@zlefin just a note that the US land are on a UK transport in 110. The Uk land are on a UStransport in 110. and 4 us air are on UK carriers in 110.
Balladeer (axis) v alexgreat (allies + 20)
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2 BBs of course
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you went offline, but since what I asked for is conforming with rules, I am sure you have no objections.
So you had 5 hits from your 10 air, I will now roll for the ships: 6 damaged ACs, 1 CR, 2 damaged BBs
Rolls: 6@2 1@3 2@4; Total Hits: 46@2: (1, 2, 1, 4, 2, 4)1@3: (6)2@4: (6, 5) -
So 9 hits in total for Japan. I will lose bomber, 3 subs, 2 DD and 3 fighters, then retreat to 56.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 fighters and 1 tactical_bomber moved from Southern France to 104 Sea Zone
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 3 Sea Zone
Americans attack with 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win, taking Philippines from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 armour
Americans roll dice for 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 5 fighters, 2 submarines, 5 tactical_bombers and 1 transport
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 9/15 hits
Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 3/10 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/9 hits
2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 6/15 hits
Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 5/10 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 4/9 hits
3 submarines owned by the Americans, 3 fighters owned by the Americans, 2 destroyers owned by the Americans, 6 carriers owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
1 battleship owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans and 2 cruisers owned by the Americans retreated to 55 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 6 carriers and 2 submarines
Casualties for Americans: 1 bomber, 2 carriers, 2 destroyers, 3 fighters and 3 submarines
5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in JavaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 2 carriers, 2 cruisers and 2 destroyers
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber could not land in 56 Sea Zone and were removed
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 94 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 1.
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
Game didnt allow to retreat to 56, guess because standard tripleA route move is through 55 to 42. Go over 56 as better protected from Japanese ships.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 armour, 3 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys moved from India to West India
1 fighter moved from West India to Persia
3 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Persia to Bryansk
1 fighter moved from Libya to Trans-Jordan
1 fighter moved from Southern France to 104 Sea Zone
1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Southern France to Libya
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 104 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 104 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 armour moved from French Central Africa to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian SudanCombat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Southern Italy to France
5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Eastern Poland to BelarusPlace Units - Italians
2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,4,6,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
Italians collect 21 PUs (5 lost to blockades); end with 23 PUs total -
All good, no worries, I’m not that difficult, as you might have noticed :-)
That Sudan battle was pretty good for me :-)
Neat TUV in 42 btw. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 5 PUs;Combat Move - ANZAC
3 destroyers and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
3 destroyers and 2 submarines moved from 55 Sea Zone to 56 Sea Zone
3 destroyers and 2 submarines moved from 56 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 destroyers, 3 fighters and 2 submarines
Japanese defend with 2 battleships, 1 cruiser and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC and 2 battleships owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits
ANZAC win, taking 42 Sea Zone from Japanese with 2 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 51
Casualties for Japanese: 2 battleships, 1 cruiser and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Western AustraliaPlace Units - ANZAC
1 airfield placed in Western AustraliaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
5 artilleries and 5 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
1 fighter and 1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
2 bombers moved from Western Germany to 94 Sea ZoneCombat - Germans
Battle in 94 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 aaGun and 6 infantry
3 infantry owned by the Germans and 5 artilleries owned by the Germans retreated to Belarus
Russians win with 1 aaGun remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Bulgaria from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Bulgaria to Western Germany
3 aaGuns, 1 artillery and 1 infantry moved from France to Western Germany
1 armour and 5 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 bomber moved from 94 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 bomber placed in Western Germany
1 fighter placed in 112 Sea Zone
Germans undo move 3.
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,6,4,2,2
Germans collect 46 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
4 infantry moved from Tsinghai to KansuCombat - Russians
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Kansu, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Russians roll dice for 4 infantry in Kansu, round 4 : 2/4 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
5 infantry moved from Samara to Russia
8 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
2 aaGuns and 6 infantry moved from Tsinghai to Novosibirsk
4 infantry moved from Bryansk to SmolenskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 35 Sea Zone
4 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 1 infantry moved from Kweichow to Shensi
2 infantry moved from Hopei to Shensi
1 artillery and 2 mech_infantrys moved from Burma to India
1 fighter moved from French Indo China to India
1 bomber moved from Amur to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to Sakha
1 fighter moved from Amur to Sakha
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Olgiy to Kansu
1 armour moved from Evenkiyskiy to Kansu
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
1 fighter moved from French Indo China to India -
Sz3 sub: flee or die? :-)
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sub vs sub? sub_merge :)
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hey, I have a DD there. Fight :)
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erm…only as long as the DD lives. Then, submerge pls!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 35 Sea Zone
4 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 1 infantry moved from Kweichow to Shensi
2 infantry moved from Hopei to Shensi
1 artillery and 2 mech_infantrys moved from Burma to India
1 fighter moved from French Indo China to India
1 bomber moved from Amur to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to Sakha
1 fighter moved from Amur to Sakha
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Olgiy to Kansu
1 armour moved from Evenkiyskiy to Kansu
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
1 fighter moved from French Indo China to IndiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers
ANZAC defend with 2 destroyers and 2 submarines -
OOL? Got 2 hits on 2 ANZAC subs / 2 destroyers
Great amount of hits btw…





