Balladeer (axis) v alexgreat (allies + 20)

  • 18 16 15

    sub and 3 destroyers, no need to repost the file all the time :)

  • 17 16 15 12

    oh boy, I did not save it yesterday, apparently just exited tripleA before shutting down the computer for the night. What shall I do now, roll whole battle in Forum, or roll so many first rds live until I have 4 hits…?

  • 17 16 15 12

    I will just roll it here, the rest is too complicated.

    We had 4 hits for me, you chose 1 sub and 3 des

    Defense is 1 sub, 4 des, 1 cr, 1 ac, 5 figs
    DiceRolls: 1@1 5@2 1@3 5@4; Total Hits: 71@1: (2)5@2: (1, 5, 2, 3, 5)1@3: (4)5@4: (2, 4, 1, 2, 2)

  • 17 16 15 12

    Both ACs and three ships.

    Air attacks another rd

    DiceRolls: 3@3 2@4; Total Hits: 23@3: (1, 6, 1)2@4: (5, 5)

  • 17 16 15 12

    Cant guess what you want here, pls chose among 1 DD, 1 AC, 1 CR, 5 figs

  • 18 16 15

    Allright, bit lazy here (I could look it up in the rules), but if UK attacks me and we end up with just UK subs, Ger transport and Ger planes, does the transport survive?

  • 18 16 15

    And, did I just outroll you? That’s a first!

  • 17 16 15 12

    TT does not survive

  • 18 16 15

    Hmm, I thought it did, so that makes me loop that up :)

    After the rulebook I’m still unsure, but I think you’re right. So I’ll let CR and fighter die

  • 17 16 15 12

    Fighters cant hit subs without a DD, what prevents the sub from firing at the defenseless TT? If you had an AC left, subs would fight AC without fig interference.

    I am very certain, but of course have been wrong before. You can try find an answer from other sources if you want, oc.

  • 17 16 15 12

    Defense Rd2

    DiceRolls: 2@2 1@3 5@4; Total Hits: 62@2: (6, 5)1@3: (3)5@4: (2, 4, 1, 2, 1)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 bomber and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 armour moved from Gold Coast to Nigeria
                      British take Nigeria from Italians
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Italians
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 infantry moved from Gold Coast to 82 Sea Zone
                2 infantry moved from 82 Sea Zone to French Equatorial Africa

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in French Equatorial Africa
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 5 fighters and 1 transport in 112 Sea Zone, round 2 :  5/11 hits
                        1 submarine owned by the Americans, 2 carriers owned by the Americans, 2 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 :  5/7 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 transport in 112 Sea Zone, round 3 :  5/9 hits
                        3 fighters owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Germans, 1 cruiser owned by the Americans, 1 carrier owned by the Germans, 2 destroyers owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 bomber and 1 tactical_bomber in 112 Sea Zone, round 4 :  2/2 hits
                        Germans roll dice for 4 fighters and 1 transport in 112 Sea Zone, round 4 :  2/4 hits
                        1 tactical_bomber owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Germans lost in 112 Sea Zone
                    Germans win, taking French Equatorial Africa from Italians with 2 fighters and 1 transport remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 submarine
                    Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Battle in Norway
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Eastern United States to French West Africa
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
                1 aaGun and 1 infantry moved from 123 Sea Zone to Iceland
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 transport moved from 56 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from Western Australia to Northern Territory
                1 tactical_bomber moved from Western Australia to 55 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Queensland to Northern Territory
                1 aaGun, 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 aaGun, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Libya to Tobruk

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 harbour placed in French West Africa

    Turn Complete - Americans
                Americans collect 62 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • 17 16 15 12

    Scramble against the 7 subs, 2 dds and one fig?

  • 17 16 15 12

    Forgot Indian attack in the file, apart from that no attack

  • 18 16 15

    @alexgreat:

    Scramble against the 7 subs, 2 dds and one fig?

    aye, send em up!

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers and 6 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 infantry moved from West India to India
                1 fighter moved from West India to India

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in India
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in India, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in India, round 3 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in India, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 112 Sea Zone
                    British attack with 2 destroyers, 1 fighter and 7 submarines
                    Germans defend with 1 carrier, 1 destroyer, 4 fighters and 1 transport
                        British roll dice for 7 submarines in 112 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 2 destroyers and 1 fighter in 112 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 112 Sea Zone, round 2 :  3/6 hits
                        1 transport owned by the Germans, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 3 submarines owned by the British lost in 112 Sea Zone
                    4 submarines owned by the British and 2 destroyers owned by the British retreated to 110 Sea Zone
                    Germans win with 4 fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 carrier, 1 destroyer and 1 transport
                    Casualties for British: 3 submarines
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                    2 fighters owned by the Germans forced to land in Western Germany

    Non Combat Move - British
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from India to West India
                1 mech_infantry moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun and 1 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in Union of South Africa
                3 mech_infantrys placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

  • 17 16 15 12

    dang, I forgot the mech / fig attack against Arch…

    And also edit in the file.

  • 18 16 15

    @alexgreat:

    dang, I forgot the mech / fig attack against Arch…

    And also edit in the file.

    If you want to roll that here and edit it in it’s fine with me. I’ll wait with playing on your reply, as it influences the Ita turn.

  • 17 16 15 12

    ok, trying one rd here in the Forum, lets see if I have to retreat:

    A
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6)

    Def
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • 17 16 15 12

    ok, pls keep fig in Moscow, and kill UK mech.

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