Balladeer (axis) v alexgreat (allies + 20)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour, 3 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys moved from India to West India
                1 fighter moved from West India to Persia
                3 infantry moved from Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Trans-Jordan
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Persia to Bryansk
                1 fighter moved from Libya to Trans-Jordan
                1 fighter moved from Southern France to 104 Sea Zone
                1 destroyer moved from 93 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 104 Sea Zone
                1 fighter moved from Southern France to Libya
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 artilleries placed in Iraq
                1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 104 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to 104 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Americans
                1 armour moved from French Central Africa to Gold Coast
                      Italians take French West Africa from French
                      Italians take Gold Coast from British
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Ethiopia to Anglo Egyptian Sudan

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to France
                2 mech_infantrys moved from Southern Italy to France
                5 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Eastern Poland to Belarus

    Place Units - Italians
                2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,4,6,6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                Italians collect 21 PUs (5 lost to blockades); end with 23 PUs total

  • 18 16 15

    All good, no worries, I’m not that difficult, as you might have noticed :-)

    That Sudan battle was pretty good for me :-)
    Neat TUV in  42 btw.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 destroyers and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
                3 destroyers and 2 submarines moved from 55 Sea Zone to 56 Sea Zone
                3 destroyers and 2 submarines moved from 56 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 destroyers, 3 fighters and 2 submarines
                    Japanese defend with 2 battleships, 1 cruiser and 1 transport
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 3 destroyers and 3 fighters in 42 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the ANZAC and 2 battleships owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 :  1/2 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 51
                    Casualties for Japanese: 2 battleships, 1 cruiser and 1 transport
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Western Australia

    Place Units - ANZAC
                1 airfield placed in Western Australia

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 artilleries and 5 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from Americans
                1 fighter and 1 mech_infantry moved from Romania to Bulgaria
                1 armour moved from Romania to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                2 bombers moved from Western Germany to 94 Sea Zone

    Combat - Germans
                Battle in 94 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Germans attack with 5 artilleries and 5 infantry
                    Russians defend with 1 aaGun and 6 infantry
                    3 infantry owned by the Germans and 5 artilleries owned by the Germans retreated to Belarus
                    Russians win with 1 aaGun remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 6 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                    Germans win, taking Bulgaria from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Bulgaria to Western Germany
                3 aaGuns, 1 artillery and 1 infantry moved from France to Western Germany
                1 armour and 5 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Novgorod to Belarus
                1 bomber moved from 94 Sea Zone to Western Germany
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                1 bomber placed in Western Germany
                1 fighter placed in 112 Sea Zone
                Germans undo move 3.
                1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,6,4,2,2
                Germans collect 46 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                4 infantry moved from Tsinghai to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Kansu, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 4 infantry in Kansu, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Smolensk
                5 infantry moved from Samara to Russia
                8 infantry moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Urals
                2 aaGuns and 6 infantry moved from Tsinghai to Novosibirsk
                4 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 35 Sea Zone
                4 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 1 infantry moved from Kweichow to Shensi
                2 infantry moved from Hopei to Shensi
                1 artillery and 2 mech_infantrys moved from Burma to India
                1 fighter moved from French Indo China to India
                1 bomber moved from Amur to 3 Sea Zone
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 fighter moved from Japan to Sakha
                1 fighter moved from Amur to Sakha
                1 mech_infantry moved from Timguska to Kansu
                1 mech_infantry moved from Olgiy to Kansu
                1 armour moved from Evenkiyskiy to Kansu
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
                1 fighter moved from French Indo China to India

  • 18 16 15

    Sz3 sub: flee or die? :-)

  • 17 16 15 12

    sub vs sub? sub_merge :)

  • 17 16 15 12

    hey, I have a DD there. Fight :)

  • 17 16 15 12

    erm…only as long as the DD lives. Then, submerge pls!

  • 18 16 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 35 Sea Zone
                4 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 1 infantry moved from Kweichow to Shensi
                2 infantry moved from Hopei to Shensi
                1 artillery and 2 mech_infantrys moved from Burma to India
                1 fighter moved from French Indo China to India
                1 bomber moved from Amur to 3 Sea Zone
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 fighter moved from Japan to Sakha
                1 fighter moved from Amur to Sakha
                1 mech_infantry moved from Timguska to Kansu
                1 mech_infantry moved from Olgiy to Kansu
                1 armour moved from Evenkiyskiy to Kansu
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
                1 fighter moved from French Indo China to India

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers
                    ANZAC defend with 2 destroyers and 2 submarines

  • 18 16 15

    OOL? Got 2 hits on 2 ANZAC subs / 2 destroyers

    Great amount of hits btw…

  • 17 16 15 12

    cant download right now…2 hits total? dice go ridiculously for you.

    so, if you really have two hits, take 2 DDs down, lets hope one sub hits :)

  • 18 16 15

    omg, this is getting ridiculous real fast…

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 35 Sea Zone
                4 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 1 infantry moved from Kweichow to Shensi
                2 infantry moved from Hopei to Shensi
                1 artillery and 2 mech_infantrys moved from Burma to India
                1 fighter moved from French Indo China to India
                1 bomber moved from Amur to 3 Sea Zone
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 fighter moved from Japan to Sakha
                1 fighter moved from Amur to Sakha
                1 mech_infantry moved from Timguska to Kansu
                1 mech_infantry moved from Olgiy to Kansu
                1 armour moved from Evenkiyskiy to Kansu
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
                1 fighter moved from French Indo China to India

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers
                    ANZAC defend with 2 destroyers and 2 submarines
                    retreated to 42 Sea Zone
                    ANZAC win with 2 submarines remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 infantry
                    retreated to Kansu
                    Chinese win with 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sakha
                    Japanese attack with 2 fighters
                    Americans defend with 1 armour
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 fighter
                Battle in Shensi
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 fighters and 2 mech_infantrys
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 3 Sea Zone to Amur
                1 fighter moved from Sakha to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                2 fighters moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
                1 bomber moved from Kansu to Yunnan
                1 armour and 1 mech_infantry moved from Yunnan to Shensi
                2 armour and 2 mech_infantrys moved from Burma to Yunnan
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 carriers and 1 transport placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya
                1 bomber placed in Japan
                Japanese undo move 4.
                1 mech_infantry placed in Manchuria
                1 armour and 1 infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,3,2
                Japanese collect 67 PUs (4 lost to blockades); end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

  • 17 16 15 12

    I fully agree with the dice being very nasty for you in many little fights and also the naval battle. But unfortunately I dont see a weak axis (in relation to my allies expertise). But it would be much worse for me if those dice had been more on average, aye.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
                3 fighters moved from 56 Sea Zone to Java
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 fighter moved from 30 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 42 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  6/8 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Java, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in French West Africa
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 3 Sea Zone
                    Americans win, taking French West Africa from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 30 Sea Zone to 54 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Western Australia
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States
                Americans undo move 4.
                1 artillery placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

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