@Jacob16 No scramble
15L Luckyinmaroon (axis) vs. mallery29 (allies +18)
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from 89 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Jehol to Korea
3 bombers moved from Philippines to Korea
2 fighters moved from Philippines to Manchuria
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Air Battle in Korea
ANZAC attacks with 5 units heading to Korea
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Korea
1 bomber killed by AA
Bombing raid in Korea rolls: 4,4,8,8 and causes: 20 damage to unit: factory_upgrade
Bombing raid in Korea causes 20 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
4 bombers moved from Korea to Manchuria
1 artillery and 1 infantry moved from Anhwe to Jehol
2 submarines moved from 19 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
france?
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I’m having trouble posting…thought it did already…sorry…stand by.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in Caucasus
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 108 Sea Zone
1 armour, 3 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
1 armour and 3 infantry moved from 109 Sea Zone to Scotland
1 armour and 5 infantry moved from Western Germany to 112 Sea Zone
1 armour, 5 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
1 armour and 5 infantry moved from 109 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 108 Sea Zone
1 carrier moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
12 bombers moved from Western Germany to 104 Sea Zone
4 destroyers and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Timguska to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 104 Sea Zone
Germans attack with 12 bombers, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines
British defend with 1 carrier and 2 fighters; Americans defend with 7 destroyers and 2 submarines
Germans win with 12 bombers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 90
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 carrier and 2 fighters
Casualties for Americans: 7 destroyers and 2 submarines
Battle in ScotlandNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to 109 Sea Zone
12 bombers moved from 104 Sea Zone to Western Germany
5 aaGuns, 23 armour, 18 artilleries, 4 fighters, 33 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Russia to Tambov
2 armour and 1 mech_infantry moved from Smolensk to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
3 infantry moved from Rostov to Tambov
3 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to UkrainePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 112 Sea Zone
1 transport placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Ukraine
2 armour, 3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
Terrible dice.
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yes, the dice were not ur friend that last roll… even I was in shock a little bit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 armour, 3 artilleries, 67 infantry and 1 mech_infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 3 artilleries, 67 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 armour, 3 artilleries, 66 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 aaGuns moved from Volgograd to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from RussiansCombat - Japanese
Non Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
3 bombers moved from Korea to Japan
2 fighters moved from Korea to Japan
5 infantry moved from Korea to Amur
2 armour moved from Buryatia to Amur
1 armour moved from Buryatia to KoreaPlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,2,1,1,1,3,3,5
Japanese collect 9 PUs (11 lost to blockades); end with 11 PUs total -
on America.
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bump #1
:mrgreen:
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Trying to finish research paper…will need about another day or so…sorry for the delay…
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kk, no worries
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea ZoneCombat - Americans
Non Combat Move - Americans
Place Units - Americans
2 carriers, 4 destroyers and 2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Jehol to ManchuriaNon Combat Move - Chinese
5 infantry moved from Jehol to Anhwe
1 infantry moved from Kweichow to AnhwePlace Units - Chinese
5 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
Sorry, the UK didn’t post…trying again…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 33 PUs;
British buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
12 infantry moved from Northwest Persia to Caucasus
1 armour and 6 mech_infantrys moved from Iraq to Northwest Persia
3 armour and 7 mech_infantrys moved from Burma to West India
1 bomber moved from Burma to Northwest Persia
4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Burma to Persia
1 destroyer moved from 87 Sea Zone to 91 Sea ZoneCombat - British
Battle in GreeceNon Combat Move - British
1 destroyer moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 2 infantry moved from Yunnan to Shan State
2 aaGuns and 21 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to JeholPlace Units - British
9 infantry placed in United Kingdom
1 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,6,2,5
British collect 31 PUs (4 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 3 infantry
EDIT: Adding units owned by British to Burma: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,5,3,6,5,4,6,5,6
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 89 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 89 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
British defend with 1 destroyer
Italians win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from 99 Sea Zone to Southern Italy
1 artillery moved from Rostov to Tambov
3 mech_infantrys moved from Russia to Tambov
5 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 factory_minor placed in Western Ukraine
1 infantry placed in Southern Italy
3 mech_infantrys placed in Russia
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs