 2 tactical_bombers in Russia, round 5 :  12/26 hits
                        14 artilleries owned by the Russians, 5 armour owned by the Russians and 12 armour owned by the Germans lost in Russia
                        Germans roll dice for 2 armour, 8 bombers, 2 fighters and 7 tactical_bombers in Russia, round 6 :  14/19 hits
                        Russians roll dice for 5 fighters and 2 tactical_bombers in Russia, round 6 :  6/7 hits
                        5 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the British, 2 fighters owned by the Russians, 1 fighter owned by the French, 2 fighters owned by the British, 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Germans captures 27PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 8 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 18 armour, 10 artilleries, 3 fighters, 35 infantry, 18 mech_infantrys and 5 tactical_bombers
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for Russians: 5 aaGuns, 5 armour, 26 artilleries, 2 fighters, 54 infantry, 3 mech_infantrys and 1 tactical_bomber
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                5 infantry moved from Western Germany to Germany
                2 aaGuns moved from Bryansk to Rostov
                3 bombers moved from Russia to Bryansk
                5 bombers moved from Russia to Novgorod
                2 fighters and 2 tactical_bombers moved from Russia to Novgorod

    Place Units - Germans
                2 fighters placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Novgorod
                1 artillery, 4 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,5,2,2,3,5,3,1,3,2,2,5,2
                Germans collect 46 PUs (2 lost to blockades); end with 73 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        Germany : 1 artillery, 1 factory_major, 10 infantry and 2 mech_infantrys
        Holland Belgium : 1 artillery and 1 infantry
        Southern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 bombers
        Rostov : 2 aaGuns
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour and 1 factory_minor
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 83
        Russians : 18 / 0
        Japanese : 29 / 38
        Americans : 57 / 88
        Chinese : 11 / 17
        British : 33 / 38
        UK_Pacific : 24 / 27
        Italians : 21 / 19
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                19 armour, 10 artilleries, 5 bombers, 2 fighters, 35 infantry, 16 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                3 fighters and 4 tactical_bombers moved from Novgorod to Russia
                3 bombers moved from Western Germany to Russia
                1 mech_infantry moved from Samara to Russia
                1 mech_infantry moved from Vologda to Russia
                1 submarine moved from 113 Sea Zone to 111 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Russia
                    Germans attack with 19 armour, 10 artilleries, 8 bombers, 5 fighters, 35 infantry, 18 mech_infantrys and 7 tactical_bombers
                    British defend with 2 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 5 aaGuns, 1 airfield, 5 armour, 26 artilleries, 1 factory_major, 2 fighters, 54 infantry, 3 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  3/15 hits
                        3 fighters owned by the Germans lost in Russia
                        Germans roll dice for 19 armour, 10 artilleries, 8 bombers, 2 fighters, 35 infantry, 18 mech_infantrys and 7 tactical_bombers in Russia, round 2 :  28/99 hits
                        Russians roll dice for 5 aaGuns, 5 armour, 26 artilleries, 5 fighters, 54 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  30/95 hits
                        23 infantry owned by the Russians, 5 aaGuns owned by the Russians and 30 infantry owned by the Germans lost in Russia
                        Germans roll dice for 19 armour, 10 artilleries, 8 bombers, 2 fighters, 5 infantry, 18 mech_infantrys and 7 tactical_bombers in Russia, round 3 :  25/69 hits
                        Russians roll dice for 5 armour, 26 artilleries, 5 fighters, 31 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  24/72 hits
                        25 infantry owned by the Russians, 18 mech_infantrys owned by the Germans, 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Russia
                        Germans roll dice for 19 armour, 9 artilleries, 8 bombers, 2 fighters and 7 tactical_bombers in Russia, round 4 :  21/45 hits
                        Russians roll dice for 5 armour, 26 artilleries, 5 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 :  14/47 hits
                        6 infantry owned by the Russians, 12 artilleries owned by the Russians, 3 mech_infantrys owned by the Russians, 9 artilleries owned by the Germans and 5 armour owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 8 bombers, 2 fighters and 7 tactical_bombers in Russia, round 5 :  19/31 hits
                        Russians roll dice for 5 armour, 14 artilleries, 5 fighters and 2 tactical_bombers in Russia, round 5 :  12/26 hits
                        14 artilleries owned by the Russians, 5 armour owned by the Russians and 12 armour owned by the Germans lost in Russia
                        Germans roll dice for 2 armour, 8 bombers, 2 fighters and 7 tactical_bombers in Russia, round 6 :  14/19 hits
                        Russians roll dice for 5 fighters and 2 tactical_bombers in Russia, round 6 :  6/7 hits
                        5 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the British, 2 fighters owned by the Russians, 1 fighter owned by the French, 2 fighters owned by the British, 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Germans captures 27PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 8 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 18 armour, 10 artilleries, 3 fighters, 35 infantry, 18 mech_infantrys and 5 tactical_bombers
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for Russians: 5 aaGuns, 5 armour, 26 artilleries, 2 fighters, 54 infantry, 3 mech_infantrys and 1 tactical_bomber
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                5 infantry moved from Western Germany to Germany
                2 aaGuns moved from Bryansk to Rostov
                3 bombers moved from Russia to Bryansk
                5 bombers moved from Russia to Novgorod
                2 fighters and 2 tactical_bombers moved from Russia to Novgorod

    Place Units - Germans
                2 fighters placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Novgorod
                1 artillery, 4 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,5,2,2,3,5,3,1,3,2,2,5,2
                Germans collect 46 PUs (2 lost to blockades); end with 73 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        Germany : 1 artillery, 1 factory_major, 10 infantry and 2 mech_infantrys
        Holland Belgium : 1 artillery and 1 infantry
        Southern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 bombers
        Rostov : 2 aaGuns
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour and 1 factory_minor
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 83
        Russians : 18 / 0
        Japanese : 29 / 38
        Americans : 57 / 88
        Chinese : 11 / 17
        British : 33 / 38
        UK_Pacific : 24 / 27
        Italians : 21 / 19
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 armour moved from Egypt to Iraq

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Hunan
                2 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 2 tactical_bombers moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 3 tactical_bombers moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Anhwe to Shantung
                1 fighter moved from 19 Sea Zone to Japan
                1 aaGun moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
                1 fighter and 3 tactical_bombers moved from Hunan to Shantung
                1 mech_infantry moved from Kiangsu to Shantung
                1 armour and 2 mech_infantrys moved from Kwangsi to Kiangsu
                4 artilleries and 9 infantry moved from Kwangsi to Kiangsi
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 37 Sea Zone to Kiangsi

    Place Units - Japanese
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers
        Kwangsi : 1 flag, 1 airfield
        Korea : 6 infantry
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        Kiangsi : 1 flag, 4 artilleries, 1 fighter and 9 infantry
        Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 aaGuns
        Hainan : 1 harbour
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 48 / 83
        Russians : 18 / 0
        Japanese : 36 / 36
        Americans : 57 / 88
        Chinese : 9 / 17
        British : 33 / 38
        UK_Pacific : 19 / 27
        Italians : 21 / 19
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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