BOOM AND DOOM!
Private Panic vs Credulous 1942
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Jeez be nice if my defenders in France occasionally caused a casualty….
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Egypt to Anglo-Egyptian Sudan
Japanese take Anglo-Egyptian Sudan from British
5 armour moved from India to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
5 armour moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
5 armour moved from Novosibirsk to Kazakh S.S.R.
5 infantry moved from Sinkiang to Kazakh S.S.R.
2 bombers moved from India to Russia
1 bomber moved from Manchuria to Russia
1 armour moved from Persia to Kazakh S.S.R.
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 48 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 48 Sea Zone
1 battleship moved from 37 Sea Zone to 48 Sea Zone
4 fighters moved from 37 Sea Zone to 48 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,2,3 and causes: 9 damage to unit: factory
Bombing raid in Russia causes 9 damage total.
Battle in 48 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippine Islands
Japanese attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Philippine Islands from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Russia to India
1 bomber moved from Russia to India
1 bomber moved from Russia to Karelia S.S.R.
1 fighter moved from Sinkiang to Karelia S.S.R.
1 fighter moved from Sinkiang to IndiaPlace Units - Japanese
2 infantry placed in Egypt
3 armour placed in India
1 armour and 2 artilleries placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Germany
1 armour moved from Morocco to 13 Sea Zone
1 artillery moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 13 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Italy
1 infantry moved from 15 Sea Zone to Italy
1 artillery moved from 15 Sea Zone to Southern Europe
Americans take Southern Europe from Germans
2 fighters moved from 15 Sea Zone to ItalyCombat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Italy
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Americans win, taking Italy from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
2 fighters moved from Italy to 15 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 51 Sea Zone to 53 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 artillery moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 bombers moved from Germany to United KingdomPlace Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Germany
1 armour moved from Morocco to 13 Sea Zone
1 artillery moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 13 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Italy
1 infantry moved from 15 Sea Zone to Italy
1 artillery moved from 15 Sea Zone to Southern Europe
Americans take Southern Europe from Germans
2 fighters moved from 15 Sea Zone to ItalyCombat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Italy
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Americans win, taking Italy from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
2 fighters moved from Italy to 15 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 51 Sea Zone to 53 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 artillery moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 bombers moved from Germany to United KingdomPlace Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 19 PUs;
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Belorussia to Poland
Russians take Poland from Germans
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to ArchangelCombat - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 6 artilleries and 26 infantry moved from Belorussia to West Russia
1 armour moved from West Russia to Russia
3 artilleries moved from Russia to West RussiaPlace Units - Russians
5 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 10x factory; Remaining resources: 30 PUs;
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Italy
1 infantry moved from Germany to Italy
1 fighter moved from Karelia S.S.R. to Northwestern Europe
1 fighter moved from Karelia S.S.R. to France
2 bombers moved from Karelia S.S.R. to France
2 fighters moved from Karelia S.S.R. to Italy
11 armour, 1 artillery and 15 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from French Madagascar to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Italian East Africa
1 artillery moved from Rhodesia to Belgian Congo
Germans take Belgian Congo from BritishCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Italy
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 armour, 1 factory and 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Baltic States
Germans attack with 11 armour, 1 artillery and 15 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 11 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 bombers, 1 fighter and 3 infantry
British defend with 2 artilleries and 2 infantry
Germans win, taking France from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Italian East AfricaNon Combat Move - Germans
2 bombers moved from France to Germany
1 fighter moved from France to Germany
1 fighter moved from Northwestern Europe to Germany
2 fighters moved from Italy to GermanyPlace Units - Germans
1 infantry placed in Karelia S.S.R.
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Northwestern Europe
1 artillery moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to Northwestern Europe
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in France
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwestern Europe
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from France to 8 Sea Zone
1 fighter moved from Northwestern Europe to 8 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - British
1 fighter placed in 8 Sea Zone
3 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 28 PUs total -
May or may not get a chance to do another go tomorrow - holiday preparations will be getting hectic!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 3 destroyers; Remaining resources: 2 PUs;Combat Move - Japanese
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 armour moved from Philippine Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to Western Australia
1 infantry moved from Egypt to Libya
Germans take Libya from British
1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa
Japanese take French Equatorial Africa from British
2 bombers moved from India to Russia
1 bomber moved from Karelia S.S.R. to Russia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Karelia S.S.R. to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from India to CaucasusCombat - Japanese
Battle in Western Australia
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Western Australia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Evenki National Okrug
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Borneo from Americans, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,5,6 and causes: 13 damage to unit: factory
Bombing raid in Russia causes 13 damage total.Non Combat Move - Japanese
1 fighter moved from Caucasus to Kazakh S.S.R.
