Balladeer (axis) v alexgreat (allies + 20)

  • 17 16 15 12

    no real break there….

  • 18 16 15

    @alexgreat:

    no real break there….

    Lol no, but dice are just dice, can’t change em and I won’t adapt my play to too scared…

    Might have an edit btw…

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Malaya to Burma
                      Japanese take Shan State from UK_Pacific
                2 armour and 2 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from Szechwan to Burma
                1 armour and 2 mech_infantrys moved from Kweichow to Burma
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
                1 bomber moved from Yakut S.S.R. to Soviet Far East
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Dzavhan to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport; ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 transport
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry; ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from Americans with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                    Russians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                    1 bomber owned by the Japanese retreated
                Battle in Burma
                    Japanese attack with 4 armour, 2 artilleries and 4 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Malaya to Burma
                1 fighter moved from Yunnan to French Indo China
                2 artilleries moved from Szechwan to Kweichow
                1 armour and 1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Suiyuyan to Hopei
                1 bomber moved from Suiyuyan to French Indo China
                1 bomber moved from Soviet Far East to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 carrier, 3 destroyers and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                4 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 battleships, 6 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                3 fighters moved from 43 Sea Zone to French Indo China

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 submarine placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 destroyer placed in 36 Sea Zone
                1 tactical_bomber placed in French Indo China
                1 harbour placed in French Indo China
                1 fighter placed in Malaya

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • 17 16 15 12

    ah well, shall we (likely) decide the game here and now with an attack on the Japanese fleet? hmmmm…

  • 18 16 15

    @alexgreat:

    ah well, shall we (likely) decide the game here and now with an attack on the Japanese fleet? hmmmm…

    Can’t answer that for you :)

  • 17 16 15 12

    well, you have an island to land air on, not that ideal for me, but after a night’s sleep I decided to attack, hope it goes ok to make ANZAC follow-up possible. Not sure anyway if I would fare better with conservative gameplay here.

    Will send file for round-by-round casualty choice. For my subs, I will damage your BBs. Will ask for third choice if all three hit.

    If it ends well for me, fine, increases my chances in the game, if not, at least ends that play-off stress for me, a good thing also :)

  • 17 16 15 12

    One sub hit, I damaged one BB.
    After that 9 more hits, so good round for me, before you retaliate, of course. Pls allocate those 9 hits!

  • 18 16 15

    1 bb, 6 ac, 2 sub

  • 17 16 15 12

    Rd was bad for you…
    Rd 2 is more balanced for now, pls allocate 6 hits.

  • 18 16 15

    @alexgreat:

    Rd was bad for you…
    Rd 2 is more balanced for now, pls allocate 6 hits.

    Bad as in terribly awful? :(

    The AC’s die

  • 17 16 15 12

    I know how you feel…

    Your 10 air hit 5 times, now I am asked casualties. I really need to know the total hit number before I chose my casualties, I will roll your ships here in the Forum and then edit results, ok?

    Your ships still to fire: 6 ACs at 2, 1 CR at 3, 1 BB at 4.

    Is that ok?

  • 17 16 15 12

    2 BBs of course

  • 17 16 15 12

    you went offline, but since what I asked for is conforming with rules, I am sure you have no objections.

    So you had 5 hits from your 10 air, I will now roll for the ships: 6 damaged ACs, 1 CR, 2 damaged BBs

    DiceRolls: 6@2 1@3 2@4; Total Hits: 46@2: (1, 2, 1, 4, 2, 4)1@3: (6)2@4: (6, 5)

  • 17 16 15 12

    So 9 hits in total for Japan. I will lose bomber, 3 subs, 2 DD and 3 fighters, then retreat to 56.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                2 fighters and 1 tactical_bomber moved from Southern France to 104 Sea Zone
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                      Russians take Sakha from Japanese
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 3 Sea Zone
                    Americans attack with 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 3 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Anglo Egyptian Sudan
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 armour
                        Americans roll dice for 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    Italians win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 5 fighters, 2 submarines, 5 tactical_bombers and 1 transport
                        Americans roll dice for 3 submarines in 42 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  9/15 hits
                    Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 :  3/10 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  2/9 hits
                        2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 3 submarines in 42 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 :  6/15 hits
                        Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 :  5/10 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 3 :  4/9 hits
                        3 submarines owned by the Americans, 3 fighters owned by the Americans, 2 destroyers owned by the Americans, 6 carriers owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
                    1 battleship owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans and 2 cruisers owned by the Americans retreated to 55 Sea Zone
                    Japanese win with 2 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 6 carriers and 2 submarines
                    Casualties for Americans: 1 bomber, 2 carriers, 2 destroyers, 3 fighters and 3 submarines
                    5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 55 Sea Zone: 2 carriers, 2 cruisers and 2 destroyers
                EDIT: Turning off Edit Mode
                3 fighters and 1 tactical_bomber could not land in 56 Sea Zone and were removed
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to 30 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour, 1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 aaGun moved from Southern France to 93 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 93 Sea Zone to 104 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship
                EDIT: Adding units owned by Americans to 56 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Western United States
                Americans undo move 1.
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • 17 16 15 12

    Game didnt allow to retreat to 56, guess because standard tripleA route move is through 55 to 42. Go over 56 as better protected from Japanese ships.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour, 3 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys moved from India to West India
                1 fighter moved from West India to Persia
                3 infantry moved from Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Trans-Jordan
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Persia to Bryansk
                1 fighter moved from Libya to Trans-Jordan
                1 fighter moved from Southern France to 104 Sea Zone
                1 destroyer moved from 93 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 104 Sea Zone
                1 fighter moved from Southern France to Libya
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 artilleries placed in Iraq
                1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 104 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to 104 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Americans
                1 armour moved from French Central Africa to Gold Coast
                      Italians take French West Africa from French
                      Italians take Gold Coast from British
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Ethiopia to Anglo Egyptian Sudan

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to France
                2 mech_infantrys moved from Southern Italy to France
                5 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Eastern Poland to Belarus

    Place Units - Italians
                2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,4,6,6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                Italians collect 21 PUs (5 lost to blockades); end with 23 PUs total

  • 18 16 15

    All good, no worries, I’m not that difficult, as you might have noticed :-)

    That Sudan battle was pretty good for me :-)
    Neat TUV in  42 btw.

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