Balladeer (axis) v alexgreat (allies + 20)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                3 infantry moved from Russia to Smolensk
                10 infantry moved from Russia to Bryansk
                1 infantry moved from Kansu to Novosibirsk
                2 aaGuns and 5 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 artillery, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

  • 18 16 15

    I’m going to attack Sz 3 with sub / sbomb against sub/des, do you want your sub to submerge or not? :-)

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from French Indo China to 41 Sea Zone
                1 artillery and 1 mech_infantry moved from Burma to India
                1 bomber moved from Yunnan to India
                2 fighters and 1 mech_infantry moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Kansu
                1 tactical_bomber moved from Suiyuyan to Kansu
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 bomber moved from Amur to 3 Sea Zone
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians

  • 17 16 15 12

    submerge pls

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from French Indo China to 41 Sea Zone
                1 artillery and 1 mech_infantry moved from Burma to India
                1 bomber moved from Yunnan to India
                2 fighters and 1 mech_infantry moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Kansu
                1 tactical_bomber moved from Suiyuyan to Kansu
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 bomber moved from Amur to 3 Sea Zone
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kansu
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 3 Sea Zone to Amur
                1 fighter moved from Amur to Japan
                1 artillery and 1 infantry moved from Korea to Amur
                1 tactical_bomber moved from Kansu to Yunnan
                2 fighters moved from Szechwan to Malaya
                2 armour and 1 mech_infantry moved from Yunnan to Burma
                1 armour moved from Malaya to Burma
                2 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
                1 bomber moved from 35 Sea Zone to French Indo China
                1 bomber moved from India to French Indo China
                1 fighter moved from Suiyuyan to French Indo China
                1 fighter moved from French Indo China to Burma
                1 fighter moved from French Indo China to Malaya
                1 tactical_bomber moved from 41 Sea Zone to Malaya

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Malaya
                1 mech_infantry placed in Manchuria
                2 fighters and 2 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • 17 16 15 12

    Just started turn and the sz 97 attack. I scrambled your German air (had 4 subs only), but apparently did not indicate how many scramblers. I had two hits, your DD did not hit, no fighter rolled, you can see that from the dice email just a minute ago.

    I will roll the three fighter here now, start the turn again and edit the result. Sorry!

    DiceRolls: 3@4; Total Hits: 03@4: (6, 5, 6)

  • 17 16 15 12

    It just fits, Forum or triplea, dice are catastrophic.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from French West Africa to Gold Coast
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 4 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 2 :  0/4 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 3 :  1/4 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Gold Coast
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 armour and 1 infantry in Gold Coast, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Gold Coast, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Gold Coast
                    Americans win, taking Gold Coast from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Americans
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 54 Sea Zone to 56 Sea Zone
                1 mech_infantry moved from Java to 42 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 mech_infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 mech_infantry moved from 56 Sea Zone to Western Australia
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 aaGun moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 factory_minor placed in Brazil
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 bomber placed in Eastern United States
                1 fighter placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 5 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Tanganyika Territory to Rhodesia
                2 infantry moved from West India to India
                1 fighter moved from Persia to India
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in India
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter and 2 infantry in India, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from India to West India
                1 mech_infantry moved from Persia to West India
                1 aaGun and 2 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Caucasus to Bryansk
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                5 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

  • 17 16 15 12

    pls have a look on page 12, explanation for sz97 there.

  • 18 16 15

    @alexgreat:

    Just started turn and the sz 97 attack. I scrambled your German air (had 4 subs only), but apparently did not indicate how many scramblers. I had two hits, your DD did not hit, no fighter rolled, you can see that from the dice email just a minute ago.

    I will roll the three fighter here now, start the turn again and edit the result. Sorry!

    DiceRolls: 3@4; Total Hits: 03@4: (6, 5, 6)

    wtf…

  • 18 16 15

    @alexgreat:

    pls have a look on page 12, explanation for sz97 there.

    I did, np :)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Belarus to Archangel
                1 armour moved from Kenya to Tanganyika Territory
                1 fighter moved from Egypt to Tanganyika Territory
                3 armour, 3 fighters and 2 mech_infantrys moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 3 armour, 3 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Belgian Congo from British with 3 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tanganyika Territory
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tanganyika Territory to Kenya
                3 fighters moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,4,1,3,5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
                Italians collect 15 PUs (10 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser and 1 submarine moved from 42 Sea Zone to 56 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                2 fighters moved from 56 Sea Zone to Western Australia

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kenya to Rhodesia
                2 bombers and 2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                18 armour, 14 artilleries, 27 infantry and 19 mech_infantrys moved from Belarus to Smolensk
                3 armour and 1 mech_infantry moved from Novgorod to Smolensk
                1 armour and 2 mech_infantrys moved from Baltic States to Smolensk
                2 fighters and 2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Rhodesia
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Germans win, taking Rhodesia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Smolensk
                    Germans attack with 22 armour, 14 artilleries, 27 infantry and 22 mech_infantrys
                    Russians defend with 6 infantry
                    Germans win, taking Smolensk from Russians with 22 armour, 14 artilleries, 25 infantry and 22 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 6 infantry
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Southern Italy
                3 fighters moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to 112 Sea Zone
                3 aaGuns moved from Belarus to Smolensk
                3 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter and 1 infantry placed in Western Germany
                5 mech_infantrys placed in Germany
                2 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1,4,4,3,1
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Samara to Vologda
                1 artillery moved from Russia to Vologda
                1 fighter moved from Bryansk to Vologda
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Novosibirsk to Kansu

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    1 infantry owned by the Russians retreated to Novosibirsk
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                2 aaGuns and 3 infantry moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Bryansk to Ukraine
                4 aaGuns, 2 armour, 14 artilleries, 56 infantry and 7 mech_infantrys moved from Bryansk to Russia
                2 mech_infantrys moved from Russia to Samara
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Kansu to Shensi
                1 armour and 1 mech_infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from French Indo China to Szechwan
                      Japanese take Szechwan from Chinese
                1 tactical_bomber moved from Yunnan to Shensi
                1 bomber moved from French Indo China to Sikang
                1 bomber moved from French Indo China to Shensi
                1 bomber moved from Amur to Shensi
                2 mech_infantrys moved from Burma to India
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Malaya to India
                1 fighter moved from French Indo China to India
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from French Indo China to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Philippines
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from Burma to Malaya
                1 mech_infantry moved from Malaya to Yunnan
                1 bomber moved from Shensi to French Indo China
                1 bomber moved from Shensi to Chahar
                1 tactical_bomber moved from Shensi to Yunnan
                1 bomber moved from Sikang to French Indo China
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                1 mech_infantry moved from Manchuria to Siberia
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Philippines to 36 Sea Zone
                2 fighters moved from Philippines to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                3 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 fighter and 2 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                1 carrier, 1 fighter and 1 transport placed in 36 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

  • 17 16 15 12

    US/UK double attack on sz 112. Need scramble orders for part 1, pls!

  • 18 16 15

    Scramble all.

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