3 armour moved from India to Kazakh S.S.R.
1 armour moved from Manchuria to Sinkiang
2 artilleries moved from Manchuria to Anhwei
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Evenki National Okrug to Kazakh S.S.R.
3 bombers moved from Russia to Kazakh S.S.R.
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 48 Sea Zone to 60 Sea ZonePlace Units - Japanese
3 destroyers placed in 60 Sea Zone
2 armour placed in India
1 armour placed in Egypt
Japanese undo move 2.
1 armour placed in Egypt
1 armour placed in IndiaTurn Complete - Japanese
Japanese collect 50 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 3 destroyers; Remaining resources: 2 PUs;Combat Move - Japanese
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 armour moved from Philippine Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to Western Australia
1 infantry moved from Egypt to Libya
Germans take Libya from British
1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa
Japanese take French Equatorial Africa from British
2 bombers moved from India to Russia
1 bomber moved from Karelia S.S.R. to Russia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Karelia S.S.R. to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from India to CaucasusCombat - Japanese
Battle in Western Australia
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Western Australia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Evenki National Okrug
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Borneo from Americans, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,5,6 and causes: 13 damage to unit: factory
Bombing raid in Russia causes 13 damage total.Non Combat Move - Japanese
1 fighter moved from Caucasus to Kazakh S.S.R.
3 armour moved from India to Kazakh S.S.R.
1 armour moved from Manchuria to Sinkiang
2 artilleries moved from Manchuria to Anhwei
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Evenki National Okrug to Kazakh S.S.R.
3 bombers moved from Russia to Kazakh S.S.R.
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 48 Sea Zone to 60 Sea ZonePlace Units - Japanese
3 destroyers placed in 60 Sea Zone
2 armour placed in India
1 armour placed in Egypt
Japanese undo move 2.
1 armour placed in Egypt
1 armour placed in IndiaTurn Complete - Japanese
Japanese collect 50 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
2 artilleries and 2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 fighters moved from 53 Sea Zone to Wake Island
2 fighters moved from 56 Sea Zone to Wake Island
2 artilleries, 1 battleship, 1 carrier, 6 destroyers, 2 infantry, 2 submarines and 2 transports moved from 53 Sea Zone to 52 Sea Zone
2 artilleries and 2 infantry moved from 52 Sea Zone to Wake Island
1 carrier moved from 56 Sea Zone to 52 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in Wake Island
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Wake Island from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery moved from Southern Europe to 15 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 15 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Germany to United Kingdom
4 fighters moved from Wake Island to 52 Sea ZonePlace Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 13x factory; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
1 artillery moved from West Russia to Karelia S.S.R.
3 fighters moved from Russia to SinkiangCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 aaGuns, 1 factory and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 aaGuns
Casualties for Russians: 1 artillery and 1 infantry
Battle in Sinkiang
Russians attack with 3 fighters and 1 infantry
Japanese defend with 1 armour
Russians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Novosibirsk
3 fighters moved from Sinkiang to Russia
1 aaGun moved from West Russia to Russia
14 infantry moved from West Russia to Russia
4 artilleries moved from West Russia to Russia
1 artillery moved from West Russia to Russia
1 infantry moved from West Russia to Archangel
7 infantry moved from West Russia to Russia
2 infantry moved from West Russia to Russia
3 artilleries moved from West Russia to Russia
1 infantry moved from West Russia to Russia
1 aaGun moved from West Russia to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 28 PUs;
Germans buy 4 artilleries and 1 bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Southern Europe
Germans take Southern Europe from Americans
1 infantry moved from Germany to Italy
Germans take Italy from Americans
11 armour moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 fighter moved from Germany to Bulgaria Romania
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
2 fighters moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
2 bombers moved from Germany to Northwestern Europe
1 artillery moved from Baltic States to PolandCombat - Germans
Battle in Bulgaria Romania
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bulgaria Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 11 armour and 4 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 11 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwestern Europe
Germans attack with 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Northwestern Europe from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from France to Germany
1 fighter moved from Poland to Germany
1 fighter moved from Bulgaria Romania to Germany
2 bombers moved from Northwestern Europe to Germany
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Italian East Africa to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from Baltic States to Germany
1 infantry moved from Baltic States to Germany
1 infantry moved from Baltic States to Germany
1 infantry moved from Baltic States to Germany
1 infantry moved from Baltic States to Germany
1 infantry moved from Baltic States to Germany
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.Place Units - Germans
2 artilleries and 1 bomber placed in Germany
2 artilleries placed in Karelia S.S.R.
