Balladeer (axis) v alexgreat (allies + 20)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 armour and 4 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 fighter moved from Southern France to Libya
                2 fighters moved from Southern France to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Burma to India
                1 fighter moved from Burma to Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery, 2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Americans
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 armour and 2 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 aaGun and 1 artillery moved from Northern Italy to France
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 artillery and 3 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 armour moved from 127 Sea Zone to Archangel
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from France to Archangel
                1 bomber moved from France to 81 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    British defend with 2 transports; French defend with 1 destroyer
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for British: 2 transports
                    Casualties for French: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Belarus
                1 fighter moved from Western Germany to Belarus
                1 artillery and 7 infantry moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Northern Italy to Egypt
                1 bomber and 1 fighter moved from 81 Sea Zone to Egypt
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Western Germany to Egypt
                4 mech_infantrys moved from Northern Italy to Romania
                6 mech_infantrys moved from Western Germany to Poland
                2 aaGuns, 2 artilleries and 1 mech_infantry moved from France to Western Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                3 artilleries placed in Novgorod
                2 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                2 mech_infantrys moved from Bryansk to Archangel
                2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
                12 infantry moved from Kansu to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 12 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 12 infantry in Tsinghai, round 2 :  1/12 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  3/5 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Bryansk
                2 fighters moved from Archangel to Russia
                1 armour, 3 artilleries and 7 infantry moved from Russia to Bryansk
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Bessarabia to Ukraine
                2 aaGuns and 7 infantry moved from Yenisey to Timguska
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy

    Place Units - Russians
                1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • 17 16 15 12

    Balladeer, is it ok to reconsider? I’d love to send one inf from Kansu to Shensi, auto-take that, and use only 11 inf to attack your inf in Tsinghai? I would roll the 11 again, and you your inf (yours missed, so you dont lose out).

    I will roll now, but its for you to decide what will stay, original or this. Reason is the one IPC mor I can get, to have 27 in total, not 26.

    A
    DiceRolls: 11@1; Total Hits: 211@1: (3, 2, 1, 1, 6, 6, 4, 6, 6, 4, 6)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 17 16 15 12

    oh well I am an idiot…reverts to Chinese of course and doesnt help me with IPCs:)
    Sorry, thinking failure.

  • 18 16 15

    @alexgreat:

    oh well I am an idiot…reverts to Chinese of course and doesnt help me with IPCs:)
    Sorry, thinking failure.

    Lol, so which one do you want? ;-)

  • 17 16 15 12

    original stands, didnt post a second map. You have the right, of course, to insist on it, and that would be totally fine :)

  • 18 16 15

    @alexgreat:

    original stands, didnt post a second map. You have the right, of course, to insist on it, and that would be totally fine :)

    I do have that right, but I don’t insist ;-)

  • 17 16 15 12

    you indulge an erratic and hectic player :)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 41 Sea Zone
                1 bomber moved from Malaya to Sumatra
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Yunnan to Burma
                1 bomber moved from Anhwe to Burma
                1 fighter moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 mech_infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 destroyer and 1 fighter moved from 35 Sea Zone to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport; ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 transport
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 armour
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 armour

    Non Combat Move - Japanese
                1 bomber moved from Sumatra to Malaya
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                2 fighters moved from Burma to Yunnan
                1 bomber and 1 tactical_bomber moved from Burma to French Indo China
                1 artillery moved from Sikang to Szechwan
                3 infantry and 1 mech_infantry moved from Central Mongolia to Suiyuyan
                3 infantry moved from Buyant-Uhaa to Chahar
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 fighter moved from Amur to 35 Sea Zone
                1 armour moved from Soviet Far East to Amur
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to French Indo China
                2 fighters moved from Japan to French Indo China

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                1 armour and 2 fighters placed in French Indo China
                1 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from 93 Sea Zone to Southern France
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Southern France, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Borneo from Japanese, taking Southern France from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport; Italians defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                        1 transport owned by the Germans lost in 98 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 97 Sea Zone
                    Russians loiter and taunt; Americans attack with 1 bomber and 2 submarines
                    Germans defend with 1 carrier
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the Germans lost in 97 Sea Zone
                    Americans win, taking 97 Sea Zone from Italians with 1 bomber and 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 94 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 94 Sea Zone
                    Americans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 bomber moved from 97 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                1 armour, 1 artillery, 1 bomber and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 41 Sea Zone
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from India to Burma

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from Persia to India
                2 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Libya to Southern France
                2 fighters moved from Gibraltar to Southern France
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from Morocco to Algeria
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                3 armour placed in Iraq
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                British collect 30 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Egypt to Belgian Congo
                      Italians take Anglo Egyptian Sudan from British
                      Italians take Belgian Congo from British
                1 armour moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from French

    Combat - Italians

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Romania to Eastern Poland

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour and 2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,6,3,6
                Italians collect 15 PUs (4 lost to blockades); end with 18 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Celebes, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Ukraine
                2 mech_infantrys moved from Romania to Western Ukraine
                1 infantry moved from Belarus to Archangel
                1 bomber moved from Belarus to Archangel
                1 fighter moved from Belarus to Western Ukraine
                1 bomber moved from Egypt to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Belarus
                1 fighter moved from Western Ukraine to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 bomber moved from Ukraine to Belarus
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                6 mech_infantrys moved from Poland to Belarus
                1 mech_infantry moved from Romania to Belarus
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns, 1 artillery, 1 fighter and 1 mech_infantry moved from Western Germany to France

    Place Units - Germans
                1 fighter and 1 infantry placed in Western Germany
                3 artilleries placed in Novgorod
                2 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Archangel
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Russians
                Russians creates battle in territory 97 Sea Zone
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Bryansk
                11 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Olgiy to Timguska
                1 artillery, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Timguska to Yenisey
                2 aaGuns and 6 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • 17 16 15 12

    Guess your Italian sub does not want to fight my Russian, but if you want to, though, I will roll here. I’d attack it.

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