Germans undo move 2.
2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 3 PUs;Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
2 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to Germany
1 fighter moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to FranceCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in France
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northwestern Europe
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from France to 8 Sea Zone
1 fighter moved from Northwestern Europe to 8 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - British
1 artillery, 1 bomber and 3 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 4 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
2 fighters moved from Kazakh S.S.R. to Caucasus
3 bombers moved from Kazakh S.S.R. to Russia
1 artillery moved from French Equatorial Africa to French West Africa
Japanese take French West Africa from British
1 armour and 1 infantry moved from Western Australia to Eastern AustraliaCombat - Japanese
Battle in Eastern Australia
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Eastern Australia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Japanese win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory
Bombing raid in Russia causes 9 damage total.Non Combat Move - Japanese
2 fighters moved from Caucasus to Egypt
2 infantry moved from Kazakh S.S.R. to Persia
14 armour moved from Kazakh S.S.R. to Persia
1 armour moved from India to Persia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Evenki National Okrug to Sinkiang
2 artilleries moved from Anhwei to Sinkiang
1 infantry moved from Libya to Egypt
1 bomber moved from Russia to Manchuria
1 bomber moved from Russia to Manchuria
1 artillery moved from Borneo to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to India
1 transport moved from 46 Sea Zone to 35 Sea ZonePlace Units - Japanese
4 destroyers placed in 60 Sea Zone
2 artilleries placed in India
1 armour placed in India
1 armour placed in EgyptTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 4 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
2 fighters moved from Kazakh S.S.R. to Caucasus
3 bombers moved from Kazakh S.S.R. to Russia
1 artillery moved from French Equatorial Africa to French West Africa
Japanese take French West Africa from British
1 armour and 1 infantry moved from Western Australia to Eastern AustraliaCombat - Japanese
Battle in Eastern Australia
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Eastern Australia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Japanese win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory
Bombing raid in Russia causes 9 damage total.Non Combat Move - Japanese
2 fighters moved from Caucasus to Egypt
2 infantry moved from Kazakh S.S.R. to Persia
14 armour moved from Kazakh S.S.R. to Persia
1 armour moved from India to Persia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Evenki National Okrug to Sinkiang
2 artilleries moved from Anhwei to Sinkiang
1 infantry moved from Libya to Egypt
1 bomber moved from Russia to Manchuria
1 bomber moved from Russia to Manchuria
1 artillery moved from Borneo to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to India
1 transport moved from 46 Sea Zone to 35 Sea ZonePlace Units - Japanese
4 destroyers placed in 60 Sea Zone
2 artilleries placed in India
1 armour placed in India
1 armour placed in EgyptTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from JapaneseCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,3 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from Germany to United Kingdom
3 transports moved from 13 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
3 transports moved from 12 Sea Zone to 11 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Solomon Islands
1 artillery moved from Wake Island to 52 Sea Zone
1 artillery, 1 battleship, 2 carriers, 6 destroyers, 4 fighters, 2 submarines and 1 transport moved from 52 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Solomon IslandsPlace Units - Americans
1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Eastern United States
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 9x factory; Remaining resources: 17 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 artillery and 1 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Evenki National Okrug
2 fighters moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 factory and 2 infantry
Russians win, taking Caucasus from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
3 artilleries and 20 infantry moved from Russia to West Russia
10 infantry moved from Russia to Novosibirsk
2 artilleries moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
3 artilleries moved from Russia to West Russia
2 armour moved from Russia to West Russia
2 fighters moved from Caucasus to West Russia
1 fighter moved from Evenki National Okrug to West Russia
5 infantry moved from Russia to West Russia
1 infantry moved from Russia to Novosibirsk
1 aaGun moved from Russia to Novosibirsk
1 aaGun moved from Russia to West Russia
1 infantry moved from Vologda to NovosibirskPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total -
Pretty hard to recapture the flow of the game after a break. Hopefully I have not mucked it up!
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British





